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circle{fill:var(--md-mermaid-label-bg-color)}.actor{fill:var(--md-mermaid-sequence-actor-bg-color);stroke:var(--md-mermaid-sequence-actor-border-color)}text.actor>tspan{fill:var(--md-mermaid-sequence-actor-fg-color);font-family:var(--md-mermaid-font-family)}line{stroke:var(--md-mermaid-sequence-actor-line-color)}.actor-man circle,.actor-man line{fill:var(--md-mermaid-sequence-actorman-bg-color);stroke:var(--md-mermaid-sequence-actorman-line-color)}.messageLine0,.messageLine1{stroke:var(--md-mermaid-sequence-message-line-color)}.note{fill:var(--md-mermaid-sequence-note-bg-color);stroke:var(--md-mermaid-sequence-note-border-color)}.loopText,.loopText>tspan,.messageText,.noteText>tspan{stroke:none;font-family:var(--md-mermaid-font-family)!important}.messageText{fill:var(--md-mermaid-sequence-message-fg-color)}.loopText,.loopText>tspan{fill:var(--md-mermaid-sequence-loop-fg-color)}.noteText>tspan{fill:var(--md-mermaid-sequence-note-fg-color)}#arrowhead 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Hn(e,{viewport$:t,target$:r,print$:o}){return T(...R(".annotate:not(.highlight)",e).map(n=>wn(n,{target$:r,print$:o})),...R("pre:not(.mermaid) > code",e).map(n=>On(n,{target$:r,print$:o})),...R("pre.mermaid",e).map(n=>_n(n)),...R("table:not([class])",e).map(n=>Cn(n)),...R("details",e).map(n=>Mn(n,{target$:r,print$:o})),...R("[data-tabs]",e).map(n=>kn(n,{viewport$:t,target$:r})),...R("[title]",e).filter(()=>G("content.tooltips")).map(n=>Ge(n)))}function Ra(e,{alert$:t}){return t.pipe(v(r=>T($(!0),$(!1).pipe(Ye(2e3))).pipe(m(o=>({message:r,active:o})))))}function $n(e,t){let r=P(".md-typeset",e);return H(()=>{let o=new g;return o.subscribe(({message:n,active:i})=>{e.classList.toggle("md-dialog--active",i),r.textContent=n}),Ra(e,t).pipe(y(n=>o.next(n)),_(()=>o.complete()),m(n=>F({ref:e},n)))})}function Pa({viewport$:e}){if(!G("header.autohide"))return $(!1);let t=e.pipe(m(({offset:{y:n}})=>n),Ke(2,1),m(([n,i])=>[nMath.abs(i-n.y)>100),m(([,[n]])=>n),Y()),o=We("search");return 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t=R("input",e),r=E("meta",{name:"theme-color"});document.head.appendChild(r);let o=E("meta",{name:"color-scheme"});document.head.appendChild(o);let n=At("(prefers-color-scheme: light)");return H(()=>{let i=new g;return i.subscribe(a=>{if(document.body.setAttribute("data-md-color-switching",""),a.color.media==="(prefers-color-scheme)"){let s=matchMedia("(prefers-color-scheme: light)"),c=document.querySelector(s.matches?"[data-md-color-media='(prefers-color-scheme: light)']":"[data-md-color-media='(prefers-color-scheme: dark)']");a.color.scheme=c.getAttribute("data-md-color-scheme"),a.color.primary=c.getAttribute("data-md-color-primary"),a.color.accent=c.getAttribute("data-md-color-accent")}for(let[s,c]of Object.entries(a.color))document.body.setAttribute(`data-md-color-${s}`,c);for(let s=0;sa.key==="Enter"),ne(i,(a,s)=>s)).subscribe(({index:a})=>{a=(a+1)%t.length,t[a].click(),t[a].focus()}),i.pipe(m(()=>{let a=Te("header"),s=window.getComputedStyle(a);return 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n=t.pipe(m(({offset:{y:a}})=>a),Ke(2,1),m(([a,s])=>a>s&&s>0),Y()),i=r.pipe(m(({active:a})=>a));return Q([i,n]).pipe(m(([a,s])=>!(a&&s)),Y(),U(o.pipe(Le(1))),oe(!0),at({delay:250}),m(a=>({hidden:a})))}function pi(e,{viewport$:t,header$:r,main$:o,target$:n}){let i=new g,a=i.pipe(ee(),oe(!0));return i.subscribe({next({hidden:s}){e.hidden=s,s?(e.setAttribute("tabindex","-1"),e.blur()):e.removeAttribute("tabindex")},complete(){e.style.top="",e.hidden=!0,e.removeAttribute("tabindex")}}),r.pipe(U(a),X("height")).subscribe(({height:s})=>{e.style.top=`${s+16}px`}),d(e,"click").subscribe(s=>{s.preventDefault(),window.scrollTo({top:0})}),Za(e,{viewport$:t,main$:o,target$:n}).pipe(y(s=>i.next(s)),_(()=>i.complete()),m(s=>F({ref:e},s)))}function li({document$:e}){e.pipe(v(()=>R(".md-ellipsis")),re(t=>yt(t).pipe(U(e.pipe(Le(1))),b(r=>r),m(()=>t),ye(1))),b(t=>t.offsetWidth{let r=t.innerText,o=t.closest("a")||t;return o.title=r,Ge(o).pipe(U(e.pipe(Le(1))),_(()=>o.removeAttribute("title")))})).subscribe(),e.pipe(v(()=>R(".md-status")),re(t=>Ge(t))).subscribe()}function mi({document$:e,tablet$:t}){e.pipe(v(()=>R(".md-toggle--indeterminate")),y(r=>{r.indeterminate=!0,r.checked=!1}),re(r=>d(r,"change").pipe(Fr(()=>r.classList.contains("md-toggle--indeterminate")),m(()=>r))),ne(t)).subscribe(([r,o])=>{r.classList.remove("md-toggle--indeterminate"),o&&(r.checked=!1)})}function es(){return/(iPad|iPhone|iPod)/.test(navigator.userAgent)}function fi({document$:e}){e.pipe(v(()=>R("[data-md-scrollfix]")),y(t=>t.removeAttribute("data-md-scrollfix")),b(es),re(t=>d(t,"touchstart").pipe(m(()=>t)))).subscribe(t=>{let r=t.scrollTop;r===0?t.scrollTop=1:r+t.offsetHeight===t.scrollHeight&&(t.scrollTop=r-1)})}function 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o=="string"?o=document.createTextNode(o):o.parentNode&&o.parentNode.removeChild(o),r?t.insertBefore(this.previousSibling,o):t.replaceChild(o,this)}}}));function ts(){return location.protocol==="file:"?gt(`${new URL("search/search_index.js",Yr.base)}`).pipe(m(()=>__index),B(1)):De(new URL("search/search_index.json",Yr.base))}document.documentElement.classList.remove("no-js");document.documentElement.classList.add("js");var rt=No(),Rt=Jo(),wt=en(Rt),Br=Go(),_e=pn(),ur=At("(min-width: 960px)"),hi=At("(min-width: 1220px)"),bi=tn(),Yr=we(),vi=document.forms.namedItem("search")?ts():qe,Gr=new g;Wn({alert$:Gr});var Jr=new g;G("navigation.instant")&&zn({location$:Rt,viewport$:_e,progress$:Jr}).subscribe(rt);var di;((di=Yr.version)==null?void 0:di.provider)==="mike"&&Gn({document$:rt});T(Rt,wt).pipe(Ye(125)).subscribe(()=>{Be("drawer",!1),Be("search",!1)});Br.pipe(b(({mode:e})=>e==="global")).subscribe(e=>{switch(e.type){case"p":case",":let t=me("link[rel=prev]");typeof t!="undefined"&&st(t);break;case"n":case".":let r=me("link[rel=next]");typeof r!="undefined"&&st(r);break;case"Enter":let o=Re();o instanceof HTMLLabelElement&&o.click()}});li({document$:rt});mi({document$:rt,tablet$:ur});fi({document$:rt});ui({viewport$:_e,tablet$:ur});var tt=Rn(Te("header"),{viewport$:_e}),$t=rt.pipe(m(()=>Te("main")),v(e=>Fn(e,{viewport$:_e,header$:tt})),B(1)),rs=T(...ie("consent").map(e=>fn(e,{target$:wt})),...ie("dialog").map(e=>$n(e,{alert$:Gr})),...ie("header").map(e=>Pn(e,{viewport$:_e,header$:tt,main$:$t})),...ie("palette").map(e=>jn(e)),...ie("progress").map(e=>Un(e,{progress$:Jr})),...ie("search").map(e=>ti(e,{index$:vi,keyboard$:Br})),...ie("source").map(e=>ai(e))),os=H(()=>T(...ie("announce").map(e=>mn(e)),...ie("content").map(e=>Hn(e,{viewport$:_e,target$:wt,print$:bi})),...ie("content").map(e=>G("search.highlight")?ri(e,{index$:vi,location$:Rt}):L),...ie("header-title