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The idea of the benchmark feature is to first fetch all the contracts used in the block range and save it in memory, so then you can measure just the execution time of the blocks, without this fetch overhead
In the replay crate, there is the benchmark feature, but still contains the old starknet_in_rust API.
We should change this API to use blockifier
The text was updated successfully, but these errors were encountered:
The idea of the benchmark feature is to first fetch all the contracts used in the block range and save it in memory, so then you can measure just the execution time of the blocks, without this fetch overhead
In the replay crate, there is the benchmark feature, but still contains the old starknet_in_rust API.
We should change this API to use blockifier
The text was updated successfully, but these errors were encountered: