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Crash-proofing #1

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kpreid opened this issue Jun 30, 2012 · 0 comments
Open

Crash-proofing #1

kpreid opened this issue Jun 30, 2012 · 0 comments

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@kpreid
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kpreid commented Jun 30, 2012

We should display nice error messages and continue, in the event that an effect throws an exception during initialization, stepping, or drawing. Currently, everything stops.

This is especially important given that the particles effect will fail to load if float textures are unavailable.

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