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Help-me keep actively creating tools!

Read more about this in my Ko-fi goal:

Buy Me a Coffee at ko-fi.com

SiglusSceneManager ~2.0

Build Status

A DLL Library tool to allow you write your own string editor of the SiglusEngine Scripts in C#

Tested with: Hanasaki Work Spring!, Rewrite+, Chihaya Rolling v1.10, Planetarian HD

If You like, give-me a star plz~~

Detection of the key of Siglus automatic

I Write a function to recognize the algorithm that loads on the memory the password of the engine, tried in 2 games, both recent, they worked. SiglusEngine has a dynamic algorithym, feel lucky if it recognize your game's algorithym. For now, 2 kinds are supported

SiglusPatcher

I Write this to enable the Debug Mode to a game without need reanalyze the engine again, And consequently I ended up creating a patch for wordwrap

(this is not the real intention, so no warranties. Run with -WordWrap paramter if is what you want.)

PS: If your team have a hacker who can enable the WordWrap by heself, i don't recommend my tool

Notes:

Thanks to frc_ (Fuwanovel)

Thanks to the Entuziasty (Russian Group)

Original ProcessDump Repo: https://github.com/glmcdona/Process-Dump/