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Hi All, I've recently been running models where I've mucked around with sprinklers and its blown out my RAM usage. Mesh size is around 200,000. However the sprinklers are running at 339 l/s, constant particle diameter, particle count of 10,000, velocity of 18.1. What settings in general (besides mesh) cause a dramatic increase in RAM usage? Kind regards, |
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Replies: 2 comments 25 replies
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Are you using the current release of FDS? If not try that. We keep tweaking how particle memory is managed (it needs special treatment since particles can move between meshes and hence between different MPI processes). By particle count of 10,000 do you mean the number of particles per second per sprinker or the total number of particles? If it is the particle per second from the sprinkler, then you might just be accumulating a lot of particles in your domain. You could limit the particle age or maximum number of particles. |
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Hi Doc, I've been having a great time modelling sprinklers following the update. Until I ran into some trouble with insufficient RAM. Please see attached FDS file. I get the error at around 400 seconds (5th sprinkler activation from my view), do I simply just not have enough RAM or is this a similar bug as previous? File attached. Kind regards, |
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You may not be able to run two cases at once with your current inputs. With 5 sprinklers operating and 10,000 particles per second per sprinkler, you are going to have a lot of particles to track. If you are on a windows machine, depending on how much stuff you have running in the background you could be loosing 8-10 Gb just for the OS. You coud try reducing the particles per second. You could make a case where you just start a sprinkler right away with TIME as the QUANTITY and look at how many particles per second you need to get a decent looking cascade of particles down the boxes.