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stateChanged should be based on more than ready / not ready #2

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i8beef opened this issue Sep 16, 2016 · 0 comments
Open

stateChanged should be based on more than ready / not ready #2

i8beef opened this issue Sep 16, 2016 · 0 comments

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@i8beef
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i8beef commented Sep 16, 2016

The current implementation will make it impossible to differentiate zone faults, e.g., you couldn't catch multiple events happening simultaneously in different parts of the house. It would be better to base it on both ready state and faulted zones.

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