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ogles_gpgpu - GPGPU for mobile devices and embedded systems using OpenGL ES 2.0

Linux/OSX/Android/iOS Windows
Build Status Build Status

This is an active fork of an original project by Markus Konrad.

UPDATE: CMake support has been added via the Hunter package manager with cross platform toolchains provided by Polly. See the README pages of these links for details.

The extensions in this fork include:

  • OpenGL ES 3.0 support (primarily for asynchronous PBO use)
  • Flexible bottom-up filter graph architectures: branch, merge, etc
  • Various shader implementations (many adapted from Brad Larson's GPUImage)

Features

License

This project is licensed under Apache 2 licensed. See LICENSE file for the full text.