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camera.cc
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camera.cc
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/*
* This file is part of the Electron Orbital Explorer. The Electron
* Orbital Explorer is distributed under the Simplified BSD License
* (also called the "BSD 2-Clause License"), in hopes that these
* rendering techniques might be used by other programmers in
* applications such as scientific visualization, video gaming, and so
* on. If you find value in this software and use its technologies for
* another purpose, I would love to hear back from you at bjthinks (at)
* gmail (dot) com. If you improve this software and agree to release
* your modifications under the below license, I encourage you to fork
* the development tree on github and push your modifications. The
* Electron Orbital Explorer's development URL is:
* https://github.com/bjthinks/orbital-explorer
* (This paragraph is not part of the software license and may be
* removed.)
*
* Copyright (c) 2013, Brian W. Johnson
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* + Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* + Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "util.hh"
#include "vector.hh"
#include "matrix.hh"
#include "transform.hh"
#include "camera.hh"
Matrix<4,4> Camera::viewMatrix() const
{
return transformTranslation(-radius * basisVector<3>(2)) *
transformRotation(rotation);
}
// Rotate the camera around the origin
// 1.0 = 180 degrees of motion
void Camera::rotate(double x, double y)
{
Quaternion xz_rotation = quaternionRotation(x * pi, basisVector<3>(1));
Quaternion yz_rotation = quaternionRotation(y * pi, basisVector<3>(0));
rotation = xz_rotation * yz_rotation * rotation;
rotation /= norm(rotation);
}
// Spin the camera around the line of sight
// 1.0 = 180 degrees of rotation
void Camera::spin(double s)
{
Quaternion xy_rotation = quaternionRotation(s * pi, basisVector<3>(2));
rotation = xy_rotation * rotation;
rotation /= norm(rotation);
}
// f < 0 --> zoom in
// f > 0 --> zoom out
void Camera::zoom(double f)
{
radius *= pow(2.0, f);
clamp(radius, 1.0, 2048.0);
}