From 801c313f556e15f146b0686b955428312d13ea06 Mon Sep 17 00:00:00 2001
From: Matronator <5470780+matronator@users.noreply.github.com>
Date: Sat, 23 Sep 2023 23:50:29 +0200
Subject: [PATCH] fixes
---
app/lang/general.cs_CZ.neon | 1 +
app/lang/general.en_US.neon | 1 +
.../Front/components/UI/Sidebar/Sidebar.latte | 4 +-
app/modules/Front/presenters/ApiPresenter.php | 4 +-
.../Front/presenters/BuildingsPresenter.php | 485 +++++++++---------
.../Front/presenters/DefaultPresenter.php | 3 -
.../Front/presenters/MarketPresenter.php | 5 -
7 files changed, 250 insertions(+), 253 deletions(-)
diff --git a/app/lang/general.cs_CZ.neon b/app/lang/general.cs_CZ.neon
index 821190c..02dafaf 100755
--- a/app/lang/general.cs_CZ.neon
+++ b/app/lang/general.cs_CZ.neon
@@ -67,6 +67,7 @@ ui:
sidebar:
preparing: '(Již brzy)'
new: 'NOVÉ'
+ soon: 'BRZY'
player:
account: 'Účet'
training: 'Trénink'
diff --git a/app/lang/general.en_US.neon b/app/lang/general.en_US.neon
index ef2b265..d05d3c9 100755
--- a/app/lang/general.en_US.neon
+++ b/app/lang/general.en_US.neon
@@ -73,6 +73,7 @@ ui:
sidebar:
preparing: '(Preparing)'
new: 'NEW'
+ soon: 'SOON'
player:
account: 'Account'
inventory: 'Inventory'
diff --git a/app/modules/Front/components/UI/Sidebar/Sidebar.latte b/app/modules/Front/components/UI/Sidebar/Sidebar.latte
index 8585e90..0ba6729 100644
--- a/app/modules/Front/components/UI/Sidebar/Sidebar.latte
+++ b/app/modules/Front/components/UI/Sidebar/Sidebar.latte
@@ -13,11 +13,11 @@
{* NEW badge VVV *}
{*
{_general.ui.sidebar.player.reward} {_general.ui.sidebar.new} *}
{_general.ui.sidebar.player.reward}
- {_general.ui.sidebar.player.premium} {_general.ui.sidebar.new}
+ {_general.ui.sidebar.player.premium} {_general.ui.sidebar.soon}
{_general.ui.sidebar.player.home}
{_general.ui.sidebar.player.account}
- {_general.ui.sidebar.player.inventory}
+ {_general.ui.sidebar.player.inventory} {_general.ui.sidebar.new}
{_general.ui.sidebar.player.training}
{_general.ui.sidebar.player.rest}
diff --git a/app/modules/Front/presenters/ApiPresenter.php b/app/modules/Front/presenters/ApiPresenter.php
index 5d4ece4..58b9fe6 100644
--- a/app/modules/Front/presenters/ApiPresenter.php
+++ b/app/modules/Front/presenters/ApiPresenter.php
@@ -44,9 +44,9 @@ public function actionJob()
if ($diff >= 0) {
$missionKey = array_search($whatMission, array_column($this->allJobs, 'locale'));
$currentMission = $this->allJobs[$missionKey];
- $missionDuration = intval($currentMission['duration'] * 60);
+ $missionDuration = (int) ($currentMission['duration'] * 60);
$s = $diff % 60;
- $m = $diff / 60 % 60;
+ $m = (int) round($diff / 60) % 60;
$minutes = $m;
$seconds = $s;
$timeMax = $missionDuration;
diff --git a/app/modules/Front/presenters/BuildingsPresenter.php b/app/modules/Front/presenters/BuildingsPresenter.php
index bb8e78d..02667a2 100644
--- a/app/modules/Front/presenters/BuildingsPresenter.php
+++ b/app/modules/Front/presenters/BuildingsPresenter.php
@@ -11,291 +11,294 @@
final class BuildingsPresenter extends GamePresenter
{
- public $buildingsRepository;
+ public $buildingsRepository;
private $drugsRepository;
-
+
public function __construct(
BuildingsRepository $buildingsRepository,
DrugsRepository $drugsRepository
- )
- {
- parent::__construct();
- $this->buildingsRepository = $buildingsRepository;
- $this->drugsRepository = $drugsRepository;
- }
-
- protected function startup()
- {
- parent::startup();
- }
-
- public function renderDefault() {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $playerLand = $this->buildingsRepository->findPlayerLand($player->id)->fetch();
- $this->template->land = $playerLand;
- if (!$playerLand) {
- $this->template->emptyLand = $this->buildingsRepository->getLandPrice();
- } else {
- $playerBuildings = $this->buildingsRepository->findPlayerBuildings($player->id);
- $this->template->playerBuildings = $playerBuildings;
- if ($playerBuildings->count() >= 5) {
- $fullBuildings = $this->buildingsRepository->findPlayerBuildings($player->id)->where('storage > 0');
- if ($fullBuildings->count() > 0) {
- $this->template->collectAll = true;
+ )
+ {
+ parent::__construct();
+ $this->buildingsRepository = $buildingsRepository;
+ $this->drugsRepository = $drugsRepository;
+ }
+
+ protected function startup()
+ {
+ parent::startup();
+ }
+
+ public function renderDefault() {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $playerLand = $this->buildingsRepository->findPlayerLand($player->id)->fetch();
+ $this->template->land = $playerLand;
+ if (!$playerLand) {
+ $this->template->emptyLand = $this->buildingsRepository->getLandPrice();
+ } else {
+ $playerBuildings = $this->buildingsRepository->findPlayerBuildings($player->id);
+ $this->template->playerBuildings = $playerBuildings;
+ if ($playerBuildings->count() >= 5) {
+ $fullBuildings = $this->buildingsRepository->findPlayerBuildings($player->id)->where('storage > 0');
+ if ($fullBuildings->count() > 0) {
+ $this->template->collectAll = true;
+ }
}
- }
-
- $unlockedBuildings = $this->buildingsRepository->findAllUnlocked($player->id)->order('buildings.price DESC');
- $this->template->unlockedBuildings = $unlockedBuildings;
- $playerIncome = $this->buildingsRepository->findPlayerIncome($player->id)->fetch();
- $this->template->playerIncome = $playerIncome;
-
- $drugs = $this->drugsRepository->findAll()->fetchAll();
- $this->template->drugs = $drugs;
- $drugsInventory = $this->drugsRepository->findDrugInventory($player->id)->order('drugs_id', 'ASC')->fetchAll();
- $playerDrugs = [];
- if (count($drugsInventory) > 0) {
- foreach ($drugsInventory as $drug) {
- $playerDrugs[$drug->drugs->name] = $drug->quantity;
+
+ $unlockedBuildings = $this->buildingsRepository->findAllUnlocked($player->id)->order('buildings.price DESC');
+ $this->template->unlockedBuildings = $unlockedBuildings;
+ $playerIncome = $this->buildingsRepository->findPlayerIncome($player->id)->fetch();
+ $this->template->playerIncome = $playerIncome;
+
+ $drugs = $this->drugsRepository->findAll()->fetchAll();
+ $this->template->drugs = $drugs;
+ $drugsInventory = $this->drugsRepository->findDrugInventory($player->id)->order('drugs_id', 'ASC')->fetchAll();
+ $playerDrugs = [];
+ if (count($drugsInventory) > 0) {
+ foreach ($drugsInventory as $drug) {
+ $playerDrugs[$drug->drugs->name] = $drug->quantity;
+ }
+ } else {
+ foreach ($drugs as $drug) {
+ $playerDrugs[$drug->name] = 0;
+ }
}
- } else {
- foreach ($drugs as $drug) {
- $playerDrugs[$drug->name] = 0;
+ $this->template->playerDrugs = $playerDrugs;
+
+ $this->template->landUpgradeCost = $this->buildingsRepository->getLandUpgradeCost($playerLand->level);
+ $this->template->landSlotsNext = $this->buildingsRepository->getLandSlotGain($playerLand->level);
+ $this->template->landUpgradeTime = round($this->buildingsRepository->getLandUpgradeTime($playerLand->level) / 3600, 0);
+ $isUpgrading = $playerLand->is_upgrading;
+ $this->template->isUpgrading = $isUpgrading;
+ if ($isUpgrading > 0) {
+ $upgradeUntil = $playerLand->upgrade_end;
+ $now = new DateTime();
+ $diff = $upgradeUntil->getTimestamp() - $now->getTimestamp();
+ if ($diff > 0) {
+ $s = $diff % 60;
+ $m = $diff / 60 % 60;
+ $h = $diff / 3600 % 60;
+ $this->template->hours = $h > 9 ? $h : '0'.$h;
+ $this->template->minutes = $m > 9 ? $m : '0'.$m;
+ $this->template->seconds = $s > 9 ? $s : '0'.$s;
+ $this->template->upgradeUntil = Timezones::getUserTime($upgradeUntil, $this->userPrefs->timezone, $this->userPrefs->dst);
+ } else {
+ $this->buildingsRepository->upgradeLand($player->id);
+ $isUpgrading = 0;
+ $this->flashMessage('Land upgraded!', 'success');
+ $this->redrawControl('playerIncome');
+ $this->redrawControl('playerStash');
+ $this->redrawControl('buildings');
+ $this->redrawControl('land-card');
+ $this->redrawControl('sidebar-stats');
+ $this->redrawControl('landUpgradeProgress');
+ }
}
- }
- $this->template->playerDrugs = $playerDrugs;
-
- $this->template->landUpgradeCost = $this->buildingsRepository->getLandUpgradeCost($playerLand->level);
- $this->template->landSlotsNext = $this->buildingsRepository->getLandSlotGain($playerLand->level);
- $this->template->landUpgradeTime = round($this->buildingsRepository->getLandUpgradeTime($playerLand->level) / 3600, 0);
- $isUpgrading = $playerLand->is_upgrading;
- $this->template->isUpgrading = $isUpgrading;
- if ($isUpgrading > 0) {
- $upgradeUntil = $playerLand->upgrade_end;
- $now = new DateTime();
- $diff = $upgradeUntil->getTimestamp() - $now->getTimestamp();
- if ($diff > 0) {
- $s = $diff % 60;
- $m = $diff / 60 % 60;
- $h = $diff / 3600 % 60;
- $this->template->hours = $h > 9 ? $h : '0'.$h;
- $this->template->minutes = $m > 9 ? $m : '0'.$m;
- $this->template->seconds = $s > 9 ? $s : '0'.$s;
- $this->template->upgradeUntil = Timezones::getUserTime($upgradeUntil, $this->userPrefs->timezone, $this->userPrefs->dst);
+ if (isset($playerIncome->last_collection)) {
+ $this->template->lastCollection = Timezones::getUserTime($playerIncome->last_collection, $this->userPrefs->timezone, $this->userPrefs->dst);
+ $updated = $playerIncome->last_collection;
+ $now = new DateTime();
+ $diff = abs($updated->getTimestamp() - $now->getTimestamp());
+ if ($diff < 3600) {
+ $this->template->timeAgo = round($diff / 60) . ' minutes';
+ } else if ($diff <= 5400) {
+ $this->template->timeAgo = round($diff / 3600) . ' hour';
+ } else {
+ $this->template->timeAgo = round($diff / 3600) . ' hours';
+ }
} else {
- $this->buildingsRepository->upgradeLand($player->id);
- $isUpgrading = 0;
- $this->flashMessage('Land upgraded!', 'success');
+ $this->template->noLastCollection = true;
+ $testIncome = $this->buildingsRepository->findPlayerIncome(1)->fetch();
+ $updated = $testIncome->last_collection;
+ $now = new DateTime();
+ $diff = abs($updated->getTimestamp() - $now->getTimestamp());
+ if ($diff < 3600) {
+ $this->template->timeAgo = round($diff / 60) . ' minutes';
+ } else if ($diff <= 5400) {
+ $this->template->timeAgo = round($diff / 3600) . ' hour';
+ } else {
+ $this->template->timeAgo = round($diff / 3600) . ' hours';
+ }
+ }
+ }
+ }
+
+ public function renderLands() {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $playerLand = $this->buildingsRepository->findPlayerLand($player->id)->fetch();
+ $this->template->land = $playerLand;
+ }
+
+ public function handleUpgradeLand() {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $playerLand = $this->buildingsRepository->findPlayerLand($player->id)->fetch();
+ if (isset($playerLand->level) && $playerLand->level >= 1 && !$playerLand->is_upgrading) {
+ $cost = $this->buildingsRepository->getLandUpgradeCost($playerLand->level);
+ $playerMoney = $player->money;
+ if ($playerMoney >= $cost) {
+ $this->buildingsRepository->startLandUpgrade($player->id);
+ $this->userRepository->addMoney($player->id, -$cost);
+ $this->flashMessage($this->translate('general.messages.success.landUpgradeStart'), 'success');
$this->redrawControl('playerIncome');
$this->redrawControl('playerStash');
$this->redrawControl('buildings');
$this->redrawControl('land-card');
$this->redrawControl('sidebar-stats');
- $this->redrawControl('landUpgradeProgress');
- }
- }
- if (isset($playerIncome->last_collection)) {
