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For isometric maps, the x and y coordinates obtained from the map are not properly converted, instead giving orthographic coordinates.
In the mean time, you can get the correct isometric coordinates by dividing the x and y coordinates by tile height (resulting in the position in tiles), and then plugging them into the Map:convertTileToPixel function.
The text was updated successfully, but these errors were encountered:
For isometric maps, the x and y coordinates obtained from the map are not properly converted, instead giving orthographic coordinates.
In the mean time, you can get the correct isometric coordinates by dividing the x and y coordinates by tile height (resulting in the position in tiles), and then plugging them into the Map:convertTileToPixel function.
The text was updated successfully, but these errors were encountered: