diff --git a/graphics/src/SubMesh.cc b/graphics/src/SubMesh.cc index 697cdc4f..71c69437 100644 --- a/graphics/src/SubMesh.cc +++ b/graphics/src/SubMesh.cc @@ -575,7 +575,7 @@ void SubMesh::FillArrays(double **_vertArr, int **_indArr) const } namespace { -// Simple way to finding neighbors by grouping all vertexes +// Simple way to find neighbors by grouping all vertices // by X coordinate with (ordered) map. KD-tree maybe better // but not sure about construction overhead struct Neighbors {