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please port to SDL2 #5
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It is already using SDL2: https://github.com/mathstuf/abagames-mu-cade/blob/master/src/CMakeLists.txt#L12 |
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So just please publish a release :-) |
I've never published a release; if Debian is fine using a snapshot from whenever, they should be happy using a snapshot from today too. |
Someone needs to package And I still haven't found this one last missign piece
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OK found your fork https://github.com/mathstuf/bulletml, please release that too. |
We'll need to test the other games against this new BulletML: parsec47, rrootage, torus-trooper, tumiki-fighters, val-and-rick; so it does is important to have well-versionned artefact. |
I've not touched these in my "modernization" interests:
They may well uncover all kinds of fun bugs in the library too as mucade doesn't use all that many features in its scripts. This is news to me; I've not heard of it before:
This is known to have some serious crashes when using it for extended periods of time (AFAICT, the GC loses track of pointers in the way I was using it leading to the typical memory corruption errors that result from broken pointer logic). Maybe more modern D fixes it; no idea.
Have at it: https://github.com/mathstuf/cmake/tree/d_support. I have no plans to rebase it onto a more modern CMake at this time though. Contributing I may get time to review things if someone puts up PRs, but it's really not a high-priority thing right now. As for tags, I can push them. Please let me know if |
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1038514
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