- $this->template->lastCollection = Timezones::getUserTime($playerIncome->last_collection, $this->userPrefs->timezone, $this->userPrefs->dst);
- $updated = $playerIncome->last_collection;
- $now = new DateTime();
- $diff = abs($updated->getTimestamp() - $now->getTimestamp());
- if ($diff < 3600) {
- $this->template->timeAgo = round($diff / 60) . ' minutes';
- } else if ($diff <= 5400) {
- $this->template->timeAgo = round($diff / 3600) . ' hour';
} else {
- $this->template->timeAgo = round($diff / 3600) . ' hours';
+ $this->flashMessage($this->translate('general.messages.danger.notEnoughMoney'), 'danger');
+ $this->redrawControl('land-card');
+ $this->redrawControl('sidebar-stats');
}
} else {
- $this->template->noLastCollection = true;
- $testIncome = $this->buildingsRepository->findPlayerIncome(1)->fetch();
- $updated = $testIncome->last_collection;
- $now = new DateTime();
- $diff = abs($updated->getTimestamp() - $now->getTimestamp());
- if ($diff < 3600) {
- $this->template->timeAgo = round($diff / 60) . ' minutes';
- } else if ($diff <= 5400) {
- $this->template->timeAgo = round($diff / 3600) . ' hour';
- } else {
- $this->template->timeAgo = round($diff / 3600) . ' hours';
- }
+ $this->redrawControl('sidebar-stats');
+ $this->redirect('Buildings:default');
}
}
- }
-
- public function renderLands() {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $playerLand = $this->buildingsRepository->findPlayerLand($player->id)->fetch();
- $this->template->land = $playerLand;
- }
-
- public function handleUpgradeLand() {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $playerLand = $this->buildingsRepository->findPlayerLand($player->id)->fetch();
- if (isset($playerLand->level) && $playerLand->level >= 1 && !$playerLand->is_upgrading) {
- $cost = $this->buildingsRepository->getLandUpgradeCost($playerLand->level);
+
+ public function actionBuyLand() {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $cost = $this->buildingsRepository->getLandPrice();
$playerMoney = $player->money;
- if ($playerMoney >= $cost) {
- $this->buildingsRepository->startLandUpgrade($player->id);
+ if ($playerMoney >= $cost && !$this->buildingsRepository->findPlayerLand($player->id)->fetch()) {
+ $this->buildingsRepository->buyLand($player->id);
$this->userRepository->addMoney($player->id, -$cost);
- $this->flashMessage($this->translate('general.messages.success.landUpgradeStart'), 'success');
- $this->redrawControl('playerIncome');
- $this->redrawControl('playerStash');
- $this->redrawControl('buildings');
- $this->redrawControl('land-card');
- $this->redrawControl('sidebar-stats');
+ $this->flashMessage($this->translate('general.messages.success.landBought'), 'success');
+ $this->redirect('Buildings:default');
} else {
$this->flashMessage($this->translate('general.messages.danger.notEnoughMoney'), 'danger');
- $this->redrawControl('land-card');
+ $this->redirect('Buildings:default');
}
- } else {
- $this->redirect('Buildings:default');
- }
- }
-
- public function actionBuyLand() {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $cost = $this->buildingsRepository->getLandPrice();
- $playerMoney = $player->money;
- if ($playerMoney >= $cost && !$this->buildingsRepository->findPlayerLand($player->id)->fetch()) {
- $this->buildingsRepository->buyLand($player->id);
- $this->userRepository->addMoney($player->id, -$cost);
- $this->flashMessage($this->translate('general.messages.success.landBought'), 'success');
- $this->redirect('Buildings:default');
- } else {
- $this->flashMessage($this->translate('general.messages.danger.notEnoughMoney'), 'danger');
- $this->redirect('Buildings:default');
}
- }
-
- public function handleBuyBuilding(int $b) {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $building = $this->buildingsRepository->getBuilding($b)->fetch();
- if (!$building) {
- $this->flashMessage($this->translate('general.messages.danger.buildingNotFound'), 'danger');
- $this->redirect('Buildings:default');
+
+ public function handleBuyBuilding(int $b) {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $building = $this->buildingsRepository->getBuilding($b)->fetch();
+ if (!$building) {
+ $this->flashMessage($this->translate('general.messages.danger.buildingNotFound'), 'danger');
+ $this->redirect('Buildings:default');
+ }
+ if (isset($building->user_id) && $building->user_id === $player->id && $building->level === 0) {
+ $playerMoney = $player->money;
+ $cost = $building->buildings->price;
+ if ($playerMoney >= $cost) {
+ $this->buildingsRepository->buyBuilding($player->id, $building->buildings_id, $b);
+ $this->userRepository->addMoney($player->id, -$cost);
+ $this->flashMessage($this->translate('general.messages.success.buildingBought'), 'success');
+ $this->redrawControl('playerIncome');
+ $this->redrawControl('playerStash');
+ $this->redrawControl('buildings');
+ $this->redrawControl('sidebar-stats');
+ } else {
+ $this->flashMessage($this->translate('general.messages.danger.notEnoughMoney'), 'danger');
+ $this->redrawControl('sidebar-stats');
+ $this->redrawControl('buildings');
+ }
+ }
}
- if (isset($building->user_id) && $building->user_id === $player->id && $building->level === 0) {
- $playerMoney = $player->money;
- $cost = $building->buildings->price;
- if ($playerMoney >= $cost) {
- $this->buildingsRepository->buyBuilding($player->id, $building->buildings_id, $b);
- $this->userRepository->addMoney($player->id, -$cost);
- $this->flashMessage($this->translate('general.messages.success.buildingBought'), 'success');
- $this->redrawControl('playerIncome');
- $this->redrawControl('playerStash');
- $this->redrawControl('buildings');
- $this->redrawControl('sidebar-stats');
+
+ public function handleCollect(int $b) {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $building = $this->buildingsRepository->getBuilding($b)->fetch();
+ if (!$building) {
+ $this->flashMessage($this->translate('general.messages.danger.buildingNotFound'), 'danger');
+ $this->redirect('Buildings:default');
+ }
+ if ($building->user_id === $player->id) {
+ if ($building->storage > 0) {
+ $drugId = $building->buildings->drugs_id;
+ $this->drugsRepository->buyDrugs($player->id, $drugId, $building->storage);
+ $this->buildingsRepository->getBuilding($building->id)->update([
+ 'storage' => 0
+ ]);
+ $this->statisticsRepository->findByUser($player->id)->update([
+ 'buildings_collected+=' => 1,
+ ]);
+ $this->flashMessage($this->translate('general.messages.success.buildingCollected'), 'success');
+ // $this->redirect('Buildings:default');
+ $this->redrawControl('playerStash');
+ $this->redrawControl('buildings');
+ $this->redrawControl('sidebar-stats');
+ } else {
+ // $this->redrawControl('buildings');
+ $this->redirect('Buildings:default');
+ }
} else {
- $this->flashMessage($this->translate('general.messages.danger.notEnoughMoney'), 'danger');
- $this->redrawControl('buildings');
+ $this->flashMessage($this->translate('general.messages.danger.somethingFishy'), 'danger');
+ $this->redirect('Buildings:default');
}
}
- }
-
- public function handleCollect(int $b) {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $building = $this->buildingsRepository->getBuilding($b)->fetch();
- if (!$building) {
- $this->flashMessage($this->translate('general.messages.danger.buildingNotFound'), 'danger');
- $this->redirect('Buildings:default');
- }
- if ($building->user_id === $player->id) {
- if ($building->storage > 0) {
+
