diff --git a/CHANGELOG.md b/CHANGELOG.md index 24c16ddb..551fd40e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,7 @@ Version 1.13.0 ============== -Date: August 1, 2024 +Date: September 16, 2024 This release includes various bug fixes and maintenance updates. Many thanks to @hoxbro and @ahuang11 for their ongoing contributions. diff --git a/doc/about.rst b/doc/about.rst index 6ee1a7b0..deca5a8c 100644 --- a/doc/about.rst +++ b/doc/about.rst @@ -3,7 +3,7 @@ About GeoViews is completely open source, available under a BSD license freely for both commercial and non-commercial use. GeoViews was originally developed with the support of `Anaconda Inc. `_, and is now maintained by Anaconda developers and community contributors. -GeoViews is part of the `HoloViz `_ family of tools. The `holoviz.org `_ website shows how to use GeoViews together with other libraries to solve complex problems, with detailed tutorials and examples. You can see a variety of projects using GeoViews at `examples.pyviz.org `_, and you can compare GeoViews to other available tools at `pyviz.org `_. +GeoViews is part of the `HoloViz `_ family of tools. The `holoviz.org `_ website shows how to use GeoViews together with other libraries to solve complex problems, with detailed tutorials and examples. You can see a variety of projects using GeoViews at `examples.holoviz.org `_, and you can compare GeoViews to other available tools at `pyviz.org `_. If you have any questions or usage issues visit the `GeoViews Discourse `_ site. diff --git a/doc/topics.rst b/doc/topics.rst index e0a3362a..a9e61e1e 100644 --- a/doc/topics.rst +++ b/doc/topics.rst @@ -8,46 +8,46 @@ To learn how to use Geoviews, see the `User Guide `_. NOTE: This is a list of links to examples on external sites. Most -examples are on https://examples.pyviz.org. +examples are on https://examples.holoviz.org. -* `Bay Trimesh `_ +* `Bay Trimesh `_ Visualize water depth into the Chesapeake and Delaware Bays .. figure:: _static/images/bay_trimesh.png - :target: https://examples.pyviz.org/bay_trimesh/bay_trimesh.html + :target: https://examples.holoviz.org/bay_trimesh/bay_trimesh.html :scale: 30 % :alt: Visualize water depth into the Chesapeake and Delaware Bays -* `Census `_ +* `Census `_ Visualize 2010 Census demographic data .. figure:: _static/images/census.png - :target: https://examples.pyviz.org/census/census.html + :target: https://examples.holoviz.org/census/census.html :scale: 30 % :alt: Visualize 2010 Census demographic data -* `Gerrymandering `_ +* `Gerrymandering `_ Combine data of very different types to show gerrymandering .. figure:: _static/images/gerrymandering.png - :target: https://examples.pyviz.org/gerrymandering/gerrymandering.html + :target: https://examples.holoviz.org/gerrymandering/gerrymandering.html :scale: 30 % :alt: Combine data of very different types to show gerrymandering -* `Glaciers `_ +* `Glaciers `_ Glaciers explorer using Datashader .. figure:: _static/images/glaciers.png - :target: https://examples.pyviz.org/glaciers/glaciers.html + :target: https://examples.holoviz.org/glaciers/glaciers.html :scale: 30 % :alt: Glaciers explorer using Datashader -* `LandSat `_ +* `LandSat `_ Datashade LandSat8 raster satellite imagery .. figure:: _static/images/landsat.png - :target: https://examples.pyviz.org/landsat/landsat.html + :target: https://examples.holoviz.org/landsat/landsat.html :scale: 30 % :alt: Datashade LandSat8 raster satellite imagery @@ -57,8 +57,8 @@ examples are on https://examples.pyviz.org. :hidden: :maxdepth: 2 - Bay Trimesh - Census - Gerrymandering - Glaciers - LandSat + Bay Trimesh + Census + Gerrymandering + Glaciers + LandSat diff --git a/examples/user_guide/Resampling_Grids.ipynb b/examples/user_guide/Resampling_Grids.ipynb index 90b81a97..fdc5a9ed 100644 --- a/examples/user_guide/Resampling_Grids.ipynb +++ b/examples/user_guide/Resampling_Grids.ipynb @@ -26,7 +26,7 @@ "source": [ "In geographical applications grids and meshes of different kinds are very common and for visualization and analysis it is often very important to be able to resample them in different ways. Regridding can refer both to upsampling and downsampling a grid or mesh, which is achieved through interpolation and aggregation.\n", "\n", - "Naive approaches to regridding treat the space as flat, which is often simpler but can also give less accurate results when working with a spherical space such as the earth. In this user guide we will summarize how to work with different grid types including rectilinear, curvilinear grids and trimeshes. Additionally we will discuss different approaches to regridding working based on the assumption of a flat earth (using [datashader](http://datashader.org/)) and a spherical earth ([xESMF](http://xesmf.readthedocs.io/en/latest/Curvilinear_grid.html))." + "Naive approaches to regridding treat the space as flat, which is often simpler but can also give less accurate results when working with a spherical space such as the earth. In this user guide we will summarize how to work with different grid types including rectilinear, curvilinear grids and trimeshes. Additionally we will discuss different approaches to regridding working based on the assumption of a flat earth (using [datashader](http://datashader.org/)) and a spherical earth ([xESMF](http://xesmf.readthedocs.io/en/latest/notebooks/Curvilinear_grid.html))." ] }, {