From 75e7f18f382234d5479f6b6b4047f328aff13edb Mon Sep 17 00:00:00 2001 From: Kim Taebum <39542671+scarleter99@users.noreply.github.com> Date: Mon, 10 Jun 2024 14:29:13 +0900 Subject: [PATCH] =?UTF-8?q?feat:=20=EA=B0=81=EC=A2=85=20=EB=B2=84=EA=B7=B8?= =?UTF-8?q?=20=EC=88=98=EC=A0=95=20=EB=B0=8F=20=EC=B6=94=EA=B0=80=20?= =?UTF-8?q?=EA=B8=B0=EB=8A=A5=20=EA=B5=AC=ED=98=84=20(#164)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Creature: 각종 밸런싱 - Crew: 작업속도 고정 - Crew: 사망 시 아이템 드롭 구현 - Map: 아이템/박스 강조 - UI: ReadyScene UI 틀 수정 - UDRP: 안티엘리어싱(TAA) 적용 - 개발 버전으로 변경 (인원: 4→2, 필요 퀘스트 아이템 수 감소) --- .../Resources/Datas/ExcelData/AlienData.csv | 4 +- .../Resources/Datas/ExcelData/CrewData.csv | 5 +- .../Resources/Datas/ExcelData/SkillData.csv | 8 +- Client/Assets/Resources/Materials/Outline.mat | 2 +- .../Prefabs/Cameras/CreatureCamera.prefab | 10 +- .../Prefabs/Cameras/LobbyCamera.prefab | 411 +- .../Prefabs/Cameras/LobbyCamera.prefab.meta | 2 +- .../ItemObjects/Antipsychotic.prefab | 4 +- .../Interactables/ItemObjects/Bandage.prefab | 4 +- .../Interactables/ItemObjects/Battery.prefab | 4 +- .../Interactables/ItemObjects/CardKey.prefab | 4 +- .../ItemObjects/FlashBang.prefab | 4 +- .../ItemObjects/FlashBang_legacy.prefab | 508 -- .../ItemObjects/FlashBang_legacy.prefab.meta | 9 - .../Interactables/ItemObjects/Morphine.prefab | 4 +- .../Interactables/ItemObjects/USBKey.prefab | 6 +- .../WorkStation/ItemKit _USBKey.prefab | 6 +- .../Interactables/WorkStation/ItemKit.prefab | 6 +- .../WorkStation/ItemKit_CardKey.prefab | 6 +- .../WorkStation/ItemKit_FlashBang.prefab | 6 +- .../Interactables/WorkStation/MedKit.prefab | 6 +- .../WorkStation/MedKit_Antipsychotic.prefab | 6 +- .../WorkStation/MedKit_Bandage.prefab | 6 +- .../WorkStation/MedKit_Morphine.prefab | 6 +- .../Prefabs/UI/Popup/UI_StartGame.prefab | 6 +- Client/Assets/Scenes/LobbyScene.unity | 940 +-- Client/Assets/Scenes/ReadyScene.unity | 325 - .../Scenes/TestScene/LargeTestScene.unity | 2 +- .../Scenes/TestScene/TestScene_HSY.unity | 5284 ----------------- .../Scenes/TestScene/TestScene_HSY.unity.meta | 7 - .../Scenes/TestScene/TestScene_SJ.unity | 2 +- .../WorkStation/BaseWorkStation.cs | 8 +- .../WorkStation/BatteryCharger.cs | 2 +- .../CargoPassageControlComputer.cs | 2 +- .../WorkStation/CentralControlComputer.cs | 4 +- .../Interactables/WorkStation/Computer.cs | 2 +- .../Interactables/WorkStation/Door.cs | 2 +- .../WorkStation/ElevatorControlComputer.cs | 2 +- .../WorkStation/ElevatorKeypad.cs | 2 +- .../WorkStation/EmergencyControlDevice.cs | 2 +- .../Interactables/WorkStation/ItemKit.cs | 2 +- .../Scripts/Contents/Items/FlashBang.cs | 4 +- .../Scripts/Contents/Items/Inventory.cs | 11 + .../Assets/Scripts/Contents/Stats/BaseStat.cs | 2 - .../Assets/Scripts/Contents/Stats/CrewStat.cs | 3 +- Client/Assets/Scripts/Creatures/Alien.cs | 7 +- Client/Assets/Scripts/Creatures/Crew.cs | 9 +- Client/Assets/Scripts/Datas/Data.Contents.cs | 2 - .../Assets/Scripts/Systems/RenderingSystem.cs | 2 +- Client/Assets/Scripts/UI/Scene/UI_Ingame.cs | 11 + .../Scripts/UI/SubItem/UI_CurrentSector.cs | 2 + Client/Assets/Scripts/Utils/Define.cs | 31 +- Client/Assets/Scripts/Utils/Util.cs | 7 - 53 files changed, 522 insertions(+), 7200 deletions(-) delete mode 100644 Client/Assets/Resources/Prefabs/Interactables/ItemObjects/FlashBang_legacy.prefab delete mode 100644 Client/Assets/Resources/Prefabs/Interactables/ItemObjects/FlashBang_legacy.prefab.meta delete mode 100644 Client/Assets/Scenes/TestScene/TestScene_HSY.unity