+ public function handleCollectAll() {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $buildings = $this->buildingsRepository->findPlayerBuildings($player->id)->where('storage > 0')->where('user_id', $player->id);
+ $count = 0;
+ foreach ($buildings as $building) {
$drugId = $building->buildings->drugs_id;
$this->drugsRepository->buyDrugs($player->id, $drugId, $building->storage);
- $this->buildingsRepository->getBuilding($building->id)->update([
- 'storage' => 0
+ $building->update(['storage' => 0]);
+ $count++;
+ }
+ if ($count > 0) {
+ $this->statisticsRepository->findByUser($player->id)->update([
+ 'buildings_collected+=' => $count,
]);
- $this->statisticsRepository->findByUser($player->id)->update([
- 'buildings_collected+=' => 1,
- ]);
- $this->flashMessage($this->translate('general.messages.success.buildingCollected'), 'success');
- // $this->redirect('Buildings:default');
+ $this->flashMessage($this->translate('general.messages.success.allBuildingCollected'), 'success');
$this->redrawControl('playerStash');
$this->redrawControl('buildings');
$this->redrawControl('sidebar-stats');
- } else {
- // $this->redrawControl('buildings');
- $this->redirect('Buildings:default');
}
- } else {
- $this->flashMessage($this->translate('general.messages.danger.somethingFishy'), 'danger');
- $this->redirect('Buildings:default');
- }
- }
-
- public function handleCollectAll() {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $buildings = $this->buildingsRepository->findPlayerBuildings($player->id)->where('storage > 0')->where('user_id', $player->id);
- $count = 0;
- foreach ($buildings as $building) {
- $drugId = $building->buildings->drugs_id;
- $this->drugsRepository->buyDrugs($player->id, $drugId, $building->storage);
- $building->update(['storage' => 0]);
- $count++;
}
- if ($count > 0) {
- $this->statisticsRepository->findByUser($player->id)->update([
- 'buildings_collected+=' => $count,
- ]);
- $this->flashMessage($this->translate('general.messages.success.allBuildingCollected'), 'success');
- $this->redrawControl('playerStash');
- $this->redrawControl('buildings');
- $this->redrawControl('sidebar-stats');
- }
- }
-
- public function handleUpgrade(int $b) {
- $player = $this->userRepository->getUser($this->user->getIdentity()->id);
- $building = $this->buildingsRepository->getBuilding($b)->fetch();
- if (isset($building->user_id) && $building->user_id === $player->id) {
- $playerMoney = $player->money;
- $cost = $this->getUpgradeCost($building->buildings->price, $building->level);
- if (!$building->buildings->max_level || $building->level < $building->buildings->max_level) {
- if ($playerMoney >= $cost) {
- if ($this->buildingsRepository->upgradeBuilding($b, $player->id)) {
- $this->userRepository->addMoney($player->id, -$cost);
- $this->flashMessage($this->translate('general.messages.success.buildingUpgraded'), 'success');
+
+ public function handleUpgrade(int $b) {
+ $player = $this->userRepository->getUser($this->user->getIdentity()->id);
+ $building = $this->buildingsRepository->getBuilding($b)->fetch();
+ if (isset($building->user_id) && $building->user_id === $player->id) {
+ $playerMoney = $player->money;
+ $cost = $this->getUpgradeCost($building->buildings->price, $building->level);
+ if (!$building->buildings->max_level || $building->level < $building->buildings->max_level) {
+ if ($playerMoney >= $cost) {
+ if ($this->buildingsRepository->upgradeBuilding($b, $player->id)) {
+ $this->userRepository->addMoney($player->id, -$cost);
+ $this->flashMessage($this->translate('general.messages.success.buildingUpgraded'), 'success');
+ } else {
+ $this->flashMessage($this->translate('general.messages.danger.somethingFishy'), 'danger');
+ }
} else {
