Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Pasting multiple codes into the save editor gives all items the same UniqueID #154

Open
apple1417 opened this issue Jan 25, 2021 · 0 comments
Assignees
Labels

Comments

@apple1417
Copy link

apple1417 commented Jan 25, 2021

Pasting codes in one at a time gives each one a different UniqueIDs, but doing a batch copy gives them the all same.

Using the PythonSDK you can trivially check the UniqueID of your current weapon using:

py unrealsdk.Log(unrealsdk.GetEngine().GamePlayers[0].Actor.Pawn.Weapon.DefinitionData.UniqueID)
@gibbed gibbed self-assigned this Jan 25, 2021
@gibbed gibbed added the bug label Jan 25, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants