Skip to content
This repository has been archived by the owner on Mar 18, 2022. It is now read-only.

THREE.WebAR.positionAndRotateObject3DWithPickingPointAndPlaneInPointCloud #12

Open
jeromeetienne opened this issue Jul 13, 2017 · 1 comment

Comments

@jeromeetienne
Copy link

jeromeetienne commented Jul 13, 2017

in my experience, this function may triggers the mobile application to crash. The bigger the scale number, the likeliest it crash.

THREE.WebAR.positionAndRotateObject3DWithPickingPointAndPlaneInPointCloud(pointAndPlane, object3d, scale)

keep on the good work.

ps: quite a mouthful btw :)

@judax
Copy link

judax commented Jul 17, 2017

Could you provide some log with the crash? Is it a JS or a native crash? It is strange that the native app would crash with this call but it definitively could be possible as the VRPointAndPlane structure has a native counterpart/implementation (but is a pretty simple class).

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants