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This repository has been archived by the owner on Nov 8, 2019. It is now read-only.

History / Switching between VR and non VR at runtime

Revisions

  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Jan 24, 2018
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Jan 5, 2018
  • Add workaround for issue 826

    @fredsa fredsa committed Jan 5, 2018
  • VRSettings has been moved and renamed. Use UnityEngine.XR.XRSettings instead.

    @repalash repalash committed Dec 18, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Nov 15, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Oct 24, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Oct 24, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Oct 24, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Oct 24, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Sep 26, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Aug 24, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Aug 5, 2017
  • Updated Switching between VR and non VR at runtime (markdown)

    @fredsa fredsa committed Aug 5, 2017
  • Updated Switching between VR and non VR (2D) at runtime (markdown)

    @fredsa fredsa committed Aug 5, 2017