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build.sh
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build.sh
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#!/bin/bash
# **** Update me when new Xcode versions are released! ****
PLATFORM="platform=iOS Simulator,OS=14.0,name=iPhone 11"
SDK="iphonesimulator"
# It is pitch black.
set -e
function trap_handler() {
echo -e "\n\nOh no! You walked directly into the slavering fangs of a lurking grue!"
echo "**** You have died ****"
exit 255
}
trap trap_handler INT TERM EXIT
MODE="$1"
if [ "$MODE" = "framework" ]; then
echo "Building and testing Zip."
xcodebuild \
-project Zip.xcodeproj \
-scheme Zip \
-sdk "$SDK" \
-destination "$PLATFORM" \
test
trap - EXIT
exit 0
fi
if [ "$MODE" = "spm" ]; then
echo "Building and testing Zip with SPM."
swift test
trap - EXIT
exit 0
fi
if [ "$MODE" = "examples" ]; then
echo "Building all Zip examples."
for example in examples/*/; do
echo "Building $example."
xcodebuild \
-project "${example}Sample.xcodeproj" \
-scheme Sample \
-sdk "$SDK" \
-destination "$PLATFORM"
done
trap - EXIT
exit 0
fi
echo "Unrecognised mode '$MODE'."