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[Bug] Death Sounds Playing Twice (MC-105068) #342

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Pie-Not-Lie opened this issue Jul 1, 2024 · 3 comments
Open
2 tasks done

[Bug] Death Sounds Playing Twice (MC-105068) #342

Pie-Not-Lie opened this issue Jul 1, 2024 · 3 comments
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bug Something isn't working

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@Pie-Not-Lie
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Bug Description

If MC-105068 is fixed, killing an entity (zombie, pig, guardian, etc.) plays the mob's death sound twice.

How to Reproduce?

  1. Go to the config
  2. Make sure MC-105068 is set to fixed
  3. Enter a world
  4. Kill any entity with a death sound

Expected Behavior

Mob death sound should only play once on death.

Version

1.21+1.0

Fabric/Quilt Loader Version

0.15.11

Logs or additional context

No response

Has not been reported.

  • I made sure this bug hasn't already been reported.

Is on most update to date version.

  • I made sure I am using the most up to date fabric/quilt loader and mod version.
@Pie-Not-Lie Pie-Not-Lie added the bug Something isn't working label Jul 1, 2024
@SnowCutieOwO
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The same issue could be triggered on 1.20.6 with Debugify 1.0 (In game 1.20.6+1.0)

@DBTDerpbox
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might be related, killing a baby zombie plays the adult zombie death sound

@MiraculixxT
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Addition: Entities that have the tag Silent:1b play the death sound once (vanilla its silent)

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4 participants