delete mode 100644 Client/Assets/Scenes/TestScene/TestScene_HSY.unity.meta diff --git a/Client/Assets/Resources/Datas/ExcelData/AlienData.csv b/Client/Assets/Resources/Datas/ExcelData/AlienData.csv index 24f27f34f1..f34c56b76d 100644 --- a/Client/Assets/Resources/Datas/ExcelData/AlienData.csv +++ b/Client/Assets/Resources/Datas/ExcelData/AlienData.csv @@ -1,2 +1,2 @@ -DataId,Name,WalkSpeed,RunSpeed,WorkSpeed -102000,Stalker,110,125,10 +DataId,Name,WalkSpeed,RunSpeed +102000,Stalker,110,125 diff --git a/Client/Assets/Resources/Datas/ExcelData/CrewData.csv b/Client/Assets/Resources/Datas/ExcelData/CrewData.csv index bb97c8a0c0..a4bdba1d70 100644 --- a/Client/Assets/Resources/Datas/ExcelData/CrewData.csv +++ b/Client/Assets/Resources/Datas/ExcelData/CrewData.csv @@ -1,2 +1,3 @@ -DataId,Name,WalkSpeed,RunSpeed,WorkSpeed,MaxHp,MaxStamina,MaxSanity,SitSpeed -101000,CrewA,80,110,10,3,100,100,40 +DataId,Name,WalkSpeed,RunSpeed,MaxHp,MaxStamina,MaxSanity,SitSpeed +101000,CrewA,80,110,3,100,100,40 +,,,,,,, diff --git a/Client/Assets/Resources/Datas/ExcelData/SkillData.csv b/Client/Assets/Resources/Datas/ExcelData/SkillData.csv index 292e6bbf47..e4fdc780a0 100644 --- a/Client/Assets/Resources/Datas/ExcelData/SkillData.csv +++ b/Client/Assets/Resources/Datas/ExcelData/SkillData.csv @@ -1,7 +1,7 @@ DataId,Name,CoolTime,Range,Damage,SanityDamage,TotalSkillAmount,TotalReadySkillAmount -301000,Basic Attack,2,1.5,1,20,1.2,-1 -301001,Roar,15,10,0,30,2.5,0.7 -301002,Cursed Howl,60,-1,-1,-1,3.5,0.7 -301003,Leap Attack,20,1.5,2,20,1.8,0.7 +301000,Basic Attack,2,1.5,1,0,1.2,-1 +301001,Roar,15,10,0,25,2.5,0.7 +301002,Cursed Howl,60,-1,0,0,3.5,0.7 +301003,Leap Attack,20,1.5,2,0,1.8,0.7 ,,,,,,, ,,,,, diff --git a/Client/Assets/Resources/Materials/Outline.mat b/Client/Assets/Resources/Materials/Outline.mat index 9f868b93c3..f0676bca33 100644 --- a/Client/Assets/Resources/Materials/Outline.mat +++ b/Client/Assets/Resources/Materials/Outline.mat @@ -215,7 +215,7 @@ Material: - 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Creature: 2 + Creature: 0 PrefabNum: 0 ReadySceneSpawnPosition: {x: 0, y: 0, z: 0} ReadySceneSpawnSector: 1 diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/BaseWorkStation.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/BaseWorkStation.cs index 7b8ddfcca3..b6af547b2c 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/BaseWorkStation.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/BaseWorkStation.cs @@ -58,7 +58,7 @@ public virtual bool Interact(Creature creature) PlayAnim(); Rpc_PlaySound(); StartCoroutine(ProgressWork()); - + return true; } @@ -74,7 +74,7 @@ protected IEnumerator ProgressWork() yield break; } - Rpc_UpdateWorkAmount(Time.deltaTime, Worker.BaseStat.WorkSpeed); + Rpc_UpdateWorkAmount(Time.deltaTime); Worker.IngameUI.WorkProgressBarUI.CurrentWorkAmount = CurrentWorkAmount; yield return null; } @@ -112,9 +112,9 @@ protected virtual void PlayAnim() #region Rpc [Rpc(RpcSources.All, RpcTargets.StateAuthority)] - private void Rpc_UpdateWorkAmount(float deltaTime, float workSpeed) + private void Rpc_UpdateWorkAmount(float deltaTime) { - CurrentWorkAmount = Mathf.Clamp(CurrentWorkAmount + deltaTime * workSpeed, 0, TotalWorkAmount); + CurrentWorkAmount = Mathf.Clamp(CurrentWorkAmount + deltaTime, 0, TotalWorkAmount); } protected abstract void Rpc_WorkComplete(); diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/BatteryCharger.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/BatteryCharger.cs index 4cea011828..d4814692d2 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/BatteryCharger.