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ee_auth.py
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ee_auth.py
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import pathlib
import json
import ee
from qgis.PyQt.QtWidgets import QMessageBox, QInputDialog, QLineEdit
CREDENTIALS_PATH = pathlib.Path('~/.config/earthengine/credentials').expanduser()
def ee_read_config():
"""Reads project name, return None if there is no EE config file detected"""
try:
with open(CREDENTIALS_PATH) as json_config_file:
config = json.load(json_config_file)
except FileNotFoundError:
# File may not exist if we initialized from default credentials.
return None
return config
def save_project_to_config(project):
"""Write new project name into the EE config file"""
config = ee_read_config()
config['project'] = project
ee.oauth.write_private_json(CREDENTIALS_PATH, config)
def ee_authenticate():
""" show a dialog to allow users to start or cancel the authentication process """
msg = """This plugin uses Google Earth Engine API and it looks like it is not yet authenticated on this machine.<br>
<br>
You need to have a Google account registered for Google Earth Engine access to continue.<br>
<br>
Make sure you can access Earth Engine Code Editor by visiting: <br>
<br>
<a href="https://code.earthengine.google.com">https://code.earthengine.google.com</a><br>
<br>
After validating that you can access Earth Engine, click OK to open a web browser
and follow the authentication process or click Cancel to skip"""
reply = QMessageBox.warning(None, 'Authenticate Google Earth Engine',
msg, QMessageBox.Cancel | QMessageBox.Ok)
if reply == QMessageBox.Cancel:
print('Cancel')
return False
else:
ee.Authenticate(auth_mode='localhost', force=True)
# bug: ee.Authenticate(force=True) returns None, check the auth status manually
config = ee_read_config()
if config is not None:
return True
def ee_initialize_with_project(project, force=False):
"""Initializes EE with a project or ask user to specify project if there is no project set"""
msg_no_project = """Google Cloud Project is empty.<br>
<br>
Starting November 13, 2024, users will need to use a Google Cloud Project to access the Earth Engine platform.<br>
See <a href="https://developers.google.com/earth-engine/guides/transition_to_cloud_projects">Transition to Cloud projects</a> for more info.<br>
<br>
Make sure your Google Cloud project is registered properly for Earth Engine access<br>
<br>
Then set the project name in the text field baloe and click OK or click Cancel to skip<br>
<br>
Google Cloud Project:"""
msg_with_project = """Change Google Cloud project field below to a new value.<br>
<br>
Make sure your project is registered properly for Earth Engine access and click OK or click Cancel to skip this step<br>
<br>
Google Cloud Project:"""
if project is None:
msg = msg_no_project
elif force:
msg = msg_with_project
else:
# project is set and no force - initialize and return
ee.Initialize(project=project)
return
(project, ok) = QInputDialog.getText(None, "Select Earth Engine project", msg, QLineEdit.Normal, project)
if not ok:
return # no project is configured and cancelled, you're on your own
# sanity check
if len(project) == 0:
return
ee.Initialize(project=project)
save_project_to_config(project)
def authenticate_and_set_project():
config = ee_read_config()
is_authenticated = False
if config is not None:
is_authenticated = True
if not is_authenticated: # not authenticated > start authentication process
is_authenticated = ee_authenticate()
# authentication failed
if not is_authenticated:
raise ee.EEException("Can not initialize Google Earth Engine. Please make sure you can access Earth Engine, restart QGIS, and re-enable EE plugin.")
# initialize EE with existing project or select a new one if there is no project
project = None
if config is not None:
project = config.get('project')
ee_initialize_with_project(project)
def select_project():
# read existing project
config = ee_read_config()
project = None
if config is not None:
project = config.get('project')
ee_initialize_with_project(project, force=True)