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Half-Life simply removes any character after a backslash (unless it's \n which becomes a newline), so \x becomes \, \! becomes \ etc. Take this map for example: https://twhl.info/vault/view/2285 It contains
but models/uplant3.mdl (no exclamation mark) gets loaded by Half-Life. Resgen on the other hand, includes "models/!uplant3.mdl", even though uplant3.mdl is a model that comes with Half-Life.
Half-Life simply removes any character after a backslash (unless it's \n which becomes a newline), so
\x
becomes\
,\!
becomes\
etc. Take this map for example: https://twhl.info/vault/view/2285 It containsbut
models/uplant3.mdl
(no exclamation mark) gets loaded by Half-Life. Resgen on the other hand, includes "models/!uplant3.mdl", even though uplant3.mdl is a model that comes with Half-Life.I believe this is the code that's responsible https://github.com/id-Software/Quake/blob/bf4ac424ce754894ac8f1dae6a3981954bc9852d/WinQuake/pr_edict.c#L693-L717
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