").map(e=>In(e,{viewport$:_e,header$:tt})),...ie("sidebar").map(e=>e.getAttribute("data-md-type")==="navigation"?Ur(hi,()=>Qr(e,{viewport$:_e,header$:tt,main$:$t})):Ur(ur,()=>Qr(e,{viewport$:_e,header$:tt,main$:$t}))),...ie("tabs").map(e=>si(e,{viewport$:_e,header$:tt})),...ie("toc").map(e=>ci(e,{viewport$:_e,header$:tt,main$:$t,target$:wt})),...ie("top").map(e=>pi(e,{viewport$:_e,header$:tt,main$:$t,target$:wt})))),gi=rt.pipe(v(()=>os),$e(rs),B(1));gi.subscribe();window.document$=rt;window.location$=Rt;window.target$=wt;window.keyboard$=Br;window.viewport$=_e;window.tablet$=ur;window.screen$=hi;window.print$=bi;window.alert$=Gr;window.progress$=Jr;window.component$=gi;})(); +//# sourceMappingURL=bundle.1e8ae164.min.js.map + diff --git a/assets/javascripts/bundle.1e8ae164.min.js.map b/assets/javascripts/bundle.1e8ae164.min.js.map new file mode 100644 index 0000000..6c33b8e --- /dev/null +++ b/assets/javascripts/bundle.1e8ae164.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["node_modules/focus-visible/dist/focus-visible.js", "node_modules/clipboard/dist/clipboard.js", "node_modules/escape-html/index.js", "src/templates/assets/javascripts/bundle.ts", "node_modules/rxjs/node_modules/tslib/tslib.es6.js", "node_modules/rxjs/src/internal/util/isFunction.ts", "node_modules/rxjs/src/internal/util/createErrorClass.ts", "node_modules/rxjs/src/internal/util/UnsubscriptionError.ts", "node_modules/rxjs/src/internal/util/arrRemove.ts", "node_modules/rxjs/src/internal/Subscription.ts", "node_modules/rxjs/src/internal/config.ts", "node_modules/rxjs/src/internal/scheduler/timeoutProvider.ts", "node_modules/rxjs/src/internal/util/reportUnhandledError.ts", "node_modules/rxjs/src/internal/util/noop.ts", "node_modules/rxjs/src/internal/NotificationFactories.ts", "node_modules/rxjs/src/internal/util/errorContext.ts", "node_modules/rxjs/src/internal/Subscriber.ts", "node_modules/rxjs/src/internal/symbol/observable.ts", "node_modules/rxjs/src/internal/util/identity.ts", "node_modules/rxjs/src/internal/util/pipe.ts", "node_modules/rxjs/src/internal/Observable.ts", "node_modules/rxjs/src/internal/util/lift.ts", "node_modules/rxjs/src/internal/operators/OperatorSubscriber.ts", "node_modules/rxjs/src/internal/scheduler/animationFrameProvider.ts", "node_modules/rxjs/src/internal/util/ObjectUnsubscribedError.ts", "node_modules/rxjs/src/internal/Subject.ts", "node_modules/rxjs/src/internal/scheduler/dateTimestampProvider.ts", "node_modules/rxjs/src/internal/ReplaySubject.ts", "node_modules/rxjs/src/internal/scheduler/Action.ts", "node_modules/rxjs/src/internal/scheduler/intervalProvider.ts", "node_modules/rxjs/src/internal/scheduler/AsyncAction.ts", "node_modules/rxjs/src/internal/Scheduler.ts", "node_modules/rxjs/src/internal/scheduler/AsyncScheduler.ts", "node_modules/rxjs/src/internal/scheduler/async.ts", "node_modules/rxjs/src/internal/scheduler/AnimationFrameAction.ts", "node_modules/rxjs/src/internal/scheduler/AnimationFrameScheduler.ts", "node_modules/rxjs/src/internal/scheduler/animationFrame.ts", "node_modules/rxjs/src/internal/observable/empty.ts", "node_modules/rxjs/src/internal/util/isScheduler.ts", "node_modules/rxjs/src/internal/util/args.ts", "node_modules/rxjs/src/internal/util/isArrayLike.ts", "node_modules/rxjs/src/internal/util/isPromise.ts", "node_modules/rxjs/src/internal/util/isInteropObservable.ts", "node_modules/rxjs/src/internal/util/isAsyncIterable.ts", "node_modules/rxjs/src/internal/util/throwUnobservableError.ts", "node_modules/rxjs/src/internal/symbol/iterator.ts", "node_modules/rxjs/src/internal/util/isIterable.ts", "node_modules/rxjs/src/internal/util/isReadableStreamLike.ts", "node_modules/rxjs/src/internal/observable/innerFrom.ts", "node_modules/rxjs/src/internal/util/executeSchedule.ts", "node_modules/rxjs/src/internal/operators/observeOn.ts", "node_modules/rxjs/src/internal/operators/subscribeOn.ts", "node_modules/rxjs/src/internal/scheduled/scheduleObservable.ts", "node_modules/rxjs/src/internal/scheduled/schedulePromise.ts", "node_modules/rxjs/src/internal/scheduled/scheduleArray.ts", "node_modules/rxjs/src/internal/scheduled/scheduleIterable.ts", "node_modules/rxjs/src/internal/scheduled/scheduleAsyncIterable.ts", "node_modules/rxjs/src/internal/scheduled/scheduleReadableStreamLike.ts", "node_modules/rxjs/src/internal/scheduled/scheduled.ts", "node_modules/rxjs/src/internal/observable/from.ts", "node_modules/rxjs/src/internal/observable/of.ts", "node_modules/rxjs/src/internal/observable/throwError.ts", "node_modules/rxjs/src/internal/util/EmptyError.ts", "node_modules/rxjs/src/internal/util/isDate.ts", "node_modules/rxjs/src/internal/operators/map.ts", "node_modules/rxjs/src/internal/util/mapOneOrManyArgs.ts", "node_modules/rxjs/src/internal/util/argsArgArrayOrObject.ts", "node_modules/rxjs/src/internal/util/createObject.ts", "node_modules/rxjs/src/internal/observable/combineLatest.ts", "node_modules/rxjs/src/internal/operators/mergeInternals.ts", "node_modules/rxjs/src/internal/operators/mergeMap.ts", "node_modules/rxjs/src/internal/operators/mergeAll.ts", "node_modules/rxjs/src/internal/operators/concatAll.ts", "node_modules/rxjs/src/internal/observable/concat.ts", "node_modules/rxjs/src/internal/observable/defer.ts", "node_modules/rxjs/src/internal/observable/fromEvent.ts", "node_modules/rxjs/src/internal/observable/fromEventPattern.ts", "node_modules/rxjs/src/internal/observable/timer.ts", "node_modules/rxjs/src/internal/observable/merge.ts", "node_modules/rxjs/src/internal/observable/never.ts", "node_modules/rxjs/src/internal/util/argsOrArgArray.ts", "node_modules/rxjs/src/internal/operators/filter.ts", "node_modules/rxjs/src/internal/observable/zip.ts", "node_modules/rxjs/src/internal/operators/audit.ts", "node_modules/rxjs/src/internal/operators/auditTime.ts", "node_modules/rxjs/src/internal/operators/bufferCount.ts", "node_modules/rxjs/src/internal/operators/catchError.ts", "node_modules/rxjs/src/internal/operators/scanInternals.ts", "node_modules/rxjs/src/internal/operators/combineLatest.ts", "node_modules/rxjs/src/internal/operators/combineLatestWith.ts", "node_modules/rxjs/src/internal/operators/debounceTime.ts", "node_modules/rxjs/src/internal/operators/defaultIfEmpty.ts", "node_modules/rxjs/src/internal/operators/take.ts", "node_modules/rxjs/src/internal/operators/ignoreElements.ts", "node_modules/rxjs/src/internal/operators/mapTo.ts", "node_modules/rxjs/src/internal/operators/delayWhen.ts", "node_modules/rxjs/src/internal/operators/delay.ts", "node_modules/rxjs/src/internal/operators/distinctUntilChanged.ts", "node_modules/rxjs/src/internal/operators/distinctUntilKeyChanged.ts", "node_modules/rxjs/src/internal/operators/throwIfEmpty.ts", "node_modules/rxjs/src/internal/operators/endWith.ts", "node_modules/rxjs/src/internal/