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RememberPickAngle.vcxproj
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RememberPickAngle.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>plugin</ProjectName>
<ProjectGuid>{E373DC81-CE83-4054-9FED-0F35B3CE35CD}</ProjectGuid>
<RootNamespace>hudextension</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(SolutionDir);$(SolutionDir)\..;$(SolutionDir)\..\..;$(SolutionDir)\skse64;$(SolutionDir)\jsoncpp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_EXAMPLE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ForcedIncludeFiles>common/IPrefix.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
</ClCompile>
<Link>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>$(SolutionDir)\x64\Debug\skse64_common.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>
</Message>
</PreBuildEvent>
<PostBuildEvent>
<Command>copy "$(OutputPath)plugin.dll" "D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\RememberPickAngle.dll"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(SolutionDir);$(SolutionDir)\..;$(SolutionDir)\..\..;$(SolutionDir)\skse64;$(SolutionDir)\jsoncpp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_EXAMPLE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ForcedIncludeFiles>common/IPrefix.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
</ClCompile>
<Link>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PreBuildEvent>
<Command>
</Command>
<Message>
</Message>
</PreBuildEvent>
<PostBuildEvent>
<Command>copy "$(OutputPath)plugin.dll" "D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\RememberPickAngle.dll"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="exports.def" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\skse64\skse64.vcxproj">
<Project>{7028b79c-06e3-4d9a-b38c-1dc3680b1bdb}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>