Skip to content

Latest commit

 

History

History
78 lines (61 loc) · 2.93 KB

extending.md

File metadata and controls

78 lines (61 loc) · 2.93 KB

Extending Melting Pot

You can extend Melting Pot in two main ways:

  1. Add new scenarios to a substrate; or
  2. Create a new substrate

Add new scenarios to a substrate

A scenario consists of a set of pre-trained agents, which we refer to as bots. Pretrain bots however you like. To use them in a scenario, you must provide them in SavedModel format.

Add the saved models for your bots in a subdirectory under meltingpot/assets/saved_models/<name_of_substrate>.

Add your bots to the library by adding an entry for each one in bots. If your bot is purely a saved model then structure its entry like this:

my_bot_0=_saved_model(
    substrate='name_of_substrate_where_bot_operates',
    model='my_bot_0',
),

If instead your bot is a puppet, then select a Puppeteer from those defined in puppeteers. Then structure its bot entry like this:

my_puppet_bot_0=_puppet(
    substrate='name_of_substrate_where_bot_operates',
    puppeteer_builder=functools.partial(Puppeteer, **kwargs)
),

Add the bots to your scenario by adding an entry in scenarios. Structure your scenario entry like this:

name_of_scenario=Scenario(
    description='write a plain language description of your scenario here',
    tags=frozenset({
        # Optionally add any number of tags to aid subsequent analysis.
        'an_optional_tag',
        'another_optional_tag',
    }),
    substrate='name_of_substrate',
    num_focal_agents=4,  # How many players to sample from the focal population.
    num_background_bots=3,  # How many players to sample from the background population.
    bots=frozenset({
        # Bots will be sampled from this set.
        'my_bot_0',
        'my_bot_1',
        'my_bot_2',
    }),
),

Create a new substrate

Substrates are built with DeepMind Lab2D. To simplify the creation of new substrates (or levels in the parlance of Lab2D), we provide an abstraction layer that enables the use of modular components to build the functionality needed. This is similar to component systems used in modern game engines. While you can develop your substrates in pure Lab2D, we suggest using the component system provided in Melting Pot, especially if you are a newcomer to Lab2D.

We provide a tutorial to get you started with creating a new substrate. If you want more detailed information on how to do this, refer to the Create a substrate for Melting Pot documentation. For information about this component system, please refer to the Melting Pot substrate concepts and design documentation.