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V, E, wordspace, opsz progression acceleration #55

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3 of 4 tasks
davelab6 opened this issue Aug 2, 2024 · 1 comment
Open
3 of 4 tasks

V, E, wordspace, opsz progression acceleration #55

davelab6 opened this issue Aug 2, 2024 · 1 comment
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@davelab6
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davelab6 commented Aug 2, 2024

I just compared the RF release in typeroof,

Screenshot 2024-08-02 at 3 42 40 PM

vs the latest RFA2 pushed an hour ago,

Screenshot 2024-08-02 at 3 42 35 PM

opsz max wght max, and I think it would be good to improve

  • V which is asymmetrical horizontally, across, in the counter
  • E which is asymmetrical vertically, in the the bars. I spoke with @dberlow about it and he agreed, suggested a YOPE to parametrically control E bars, and also suggested
  • adjusting word-space along opsz, and
  • avar1 style adjusting the progression along the axis, as currently (iirc) it can accelerate above 40 or perhaps even lower.
sannorozco added a commit that referenced this issue Aug 6, 2024
—Adjusted V
—Added YOPE for E
sannorozco added a commit that referenced this issue Aug 6, 2024
—Adjusted V
—Added YOPE for E
sannorozco added a commit that referenced this issue Aug 6, 2024
—Added avar1 mapping as in RobotoFlex public release.
@davelab6
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davelab6 commented Aug 6, 2024

Great fast work @sannorozco :) For the final " adjusting word-space along opsz" suggestion, you could wait until the eng-game phase and review with @dberlow

sannorozco added a commit that referenced this issue Aug 6, 2024
—YOPE refinements for E
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