diff --git a/packages/edge-curve/src/shader-frag.ts b/packages/edge-curve/src/shader-frag.ts index 3f9f30f37..afd1aa27c 100644 --- a/packages/edge-curve/src/shader-frag.ts +++ b/packages/edge-curve/src/shader-frag.ts @@ -1,6 +1,6 @@ // language=GLSL const SHADER_SOURCE = /*glsl*/ ` -precision mediump float; +precision highp float; varying vec4 v_color; varying float v_thickness; diff --git a/packages/node-image/src/shader-frag.ts b/packages/node-image/src/shader-frag.ts index 8378e619b..913ce304c 100644 --- a/packages/node-image/src/shader-frag.ts +++ b/packages/node-image/src/shader-frag.ts @@ -1,6 +1,6 @@ // language=GLSL const SHADER_SOURCE = /*glsl*/ ` -precision mediump float; +precision highp float; varying vec4 v_color; varying vec2 v_diffVector; diff --git a/packages/sigma/src/rendering/programs/node-circle/frag.glsl.ts b/packages/sigma/src/rendering/programs/node-circle/frag.glsl.ts index 8c2a9f94c..da39027d8 100644 --- a/packages/sigma/src/rendering/programs/node-circle/frag.glsl.ts +++ b/packages/sigma/src/rendering/programs/node-circle/frag.glsl.ts @@ -1,6 +1,6 @@ // language=GLSL const SHADER_SOURCE = /*glsl*/ ` -precision mediump float; +precision highp float; varying vec4 v_color; varying vec2 v_diffVector;