- $this->flashMessage($this->translate('general.messages.danger.somethingFishy'), 'danger');
+ $this->flashMessage($this->translate('general.messages.danger.notEnoughMoney'), 'danger');
}
} else {
- $this->flashMessage($this->translate('general.messages.danger.notEnoughMoney'), 'danger');
+ $this->flashMessage('This building is at maximum level or is not upgradable!', 'danger');
}
+ $this->redrawControl('playerIncome');
+ $this->redrawControl('buildings');
+ $this->redrawControl('sidebar-stats');
} else {
- $this->flashMessage('This building is at maximum level or is not upgradable!', 'danger');
+ $this->redirect('Buildings:default');
}
- $this->redrawControl('playerIncome');
- $this->redrawControl('buildings');
- $this->redrawControl('sidebar-stats');
- } else {
- $this->redirect('Buildings:default');
}
- }
-
- public function handleDemolish(int $b) {
- $building = $this->buildingsRepository->getBuilding($b)->fetch();
- if (!$building) {
- $this->flashMessage($this->translate('general.messages.danger.buildingNotFound'), 'danger');
- $this->redirect('Buildings:default');
- }
- if ($building->user_id === $this->user->getIdentity()->id) {
- if ($this->buildingsRepository->demolishBuilding($b, $this->user->getIdentity()->id)) {
- $this->flashMessage('Building demolished!', 'success');
+
+ public function handleDemolish(int $b) {
+ $building = $this->buildingsRepository->getBuilding($b)->fetch();
+ if (!$building) {
+ $this->flashMessage($this->translate('general.messages.danger.buildingNotFound'), 'danger');
+ $this->redirect('Buildings:default');
+ }
+ if ($building->user_id === $this->user->getIdentity()->id) {
+ if ($this->buildingsRepository->demolishBuilding($b, $this->user->getIdentity()->id)) {
+ $this->flashMessage('Building demolished!', 'success');
+ } else {
+ $this->flashMessage('Building not found!', 'danger');
+ }
+ $this->redrawControl('playerIncome');
+ $this->redrawControl('buildings');
+ $this->redrawControl('sidebar-stats');
} else {
- $this->flashMessage('Building not found!', 'danger');
+ $this->redirect('Buildings:default');
}
- $this->redrawControl('playerIncome');
- $this->redrawControl('buildings');
- $this->redrawControl('sidebar-stats');
- } else {
- $this->redirect('Buildings:default');
+ }
+
+ public function getUpgradeCost(int $basePrice = 0, int $level = 1): int
+ {
+ return (int) round(($basePrice * ($level ** 1.05)) / 2, -1);
}
}
-
- public function getUpgradeCost(int $basePrice = 0, int $level = 1): int
- {
- return (int) round(($basePrice * ($level ** 1.05)) / 2, -1);
- }
-}
diff --git a/app/modules/Front/presenters/DefaultPresenter.php b/app/modules/Front/presenters/DefaultPresenter.php
index 8bcc38a..c1fcc07 100755
--- a/app/modules/Front/presenters/DefaultPresenter.php
+++ b/app/modules/Front/presenters/DefaultPresenter.php
@@ -9,13 +9,10 @@
use Nette\Application\UI\Form;
use DateTime;
use ActionLocker;
-use App\Libs\Notifications;
use App\Model\AssaultsRepository;
use App\Model\BuildingsRepository;
use App\Model\MiscRepository;
-use Nette\Database\Table\ActiveRow;
use Timezones;
-use Tracy\Debugger;
/////////////////////// FRONT: DEFAULT PRESENTER ///////////////////////
diff --git a/app/modules/Front/presenters/MarketPresenter.php b/app/modules/Front/presenters/MarketPresenter.php
index 5f4dd5f..e828a1e 100644
--- a/app/modules/Front/presenters/MarketPresenter.php
+++ b/app/modules/Front/presenters/MarketPresenter.php
@@ -4,12 +4,7 @@
namespace App\FrontModule\Presenters;
-use App\Model;
-use App\Model\Entity\PlayerBody;
-use App\Model\InventoryRepository;
use App\Model\ItemsRepository;
-use App\Model\MarketRepository;
-use Tracy\Debugger;
/////////////////////// FRONT: DEFAULT PRESENTER ///////////////////////