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/BatteryCharger.cs @@ -13,7 +13,7 @@ protected override void Init() CanRememberWork = false; IsCompleted = false; - TotalWorkAmount = 20f; + TotalWorkAmount = 2f; } public override bool IsInteractable(Creature creature) diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/CargoPassageControlComputer.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/CargoPassageControlComputer.cs index 15f3df270e..58e13181ec 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/CargoPassageControlComputer.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/CargoPassageControlComputer.cs @@ -14,7 +14,7 @@ protected override void Init() CanRememberWork = true; IsCompleted = false; - TotalWorkAmount = 150f; + TotalWorkAmount = 15f; } public override bool IsInteractable(Creature creature) diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/CentralControlComputer.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/CentralControlComputer.cs index 5459bce7ea..ffc990c666 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/CentralControlComputer.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/CentralControlComputer.cs @@ -17,7 +17,7 @@ protected override void Init() CanRememberWork = false; IsCompleted = false; - TotalWorkAmount = 20f; + TotalWorkAmount = 2f; } public override bool IsInteractable(Creature creature) @@ -58,7 +58,7 @@ protected override void Rpc_WorkComplete() { Managers.GameMng.PlanSystem.IsCardkeyUsed = true; CurrentWorkAmount = 0; - TotalWorkAmount = 150f; + TotalWorkAmount = 15f; CanRememberWork = true; } else diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/Computer.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/Computer.cs index 054513acc0..5187312388 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/Computer.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/Computer.cs @@ -13,7 +13,7 @@ protected override void Init() IsCompleted = false; CanRememberWork = true; - TotalWorkAmount = 150f; + TotalWorkAmount = 15f; } public override bool IsInteractable(Creature creature) diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/Door.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/Door.cs index afd0a9cc14..7a3ebb0522 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/Door.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/Door.cs @@ -26,7 +26,7 @@ protected override void Init() CrewActionType = Define.CrewActionType.OpenDoor; CanRememberWork = false; - TotalWorkAmount = 15f; // only for alien crashing door + TotalWorkAmount = 1.5f; // only for alien crashing door } public override bool IsInteractable(Creature creature) diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorControlComputer.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorControlComputer.cs index 286677d094..2e663fc532 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorControlComputer.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorControlComputer.cs @@ -13,7 +13,7 @@ protected override void Init() CanRememberWork = false; IsCompleted = false; - TotalWorkAmount = 30f; + TotalWorkAmount = 3f; } public override bool IsInteractable(Creature creature) diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorKeypad.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorKeypad.cs index 7d1c65f2f0..d4934f7a46 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorKeypad.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/ElevatorKeypad.cs @@ -15,7 +15,7 @@ protected override void Init() CanRememberWork = true; IsCompleted = false; - TotalWorkAmount = 100f; + TotalWorkAmount = 10f; } public override bool IsInteractable(Creature creature) { diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/EmergencyControlDevice.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/EmergencyControlDevice.cs index d5e4cbc436..248ea9271b 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/EmergencyControlDevice.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/EmergencyControlDevice.cs @@ -15,7 +15,7 @@ protected override void Init() CanRememberWork = true; IsCompleted = false; - TotalWorkAmount = 100f; + TotalWorkAmount = 10f; } public override bool IsInteractable(Creature creature) diff --git a/Client/Assets/Scripts/Contents/Interactables/WorkStation/ItemKit.cs b/Client/Assets/Scripts/Contents/Interactables/WorkStation/ItemKit.cs index 209ff1dafc..7ac37d7972 100644 --- a/Client/Assets/Scripts/Contents/Interactables/WorkStation/ItemKit.cs +++ b/Client/Assets/Scripts/Contents/Interactables/WorkStation/ItemKit.cs @@ -23,7 +23,7 @@ protected override void Init() CanRememberWork = false; IsCompleted = false; - TotalWorkAmount = 70f; + TotalWorkAmount = 7f; } public override bool IsInteractable(Creature creature) diff --git a/Client/Assets/Scripts/Contents/Items/FlashBang.cs b/Client/Assets/Scripts/Contents/Items/FlashBang.cs index feebd1ee09..4b201b53a2 100644 --- a/Client/Assets/Scripts/Contents/Items/FlashBang.cs +++ b/Client/Assets/Scripts/Contents/Items/FlashBang.cs @@ -24,9 +24,9 @@ public override bool CheckAndUseItem() protected override void UseItemComplete() { - NetworkObject no = Managers.ObjectMng.SpawnItemObject(Define.ITEM_FLASHBANG_ID, Owner.LeftHand.transform.position, false); + NetworkObject no = Managers.ObjectMng.SpawnItemObject(Define.ITEM_FLASHBANG_ID, Owner.Head.transform.position, false); no.GetComponent().enabled = false; - no.GetComponent().AddForce(Owner.CreatureCamera.Transform.forward * 700f); + no.GetComponent().AddForce(Owner.CreatureCamera.Transform.forward * 800f); DOVirtual.DelayedCall(1.5f, () => { diff --git a/Client/Assets/Scripts/Contents/Items/Inventory.cs b/Client/Assets/Scripts/Contents/Items/Inventory.cs index d74d4428e6..6322e4904a 100644 --- a/Client/Assets/Scripts/Contents/Items/Inventory.cs +++ b/Client/Assets/Scripts/Contents/Items/Inventory.cs @@ -130,6 +130,17 @@ public bool DropItem() return true; } + public void OnDefeat() + { + for (int i = 0; i < Define.MAX_ITEM_NUM; i++) + { + if (ItemInventory[i] == -1) + continue; + + NetworkObject no = Managers.ObjectMng.SpawnItemObject(ItemInventory[i], Owner.Head.transform.position + Owner.Head.transform.forward + Owner.CameraRotationY * new Vector3(i * 0.5f - 0.75f, 0f, 0f), true); + } + } + public void ChangeItem(int idx) { if (CurrentItem != null) diff --git a/Client/Assets/Scripts/Contents/Stats/BaseStat.cs b/Client/Assets/Scripts/Contents/Stats/BaseStat.cs index afd97ee460..d23cf8b43f 100644 --- a/Client/Assets/Scripts/Contents/Stats/BaseStat.cs +++ b/Client/Assets/Scripts/Contents/Stats/BaseStat.cs @@ -10,7 +10,6 @@ public abstract class BaseStat : NetworkBehaviour public float Speed { get; set; } public float WalkSpeed { get; set; } public float RunSpeed { get; set; } - public float WorkSpeed { get; set; } public bool IsErosion { get; set; } = false; public override void Spawned() @@ -31,6 +30,5 @@ public virtual void SetStat(CreatureData creatureData) Speed = creatureData.WalkSpeed; WalkSpeed = creatureData.WalkSpeed; RunSpeed = creatureData.RunSpeed; - WorkSpeed = creatureData.WorkSpeed; } } diff --git a/Client/Assets/Scripts/Contents/Stats/CrewStat.cs b/Client/Assets/Scripts/Contents/Stats/CrewStat.cs index 6e3ae61b4d..4db5750afd 100644 --- a/Client/Assets/Scripts/Contents/Stats/CrewStat.cs +++ b/Client/Assets/Scripts/Contents/Stats/CrewStat.cs @@ -86,12 +86,11 @@ public void ChangeSanity(float value) Sanity = Mathf.Clamp(Sanity + value, 0, MaxSanity); - float ratio = 0.75f + Sanity * 0.003f; + float ratio = 0.80f + Sanity * 0.002f; WalkSpeed = CrewData.WalkSpeed * ratio; RunSpeed = CrewData.RunSpeed * ratio; SitSpeed = CrewData.SitSpeed * ratio; - WorkSpeed = CrewData.WorkSpeed * ratio; Managers.GameMng.RenderingSystem.ApplySanity(Sanity); } diff --git a/Client/Assets/Scripts/Creatures/Alien.cs b/Client/Assets/Scripts/Creatures/Alien.cs index 715f529983..cac022698d 100644 --- a/Client/Assets/Scripts/Creatures/Alien.cs +++ b/Client/Assets/Scripts/Creatures/Alien.cs @@ -87,8 +87,8 @@ protected override void HandleInput() if (CreatureState == Define.CreatureState.Damaged || CreatureState == Define.CreatureState.Interact || CreatureState == Define.CreatureState.Use) return; - //if (TestInputs()) - // return; + if (TestInputs()) + return; if (Input.GetKeyDown(KeyCode.F)) { @@ -168,6 +168,9 @@ public override void Rpc_OnBlind(float blindTime, float backTime) public void OnGameEnd() { + if (!HasStateAuthority || !IsSpawned) + return; + AlienSoundController.StopAllSound(); AlienSoundController.PlayEndGame(); diff --git a/Client/Assets/Scripts/Creatures/Crew.cs b/Client/Assets/Scripts/Creatures/Crew.cs index d5c9c64804..860650f600 100644 --- a/Client/Assets/Scripts/Creatures/Crew.cs +++ b/Client/Assets/Scripts/Creatures/Crew.cs @@ -83,8 +83,8 @@ protected override void HandleInput() if (CreatureState == Define.CreatureState.Damaged || CreatureState == Define.CreatureState.Dead) return; - //if (TestInputs()) - // return; + if (TestInputs()) + return; if (CreatureState == Define.CreatureState.Interact || CreatureState == Define.CreatureState.Use) { @@ -265,7 +265,7 @@ public void Rpc_OnSanityDamaged(float value) public void OnDefeat() { - if (!HasStateAuthority || CreatureType != Define.CreatureType.Crew) + if (!HasStateAuthority || CreatureState == Define.CreatureState.Dead || !IsSpawned) return; CreatureState = Define.CreatureState.Dead; @@ -278,6 +278,7 @@ public void OnDefeat() Managers.GameMng.GameEndSystem.EndCrewGame(false); Rpc_OnDefeat(); + Inventory.OnDefeat(); } [Rpc(RpcSources.StateAuthority, RpcTargets.All)] @@ -297,7 +298,7 @@ public void OnWin() CrewSoundController.PlayEndGame(); Managers.GameMng.GameEndSystem.EndCrewGame(true); - + CrewIngameUI.HideUI(); CrewIngameUI.EndGame(); diff --git a/Client/Assets/Scripts/Datas/Data.Contents.cs b/Client/Assets/Scripts/Datas/Data.Contents.cs index 518e275493..ccfb34ed1e 100644 --- a/Client/Assets/Scripts/Datas/Data.Contents.cs +++ b/Client/Assets/Scripts/Datas/Data.Contents.cs @@ -1,6 +1,5 @@ using System; using System.Collections.Generic; -using UnityEngine.Serialization; namespace Data { @@ -13,7 +12,6 @@ public class CreatureData public string Name; public float WalkSpeed; public float RunSpeed; - public float WorkSpeed; } #endregion diff --git a/Client/Assets/Scripts/Systems/RenderingSystem.cs b/Client/Assets/Scripts/Systems/RenderingSystem.cs index 4599532068..93b6c52314 100644 --- a/Client/Assets/Scripts/Systems/RenderingSystem.cs +++ b/Client/Assets/Scripts/Systems/RenderingSystem.cs @@ -59,7 +59,7 @@ public void Init() public void ApplySanity(float sanity) { - Vignette.intensity.value = _defaultVignetteValue + (100f - sanity) * 0.01f * 0.55f; + Vignette.intensity.value = _defaultVignetteValue + (100f - sanity) * 0.01f * 0.4f; ChromaticAberration.intensity.value = (100f - sanity) * 0.01f; } diff --git a/Client/Assets/Scripts/UI/Scene/UI_Ingame.cs b/Client/Assets/Scripts/UI/Scene/UI_Ingame.cs index a11790989a..e3ae45b6f0 100644 --- a/Client/Assets/Scripts/UI/Scene/UI_Ingame.cs +++ b/Client/Assets/Scripts/UI/Scene/UI_Ingame.cs @@ -44,6 +44,8 @@ public virtual void InitAfterNetworkSpawn(Creature creature) public void EndGame() { + HideUi(); + Canvas.renderMode = RenderMode.ScreenSpaceCamera; Transform[] children = gameObject.GetComponentsInChildren(); @@ -59,4 +61,13 @@ public void EndGame() } Canvas.worldCamera = Camera; } + + public void HideUi() + { + WorkProgressBarUI.Hide(); + InteractInfoUI.Hide(); + ErrorTextUI.Hide(); + CurrentSectorUI.Hide(); + ObjectNameUI.Hide(); + } } diff --git a/Client/Assets/Scripts/UI/SubItem/UI_CurrentSector.cs b/Client/Assets/Scripts/UI/SubItem/UI_CurrentSector.cs index b42dd6e7f6..b3ae0acfca 100644 --- a/Client/Assets/Scripts/UI/SubItem/UI_CurrentSector.cs +++ b/Client/Assets/Scripts/UI/SubItem/UI_CurrentSector.cs @@ -23,4 +23,6 @@ public void SetSector(Define.SectorName sector) GetText(Texts.SectorName).text = sector != Define.SectorName.None ? Util.AddSpanceInText(sector.ToString()) : ""; } + + public void Hide() => gameObject.SetActive(false); } diff --git a/Client/Assets/Scripts/Utils/Define.cs b/Client/Assets/Scripts/Utils/Define.cs index 3c31eca1e2..bb5e4b9184 100644 --- a/Client/Assets/Scripts/Utils/Define.cs +++ b/Client/Assets/Scripts/Utils/Define.cs @@ -6,7 +6,6 @@ public static class Define public enum CreatureType { - None, Crew, Alien, } @@ -78,7 +77,6 @@ public enum SceneType ReadyScene, LobbyScene, GameScene, - Map_JSJ, } public enum SoundType @@ -150,23 +148,6 @@ public enum MouseEvent #endregion - #region NonContent - - public enum Layer - { - Ground = 6, - Block = 7, - Monster = 8, - Player = 9, - } - - public enum CameraMode - { - QuarterView, - } - - #endregion - #region DataId public const int CREW_CREWA_ID = 101000; @@ -200,18 +181,18 @@ public enum CameraMode #region Value - public const int PLAYER_COUNT = 4; + public const int PLAYER_COUNT = 2; public const int MAX_ITEM_NUM = 4; public const int MAX_SKILL_NUM = 4; - public const float PASIVE_RECOVER_STAMINA = 2f; - public const float DAMAGED_RECOVER_STAMINA = 30f; + public const float PASIVE_RECOVER_STAMINA = 3f; + public const float DAMAGED_RECOVER_STAMINA = 40f; public const float RUN_USE_STAMINA = 5f; public const float EROSION_REDUCE_SANITY = 1f; - public const float SIT_RECOVER_SANITY = 1f; + public const float SIT_RECOVER_SANITY = 2f; - public const int BATTERY_CHARGE_GOAL = 10; - public const int USBKEY_INSERT_GOAL = 5; + public const int BATTERY_CHARGE_GOAL = 2; + public const int USBKEY_INSERT_GOAL = 2; #endregion } diff --git a/Client/Assets/Scripts/Utils/Util.cs b/Client/Assets/Scripts/Utils/Util.cs index 994c2f6e3c..6c3b55065f 100644 --- a/Client/Assets/Scripts/Utils/Util.cs +++ b/Client/Assets/Scripts/Utils/Util.cs @@ -1,12 +1,5 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Linq; using System.Text.RegularExpressions; -using Unity.VisualScripting; using UnityEngine; -using UnityEngine.EventSystems; -using static Util; public class Util : MonoBehaviour {