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This is because lava/water is considered "impassable" terrain normally but not for the purpose of trajectory calculation, allowing items/monsters to land in liquid and possibly causing a crash.
Because a complete rework of liquids in due in the next release, this won't be fixed immediately.
The text was updated successfully, but these errors were encountered:
This is because lava/water is considered "impassable" terrain normally but not for the purpose of trajectory calculation, allowing items/monsters to land in liquid and possibly causing a crash.
Because a complete rework of liquids in due in the next release, this won't be fixed immediately.
The text was updated successfully, but these errors were encountered: