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Buildozer does a bunch of checks for the presence of required programs when starting but fails to check for the presence of a unzip command:
# Run 'unzip -q /home/avee/.buildozer/android/platform/android-sdk/sdk-tools-linux-4333796.zip'
# Cwd /home/avee/.buildozer/android/platform/android-sdk
# Command failed: unzip -q /home/avee/.buildozer/android/platform/android-sdk/sdk-tools-linux-4333796.zip
...
(env) avee@localhost:~$ unzip
-bash: unzip: command not found
Obviously that's easily fixed by installing unzip, but it would be nice if buildozer would fail early.
For some missing tools there are warnings:
[WARNING]: Missing executable: autoconf is not installed
[WARNING]: Missing executable: automake is not installed
[WARNING]: Missing executable: libtoolize is not installed
It would be nice if those would fail as well, at least in a default run (I can see the use of something like an --ignore-missing-executables flag). Failing fast on relatively trivial things like this can save a lot of time when setting up a build environment (especially when doing it for the first time).
Command: buildozer android debug
The text was updated successfully, but these errors were encountered:
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Buildozer does a bunch of checks for the presence of required programs when starting but fails to check for the presence of a unzip command:
Obviously that's easily fixed by installing unzip, but it would be nice if buildozer would fail early.
For some missing tools there are warnings:
It would be nice if those would fail as well, at least in a default run (I can see the use of something like an --ignore-missing-executables flag). Failing fast on relatively trivial things like this can save a lot of time when setting up a build environment (especially when doing it for the first time).
Command:
buildozer android debug
The text was updated successfully, but these errors were encountered: