diff --git a/README.md b/README.md
index 593a29b..49c995e 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-![kubi_logo](./img/kubi_logo.png)
+
**kubi** is a fast and flexible cubemap generator based on [libvips](https://libvips.github.io/libvips/)
@@ -17,27 +17,25 @@ pip install git+https://github.com/indus/kubi.git
When used with a glob pattern for multiple input files, **kubi** generates an [index file](https://libvips.github.io/libvips/API/current/libvips-resample.html#vips-mapim) once and reuses it while processing all found images. This can lead to a [significant speedup](#multiple-input-files).
## Usage
-### all options
+* ### all options
``` shell
kubi -h
```
-### basic usage
+* ### basic usage
``` shell
kubi [-s ] [-l {row,column,crossL,crossR,crossH}] srcfile [dstfile]
```
-#### Layouts
-
-| none | row | column |
+| **none** | **row** | **column** |
| :---: | :---: | :---: |
| ![none](./img/kubi_layouts_none.png "none") | ![row](./img/kubi_layouts_row.png "row") | ![column](./img/kubi_layouts_column.png "column") |
| ![crossL](./img/kubi_layouts_crossL.png "crossL") | ![crossR](./img/kubi_layouts_crossR.png "crossR") | ![crossH](./img/kubi_layouts_crossH.png "crossH") |
| :---: | :---: | :---: |
-| crossL | crossR | crossH |
+| **crossL** | **crossR** | **crossH** |
-### tiled cubemaps
+* ### tiled cubemaps
``` shell
kubi -s 2048 -co tile_size=512 -co depth=onetile -co overlap=0 -co layout=google -co suffix=.jpg[Q=75] -n l r u d f b srcfile dstfile.dz
```
@@ -97,7 +95,7 @@ If only a few cubemaps are needed, performance is probably of minor concern. But
| 10 | 9.9s | 1.0s |
| 20 | 18.5s | 0.9s |
-# Transforms
+## Transforms
In addition to regular cubemaps, two optimized mappings can be generated:
- **Equi-Angular Cubemap (EAC)**
C.Brown (2017): [Bringing pixels front and center in VR video](https://blog.google/products/google-ar-vr/bringing-pixels-front-and-center-vr-video/)
@@ -106,7 +104,7 @@ M.Zucker & Y.Higashi (2018): [Cube-to-sphere Projections for Procedural Texturin
Both transforms significantly reduce the distortion of the cubemap and thus optimize the pixel yield. However, support in other tools and libraries is rather scarce.
-| deviation | ltr: regular cubemap, EAC, OTC |
+| error | ltr: regular cubemap, EAC, OTC |
| :---: | :---: |
| area | ![error_area](./img/error_area.png "error_area")
-| distance | ![error_distance](./img/error_distance.png "error_distance")
\ No newline at end of file
+| distance | ![error_distance](./img/error_distance.png "error_distance")