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Value.go
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Value.go
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package gmap
import (
"encoding/json"
"fmt"
"math"
"reflect"
"strconv"
)
type Value struct {
// check exists
Has bool
Raw interface{}
}
func (v Value) IsNil() bool {
return v.Raw == nil
}
func (v Value) Int() (int64, bool) {
switch t := v.Raw.(type) {
case nil:
return 0, false
case int:
return int64(t), true
case int8:
return int64(t), true
case int16:
return int64(t), true
case int32:
return int64(t), true
case int64:
return t, true
case uint:
return int64(t), true
case uint8:
return int64(t), true
case uint16:
return int64(t), true
case uint32:
return int64(t), true
case uint64:
if t > math.MaxInt64 {
return 0, false
}
return int64(t), true
case float32:
if r := int64(t); float32(r) == t {
return r, true
}
return 0, false
case float64:
if r := int64(t); float64(r) == t {
return r, true
}
return 0, false
case json.Number:
if r, err := t.Int64(); err == nil {
return r, true
}
return 0, false
}
rv := reflect.ValueOf(v.Raw)
if rv.CanInt() {
return rv.Int(), true
}
return 0, false
}
func (v Value) IntDefault(def int64) int64 {
r, ok := v.Int()
if !ok {
return def
}
return r
}
func (v Value) IntDefaultZero() int64 {
return v.IntDefault(0)
}
func (v Value) Uint() (uint64, bool) {
switch t := v.Raw.(type) {
case nil:
return 0, false
case int:
if t < 0 {
return 0, false
}
return uint64(t), true
case int8:
if t < 0 {
return 0, false
}
return uint64(t), true
case int16:
if t < 0 {
return 0, false
}
return uint64(t), true
case int32:
if t < 0 {
return 0, false
}
return uint64(t), true
case int64:
if t < 0 {
return 0, false
}
return uint64(t), true
case uint:
return uint64(t), true
case uint8:
return uint64(t), true
case uint16:
return uint64(t), true
case uint32:
return uint64(t), true
case uint64:
return t, true
case float32:
if r := uint64(t); float32(r) == t {
return r, true
}
return 0, false
case float64:
if r := uint64(t); float64(r) == t {
return r, true
}
return 0, false
case json.Number:
if r, err := strconv.ParseUint(string(t), 10, 64); err == nil {
return r, true
}
return 0, false
}
rv := reflect.ValueOf(v.Raw)
if rv.CanUint() {
return rv.Uint(), true
}
return 0, false
}
func (v Value) UintDefault(def uint64) uint64 {
r, ok := v.Uint()
if !ok {
return def
}
return r
}
func (v Value) UintDefaultZero() uint64 {
return v.UintDefault(0)
}
func (v Value) Float() (float64, bool) {
switch t := v.Raw.(type) {
case nil:
return 0, false
case int:
return float64(t), true
case int8:
return float64(t), true
case int16:
return float64(t), true
case int32:
return float64(t), true
case int64:
if r := float64(t); int64(r) == t {
return r, true
}
return 0, false
case uint:
return float64(t), true
case uint8:
return float64(t), true
case uint16:
return float64(t), true
case uint32:
return float64(t), true
case uint64:
if r := float64(t); uint64(r) == t {
return r, true
}
return 0, false
case float32:
return float64(t), true
case float64:
return t, true
case json.Number:
if r, err := t.Float64(); err == nil {
return r, true
}
return 0, false
}
return 0, false
}
func (v Value) FloatDefault(def float64) float64 {
r, ok := v.Float()
if !ok {
return def
}
return r
}
func (v Value) FloatDefaultZero() float64 {
return v.FloatDefault(0)
}
func (v Value) String() (string, bool) {
switch t := v.Raw.(type) {
case nil:
return "", false
case string:
return t, true
case []byte:
return string(t), true
case fmt.Stringer:
return t.String(), true
}
rv := reflect.ValueOf(v.Raw)
if rv.Kind() == reflect.String {
return rv.String(), true
}
return "", false
}
func (v Value) StringDefault(def string) string {
r, ok := v.String()
if !ok {
return def
}
return r
}
func (v Value) StringDefaultZero() string {
return v.StringDefault("")
}
func (v Value) Bool() (bool, bool) {
switch t := v.Raw.(type) {
case nil:
return false, false
case bool:
return t, true
}
return false, false
}
func (v Value) BoolDefault(def bool) bool {
r, ok := v.Bool()
if !ok {
return def
}
return r
}
func (v Value) BoolDefaultZero() bool {
return v.BoolDefault(false)
}
func (v Value) Slice() (Slice, bool) {
switch t := v.Raw.(type) {
case nil:
return nil, false
case Slice:
return t, true
case []interface{}:
return t, true
}
return nil, false
}
func (v Value) SliceDefault(def Slice) Slice {
r, ok := v.Slice()
if !ok {
return def
}
return r
}
func (v Value) SliceDefaultZero() Slice {
return v.SliceDefault(nil)
}
func (v Value) Map() (Map, bool) {
switch t := v.Raw.(type) {
case nil:
return nil, false
case Map:
return t, true
case map[string]interface{}:
return t, true
}
return nil, false
}
func (v Value) MapDefault(def Map) Map {
r, ok := v.Map()
if !ok {
return def
}
return r
}
func (v Value) MapDefaultZero() Map {
return v.MapDefault(nil)
}