Better MultiPlatform Support #909
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on linux, you do not need to change anything about the template mod to get it to cross compile to windows. cross compilation to android obviously works as thats what you're intended to do. though all of this does not hide the fact that just getting it to compile != the mod works on said platform. we already offer the multi platform gh action workflow which already builds on all platforms for you. |
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I noticed there was a discussion about if there was plans to make mods universal (#189). Coming from that, I wonder how a Geode scripting language would look like. Would it's syntax be similar to cpp?
Also, I wonder if the mod templates and documentation should include more resources and GitHub actions of how to cross-compile mods. If out of the box Geode templates came with cross compilation support, simple mods (which are generally the ones with the least multiplatform support), would automatically have multiplatform support, without the need for any action on the creator's part.
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