This document tracks changes of released library versions.
See also Pulse for recent activities.
Cutting-edge API docs of the master
branch are available here.
22 July 2024
- Add helpful error for renamed Wasm module (#799)
- More thoroughly document
unsafe
ingodot-ffi
(#774)
- Map
Vector3i.Axis
enum to builtinVector3Axis
(#797) - Prevent
out!
from actually formatting the input if disabled (#801) - Disable
main_thread_id
assertion for Android debug build (#780) GdCell::borrow_mut
should block on main thread if shared ref exists (#787)
15 July 2024
- Add more
normalized
functions (#761) - Add conversion from
Vec<$Element>
to$PackedArray
types (#785) - Add
snapped
to integer vectors (#768) - Add determinant to
Transform2D
(#770) - Support
#[export(range = (radians_as_degrees, suffix=XX))]
(#783) - Add support for
nothreads
Wasm builds (Godot 4.3+) (#794)
- Reorder compile errors for
#[derive(GodotClass)]
(#773) - Change
Global
to useOnce
(#752) - Prevent global
CallError
tracker from growing indefinitely (#798)
- Change logic to disable
OpenXR
for iOS (#781) - Pointer is already
*const u32
on aarch64 (#788) - Handle panics in virtual interface methods (#757)
- Document why
Basis
columns area
,b
, andc
(#776)
24 June 2024
Initial release on crates.io. See devlog article.