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test(BufferMesh): update unit test case of BufferMesh #1691

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161 changes: 161 additions & 0 deletions tests/src/core/mesh/BufferMesh.test.ts
Original file line number Diff line number Diff line change
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import {
BufferMesh,
Buffer,
Entity,
VertexBufferBinding,
IndexBufferBinding,
IndexFormat,
BufferBindFlag,
BufferUsage,
MeshRenderer,
VertexElement,
VertexElementFormat
} from "@galacean/engine-core";
import { WebGLEngine } from "@galacean/engine-rhi-webgl";
import { expect } from "chai";

describe("BufferMesh", () => {
let engine: WebGLEngine;
let rootEntity: Entity;

before(async () => {
engine = await WebGLEngine.create({ canvas: document.createElement("canvas") });
const scene = engine.sceneManager.activeScene;
rootEntity = scene.createRootEntity();

engine.run();
});

it("instanceCount", () => {
const mesh = new BufferMesh(engine, "buffermesh-instancecount");
expect(mesh.instanceCount).to.equal(0);
mesh.instanceCount = 100;
expect(mesh.instanceCount).to.equal(100);
});

it("VertexElements", () => {
const mesh = new BufferMesh(engine, "buffermesh-vertexelements");
expect(mesh.vertexElements.length).to.equal(0);
mesh.setVertexElements([
new VertexElement("POSITION", 0, VertexElementFormat.Vector3, 0),
new VertexElement("NORMAL", 0, VertexElementFormat.Vector3, 12),
new VertexElement("TEXCOORD_0", 0, VertexElementFormat.Vector2, 24),
new VertexElement("COLOR_0", 0, VertexElementFormat.Vector4, 88)
]);
expect(mesh.vertexElements.length).to.equal(4);
expect(mesh.vertexElements[0].semantic).to.equal("POSITION");
expect(mesh.vertexElements[0].bindingIndex).to.equal(0);
expect(mesh.vertexElements[0].format).to.equal(VertexElementFormat.Vector3);
expect(mesh.vertexElements[0].offset).to.equal(0);
expect(mesh.vertexElements[1].semantic).to.equal("NORMAL");
expect(mesh.vertexElements[1].bindingIndex).to.equal(12);
expect(mesh.vertexElements[1].format).to.equal(VertexElementFormat.Vector3);
expect(mesh.vertexElements[1].offset).to.equal(0);
expect(mesh.vertexElements[2].semantic).to.equal("TEXCOORD_0");
expect(mesh.vertexElements[2].bindingIndex).to.equal(24);
expect(mesh.vertexElements[2].format).to.equal(VertexElementFormat.Vector2);
expect(mesh.vertexElements[2].offset).to.equal(0);
expect(mesh.vertexElements[3].semantic).to.equal("COLOR_0");
expect(mesh.vertexElements[3].bindingIndex).to.equal(88);
expect(mesh.vertexElements[3].format).to.equal(VertexElementFormat.Vector4);
expect(mesh.vertexElements[3].offset).to.equal(0);
});

it("setVertexBufferBinding", () => {
const buffer = new Buffer(engine, BufferBindFlag.VertexBuffer, 4, BufferUsage.Dynamic);
buffer.setData(new Float32Array([255, 128, 64, 32]));
const buffer2 = new Buffer(engine, BufferBindFlag.VertexBuffer, 4, BufferUsage.Dynamic);
buffer2.setData(new Float32Array([128, 64, 32, 16]));

const mrEntity1 = rootEntity.createChild("MeshRenderer1");
const mr1 = mrEntity1.addComponent(MeshRenderer);
const mrEntity2 = rootEntity.createChild("MeshRenderer2");
const mr2 = mrEntity2.addComponent(MeshRenderer);

const mesh = new BufferMesh(engine, "buffermesh-vertexbufferbinding");
mr1.mesh = mesh;
mr2.mesh = mesh;

// Test setVertexBufferBinding(vertexBufferBindings: VertexBufferBinding, index?: number) method.
mesh.setVertexBufferBinding(new VertexBufferBinding(buffer, 1));
expect(mesh.vertexBufferBindings.length).to.equal(1);
expect(mesh.vertexBufferBindings[0].buffer.refCount).to.equal(2);
expect(mesh.vertexBufferBindings[0].stride).to.equal(1);

mesh.setVertexBufferBinding(new VertexBufferBinding(buffer2, 1), 3);
expect(mesh.vertexBufferBindings.length).to.equal(4);
expect(mesh.vertexBufferBindings[3].buffer.refCount).to.equal(2);
expect(mesh.vertexBufferBindings[3].stride).to.equal(1);

// Test setVertexBufferBinding(vertexBuffer: Buffer, stride: number, index?: number) method.
mesh.setVertexBufferBinding(buffer, 2, 1);
expect(mesh.vertexBufferBindings.length).to.equal(4);
expect(mesh.vertexBufferBindings[1].buffer.refCount).to.equal(4);
expect(mesh.vertexBufferBindings[1].stride).to.equal(2);

mesh.setVertexBufferBinding(buffer2, 1, 2);
expect(mesh.vertexBufferBindings.length).to.equal(4);
expect(mesh.vertexBufferBindings[2].buffer.refCount).to.equal(4);
expect(mesh.vertexBufferBindings[2].stride).to.equal(1);

// Test setVertexBufferBindings(vertexBufferBindings: VertexBufferBinding[], firstIndex: number = 0) method.
const buffer3 = new Buffer(engine, BufferBindFlag.VertexBuffer, 4, BufferUsage.Dynamic);
buffer3.setData(new Float32Array([128, 32, 255, 64]));
const buffer4 = new Buffer(engine, BufferBindFlag.VertexBuffer, 4, BufferUsage.Dynamic);
buffer4.setData(new Float32Array([64, 32, 16, 16]));
mesh.setVertexBufferBindings(
[
new VertexBufferBinding(buffer3, 1),
new VertexBufferBinding(buffer, 2),
new VertexBufferBinding(buffer2, 1),
new VertexBufferBinding(buffer4, 1)
],
1
);
expect(mesh.vertexBufferBindings.length).to.equal(5);
expect(mesh.vertexBufferBindings[0].buffer).to.equal(buffer);
expect(mesh.vertexBufferBindings[0].buffer.refCount).to.equal(4);
expect(mesh.vertexBufferBindings[0].stride).to.equal(1);
expect(mesh.vertexBufferBindings[1].buffer).to.equal(buffer3);
expect(mesh.vertexBufferBindings[1].buffer.refCount).to.equal(2);
expect(mesh.vertexBufferBindings[1].stride).to.equal(1);
expect(mesh.vertexBufferBindings[2].buffer).to.equal(buffer);
expect(mesh.vertexBufferBindings[2].buffer.refCount).to.equal(4);
expect(mesh.vertexBufferBindings[2].stride).to.equal(2);
expect(mesh.vertexBufferBindings[3].buffer).to.equal(buffer2);
expect(mesh.vertexBufferBindings[3].buffer.refCount).to.equal(2);
expect(mesh.vertexBufferBindings[3].stride).to.equal(1);
expect(mesh.vertexBufferBindings[4].buffer).to.equal(buffer4);
expect(mesh.vertexBufferBindings[4].buffer.refCount).to.equal(2);
expect(mesh.vertexBufferBindings[4].stride).to.equal(1);
});

it("setIndexBufferBinding", () => {
const buffer = new Buffer(engine, BufferBindFlag.IndexBuffer, 4, BufferUsage.Dynamic);
buffer.setData(new Uint16Array([0, 1, 2, 3]));
const buffer2 = new Buffer(engine, BufferBindFlag.IndexBuffer, 4, BufferUsage.Dynamic);
buffer2.setData(new Uint16Array([0, 1, 2, 3]));

const mrEntity1 = rootEntity.createChild("MeshRenderer3");
const mr1 = mrEntity1.addComponent(MeshRenderer);
const mrEntity2 = rootEntity.createChild("MeshRenderer4");
const mr2 = mrEntity2.addComponent(MeshRenderer);

const mesh = new BufferMesh(engine, "buffermesh-indexbufferbinding");
mr1.mesh = mesh;
mr2.mesh = mesh;

// Test setIndexBufferBinding(buffer: Buffer, format: IndexFormat) method.
mesh.setIndexBufferBinding(buffer, IndexFormat.UInt16);
expect(mesh.indexBufferBinding.buffer.refCount).to.equal(2);
expect(mesh.indexBufferBinding.format).to.equal(IndexFormat.UInt16);

// Test setIndexBufferBinding(binding: IndexBufferBinding | null) method.
mesh.setIndexBufferBinding(new IndexBufferBinding(buffer2, IndexFormat.UInt8));
expect(mesh.indexBufferBinding.buffer.refCount).to.equal(2);
expect(mesh.indexBufferBinding.format).to.equal(IndexFormat.UInt8);

mesh.setIndexBufferBinding(null);
expect(mesh.indexBufferBinding).to.equal(null);
});
});