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Missing parameter in call to addNewLayerTile in init.lua/setLayerTile #213

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codeGeeza opened this issue Apr 11, 2019 · 1 comment
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@codeGeeza
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Thanks for this awesome work.

I believe the call to addNewLayerTile in init.lua function setLayerTile (line 1137) is missing the chunk parameter:

self:addNewLayerTile(layer, chunk, tile, x, y)

Cheers

@karai17
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karai17 commented May 22, 2019

Ah! I must have missed this when adding support for chunks. If you want to send a PR I'd appreciate it. I'ma bit busy so I might not be able to get to it for some time.

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