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object_factory.h
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object_factory.h
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/*
* This file is part of Vlasiator.
* Copyright 2010-2016 Finnish Meteorological Institute
*
* For details of usage, see the COPYING file and read the "Rules of the Road"
* at http://www.physics.helsinki.fi/vlasiator/
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef OBJECT_FACTORY_H
#define OBJECT_FACTORY_H
#include <iostream>
#include <map>
#include "definitions.h"
/** A generic storage class for storing items, such as variable values or
* function pointers. The storage class can store any type of item that does
* not require a constructor call, i.e., it does not create a _new_ copy of
* an item when one is requested.*/
template<typename PRODUCT>
class ObjectFactory {
public:
PRODUCT* create(const std::string& name) const;
bool add(const std::string& name,PRODUCT* (*maker)());
size_t size() const;
private:
// Here the mysterious "PRODUCT* (*)()" is just a function pointer.
// If it had a name 'maker', it could be expanded as
// PRODUCT* (*maker)()
// In other words, it is a pointer to a function that takes no arguments,
// and that returns a pointer to PRODUCT.
std::map<std::string,PRODUCT* (*)() > manufacturers; /**< Container for all stored maker functions.*/
};
/** Get an item (product) with the given name.
* @param name The name of the item.
* @param func The requested item is stored here, if it was found.
* @return If true, variable func contains a valid item.*/
template<typename PRODUCT> inline
PRODUCT* ObjectFactory<PRODUCT>::create(const std::string& name) const {
typename std::map<std::string,PRODUCT* (*)()>::const_iterator it = manufacturers.find(name);
if (it == manufacturers.end()) return NULL;
return (*it->second)();
}
/** Register a maker to the factory. This function will fail
* to succeed if the factory already contains a maker with the given name.
* @param name A unique name for the maker.
* @param func The maker function.
* @return If true, the maker was added to the factory.*/
template<typename PRODUCT> inline
bool ObjectFactory<PRODUCT>::add(const std::string& name,PRODUCT* (*maker)()) {
// The insert returns a pair<iterator,bool>, where the boolean value is 'true'
// if the maker function was inserted to the map. Skip the pair creation
// and just return the boolean.
return manufacturers.insert(make_pair(name,maker)).second;
}
template<typename PRODUCT> inline
size_t ObjectFactory<PRODUCT>::size() const {
return this->manufacturers.size();
}
#endif