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It might be worthwhile to consider using floats rather than double for performance reasons. Would be a nice option to provide float versions of everything, perhaps even as a separate nuget package generated as a post build step.
The text was updated successfully, but these errors were encountered:
It might be worthwhile to consider using floats rather than double for performance reasons. Would be a nice option to provide float versions of everything, perhaps even as a separate nuget package generated as a post build step.
The text was updated successfully, but these errors were encountered: