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Project Title

A basic Ray tracer written in C++, based on the code in Peter Shirley's Ray Tracing in One Weekend

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

What things you need to install the software and how to install them

Git, cmake, Make, C++ compiler, git, PPM image viewer

Installing

A step by step series of examples that tell you how to get a development env running

Say what the step will be

git clone https://github.com/lewisrobbins/Ray-tracer

cmake -g .

make

./bin/ray_tracer > img.ppm

And repeat

until finished

End with an example of getting some data out of the system or using it for a little demo

Built With

  • CMake - The build system used

Contributing

Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.

Authors

License

This project is licensed under the MIT License - see the LICENSE.md file for details

Acknowledgments

  • Hat tip to anyone whose code was used
  • Inspiration
  • etc