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all auto updating animation previews when editing xml
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implement image stretching to match ftl, forgemaster weapon FOCUS_SHADOW
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show warning for deeply nested lists, 3rd list deep will be ignored
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narrow range for attribute refs, for example
name= "value"
has the range set incorrectly -
make sure projectile tag contents is a ref to an animation
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enable required children again once we can fix weapon issues
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make sure unlock custom ship only shows player ships (defined in hyper space under ships>ship) instead of all blueprints
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add missing refs for:
- ship blueprint elements: cloak, shield images
- sector trackList track music
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add validation that event text is not whitespace, and not over 440 chars
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format support
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add snippets for animations
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error if blueprint is defined outside blueprint specific files [autoBlueprints, blueprints, dlcBlueprints and dlcBlueprintsOverwrite]
- cache parsed state for workspace
- implement or somehow use existing html query language