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This repository has been archived by the owner on Apr 28, 2022. It is now read-only.
Currently GL_{RGBA,BGRA} and a GL_NV21 overload for format==0 are supported as ogles_gpgpu inputs. This is suitable for mobile platforms, but desktops can often support other input types, such as GL_LUMINANCE or GL_{RGB,BGR}. These formats have to be supported by converting to one of the two formats above first on the CPU.
TODO: Confirm that loading these formats directly would actually be an optimizations before implementing.
The text was updated successfully, but these errors were encountered:
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Currently GL_{RGBA,BGRA} and a GL_NV21 overload for format==0 are supported as ogles_gpgpu inputs. This is suitable for mobile platforms, but desktops can often support other input types, such as GL_LUMINANCE or GL_{RGB,BGR}. These formats have to be supported by converting to one of the two formats above first on the CPU.
TODO: Confirm that loading these formats directly would actually be an optimizations before implementing.
The text was updated successfully, but these errors were encountered: