diff --git a/README.md b/README.md index 2c4448e7..e6d8187e 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ For now, prefer updating the package-level readmes, e.g. vello/README.md. # Vello -**An experimental GPU compute-centric 2D renderer** +**A GPU compute-centric 2D renderer** [![Linebender Zulip](https://img.shields.io/badge/Linebender-%23gpu-blue?logo=Zulip)](https://xi.zulipchat.com/#narrow/stream/197075-gpu) [![dependency status](https://deps.rs/repo/github/linebender/vello/status.svg)](https://deps.rs/repo/github/linebender/vello) @@ -24,7 +24,7 @@ For now, prefer updating the package-level readmes, e.g. vello/README.md. -Vello is an experimental 2D graphics rendering engine written in Rust, with a focus on GPU compute. +Vello is a 2D graphics rendering engine written in Rust, with a focus on GPU compute. It can draw large 2D scenes with interactive or near-interactive performance, using [`wgpu`] for GPU access. Quickstart to run an example program: diff --git a/vello/Cargo.toml b/vello/Cargo.toml index 7857c0c4..ed9859a5 100644 --- a/vello/Cargo.toml +++ b/vello/Cargo.toml @@ -1,7 +1,7 @@ [package] name = "vello" version.workspace = true -description = "An experimental GPU compute-centric 2D renderer." +description = "A GPU compute-centric 2D renderer." categories = ["rendering", "graphics"] keywords = ["2d", "vector-graphics"] edition.workspace = true diff --git a/vello/README.md b/vello/README.md index 06787a4f..72973ae6 100644 --- a/vello/README.md +++ b/vello/README.md @@ -2,7 +2,7 @@ # Vello -**An experimental GPU compute-centric 2D renderer** +**A GPU compute-centric 2D renderer** [![Latest published version.](https://img.shields.io/crates/v/vello.svg)](https://crates.io/crates/vello) [![Documentation build status.](https://img.shields.io/docsrs/vello.svg)](https://docs.rs/vello) @@ -15,7 +15,7 @@ -Vello is an experimental 2D graphics rendering engine written in Rust, with a focus on GPU compute. +Vello is a 2D graphics rendering engine written in Rust, with a focus on GPU compute. It can draw large 2D scenes with interactive or near-interactive performance, using [`wgpu`] for GPU access. Quickstart to run an example program: diff --git a/vello/src/lib.rs b/vello/src/lib.rs index c2f4d1d5..336b3ff8 100644 --- a/vello/src/lib.rs +++ b/vello/src/lib.rs @@ -1,7 +1,7 @@ // Copyright 2022 the Vello Authors // SPDX-License-Identifier: Apache-2.0 OR MIT -//! Vello is an experimental 2d graphics rendering engine written in Rust, using [`wgpu`]. +//! Vello is a 2d graphics rendering engine written in Rust, using [`wgpu`]. //! It efficiently draws large 2d scenes with interactive or near-interactive performance. //! //! ![image](https://github.com/linebender/vello/assets/8573618/cc2b742e-2135-4b70-8051-c49aeddb5d19)