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Currently, rewriting an entire AMT will end up taking linear memory due to caching. It would be nice if we had a Map (and a MapRange?) function to walk an old AMT, and construct a new AMT without caching.
The text was updated successfully, but these errors were encountered:
Currently, rewriting an entire AMT will end up taking linear memory due to caching. It would be nice if we had a
Map
(and aMapRange
?) function to walk an old AMT, and construct a new AMT without caching.The text was updated successfully, but these errors were encountered: