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Gdscript APIs for run time terrain manipulation #21

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TomerconDevelopers opened this issue Jan 9, 2023 · 1 comment
Open

Gdscript APIs for run time terrain manipulation #21

TomerconDevelopers opened this issue Jan 9, 2023 · 1 comment
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enhancement New feature or request

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@TomerconDevelopers
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**Is your feature request related to a problem?
To generate and manipulate terrain during gameplay

Describe the solution you'd like
A nice set of Gdscript APIs like

Terrain.RiseHeight(x,y)
Terrain.AddDetail(x,y)

@Sythelux
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thank you for the feature request. Due to a missing implementation in Godot4 itself this is currently not possible. If they ever fix it, this plugin will automatically have GDScript support. I try to keep this ticket updated (I need to find the Ticket ID in the main Godot main repo first though.)

@Sythelux Sythelux added the enhancement New feature or request label Jul 16, 2023
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