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savestate behaviour #7

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marian-m12l opened this issue Jul 29, 2023 · 2 comments
Open

savestate behaviour #7

marian-m12l opened this issue Jul 29, 2023 · 2 comments

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@marian-m12l
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marian-m12l commented Jul 29, 2023

Powering off overwrites the savestate, even if it was not loaded to begin with, which can easily lead to erasing a valid savestate.

Provide a way to avoid this situation, by either:

  • Loading the savestate automatically on boot, if it exists (or make the behaviour configurable with build flags)
  • Displaying a menu to ask the user if the savestate should be overwritten
@marian-m12l
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Whatever solution is implemented, should also be implemented in zelda3.

@marian-m12l
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If possible, also handle missing savestate when trying to load.

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