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Currently, even tho you don't see a player, you still receive the same game state as a player that can see it.
We should send different game state to each client depending on what they can see to avoid cheaters
The text was updated successfully, but these errors were encountered:
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Currently, even tho you don't see a player, you still receive the same game state as a player that can see it.
We should send different game state to each client depending on what they can see to avoid cheaters
The text was updated successfully, but these errors were encountered: