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USB-Ethernet adapter research #1357
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What I'd like to research is the possibility of having a Idolm@ster Tower unit act as a Local Server for two (or more) Idolm@ster Station units.
It was this thing. |
The adapter itself has the USB VID and PID set as the following.
Since the board itself consists of an ADM8513, both ID values are pretty obvious. Hooking this up should theoretically be straightforward as documentation for these kinds of drivers exist. |
OHCI probably needs to be implemented first for USB. So will take some effort to implement if you go the low level hardware way However, if going the driver substitution way... |
I'm fine with whatever route seems the most efficient (personally leaning towards the driver route). It's a question on what the devs will agree to when implenting this. |
There are basically 4 network stacks used on the PS2:
For ethernet support, it is possible to use the SCE-provided There may also be drivers for USB ethernet hardware and USB modem hardware (such as an986), which may or may not require glue modules. All of the aforementioned network stacks have BSD socket-like APIs on the IOP and EE. So either replacing the network stack driver or the ethernet/modem hardware driver looks feasible. |
Later S2x6 games would use a USB-Ethernet adapter likely to replace iLink. There are some cases where it's used to connect to an online server but server emulation would be up to someone else. Here is a list of the following games I know of that use this device:
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