Skip to content

Latest commit

 

History

History
14 lines (9 loc) · 461 Bytes

README.md

File metadata and controls

14 lines (9 loc) · 461 Bytes

openxrhands

Open XR hands and hand meshes for Oculus in Unity

This is an implementation of the open XR extensions:

  • XR_EXT_hand_tracking (should work on multiple devices)
  • XR_FB_hand_tracking_mesh (Oculus specific)

These allow you

  1. To get hand joint positions from some kind of hand tracker, e.g. Oculus Quest, Hololens.
  2. To get a mesh representing the user's hand.

Check out HandGetter for an example of getting the hand positions into a mesh.