operators/finalize.ts", "node_modules/rxjs/src/internal/operators/first.ts", "node_modules/rxjs/src/internal/operators/takeLast.ts", "node_modules/rxjs/src/internal/operators/merge.ts", "node_modules/rxjs/src/internal/operators/mergeWith.ts", "node_modules/rxjs/src/internal/operators/repeat.ts", "node_modules/rxjs/src/internal/operators/scan.ts", "node_modules/rxjs/src/internal/operators/share.ts", "node_modules/rxjs/src/internal/operators/shareReplay.ts", "node_modules/rxjs/src/internal/operators/skip.ts", "node_modules/rxjs/src/internal/operators/skipUntil.ts", "node_modules/rxjs/src/internal/operators/startWith.ts", "node_modules/rxjs/src/internal/operators/switchMap.ts", "node_modules/rxjs/src/internal/operators/takeUntil.ts", "node_modules/rxjs/src/internal/operators/takeWhile.ts", "node_modules/rxjs/src/internal/operators/tap.ts", "node_modules/rxjs/src/internal/operators/throttle.ts", "node_modules/rxjs/src/internal/operators/throttleTime.ts", "node_modules/rxjs/src/internal/operators/withLatestFrom.ts", "node_modules/rxjs/src/internal/operators/zip.ts", "node_modules/rxjs/src/internal/operators/zipWith.ts", "src/templates/assets/javascripts/browser/document/index.ts", "src/templates/assets/javascripts/browser/element/_/index.ts", "src/templates/assets/javascripts/browser/element/focus/index.ts", "src/templates/assets/javascripts/browser/element/hover/index.ts", "src/templates/assets/javascripts/browser/element/offset/_/index.ts", "src/templates/assets/javascripts/browser/element/offset/content/index.ts", "src/templates/assets/javascripts/utilities/h/index.ts", "src/templates/assets/javascripts/utilities/round/index.ts", "src/templates/assets/javascripts/browser/script/index.ts", "src/templates/assets/javascripts/browser/element/size/_/index.ts", "src/templates/assets/javascripts/browser/element/size/content/index.ts", "src/templates/assets/javascripts/browser/element/visibility/index.ts", "src/templates/assets/javascripts/browser/toggle/index.ts", "src/templates/assets/javascripts/browser/keyboard/index.ts", "src/templates/assets/javascripts/browser/location/_/index.ts", "src/templates/assets/javascripts/browser/location/hash/index.ts", "src/templates/assets/javascripts/browser/media/index.ts", "src/templates/assets/javascripts/browser/request/index.ts", "src/templates/assets/javascripts/browser/viewport/offset/index.ts", "src/templates/assets/javascripts/browser/viewport/size/index.ts", "src/templates/assets/javascripts/browser/viewport/_/index.ts", "src/templates/assets/javascripts/browser/viewport/at/index.ts", "src/templates/assets/javascripts/browser/worker/index.ts", "src/templates/assets/javascripts/_/index.ts", "src/templates/assets/javascripts/components/_/index.ts", "src/templates/assets/javascripts/components/announce/index.ts", "src/templates/assets/javascripts/components/consent/index.ts", "src/templates/assets/javascripts/templates/tooltip/index.tsx", "src/templates/assets/javascripts/templates/annotation/index.tsx", "src/templates/assets/javascripts/templates/clipboard/index.tsx", "src/templates/assets/javascripts/templates/search/index.tsx", "src/templates/assets/javascripts/templates/source/index.tsx", "src/templates/assets/javascripts/templates/tabbed/index.tsx", "src/templates/assets/javascripts/templates/table/index.tsx", "src/templates/assets/javascripts/templates/version/index.tsx", "src/templates/assets/javascripts/components/tooltip/index.ts", "src/templates/assets/javascripts/components/content/annotation/_/index.ts", "src/templates/assets/javascripts/components/content/annotation/list/index.ts", "src/templates/assets/javascripts/components/content/annotation/block/index.ts", "src/templates/assets/javascripts/components/content/code/_/index.ts", "src/templates/assets/javascripts/components/content/details/index.ts", "src/templates/assets/javascripts/components/content/mermaid/index.css", "src/templates/assets/javascripts/components/content/mermaid/index.ts", "src/templates/assets/javascripts/components/content/table/index.ts", "src/templates/assets/javascripts/components/content/tabs/index.ts", "src/templates/assets/javascripts/components/content/_/index.ts", "src/templates/assets/javascripts/components/dialog/index.ts", "src/templates/assets/javascripts/components/header/_/index.ts", "src/templates/assets/javascripts/components/header/title/index.ts", "src/templates/assets/javascripts/components/main/index.ts", "src/templates/assets/javascripts/components/palette/index.ts", "src/templates/assets/javascripts/components/progress/index.ts", "src/templates/assets/javascripts/integrations/clipboard/index.ts", "src/templates/assets/javascripts/integrations/sitemap/index.ts", "src/templates/assets/javascripts/integrations/instant/index.ts", "src/templates/assets/javascripts/integrations/search/highlighter/index.ts", "src/templates/assets/javascripts/integrations/search/worker/message/index.ts", "src/templates/assets/javascripts/integrations/search/worker/_/index.ts", "src/templates/assets/javascripts/integrations/version/index.ts", "src/templates/assets/javascripts/components/search/query/index.ts", "src/templates/assets/javascripts/components/search/result/index.ts", "src/templates/assets/javascripts/components/search/share/index.ts", "src/templates/assets/javascripts/components/search/suggest/index.ts", "src/templates/assets/javascripts/components/search/_/index.ts", "src/templates/assets/javascripts/components/search/highlight/index.ts", "src/templates/assets/javascripts/components/sidebar/index.ts", "src/templates/assets/javascripts/components/source/facts/github/index.ts", "src/templates/assets/javascripts/components/source/facts/gitlab/index.ts", "src/templates/assets/javascripts/components/source/facts/_/index.ts", "src/templates/assets/javascripts/components/source/_/index.ts", "src/templates/assets/javascripts/components/tabs/index.ts", "src/templates/assets/javascripts/components/toc/index.ts", "src/templates/assets/javascripts/components/top/index.ts", "src/templates/assets/javascripts/patches/ellipsis/index.ts", "src/templates/assets/javascripts/patches/indeterminate/index.ts", "src/templates/assets/javascripts/patches/scrollfix/index.ts", "src/templates/assets/javascripts/patches/scrolllock/index.ts", "src/templates/assets/javascripts/polyfills/index.ts"], + "sourcesContent": ["(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n (factory());\n}(this, (function () { 'use strict';\n\n /**\n * Applies the :focus-visible polyfill at the given scope.\n * A scope in this case is either the top-level Document or a Shadow Root.\n *\n * @param {(Document|ShadowRoot)} scope\n * @see https://github.com/WICG/focus-visible\n */\n function applyFocusVisiblePolyfill(scope) {\n var hadKeyboardEvent = true;\n var hadFocusVisibleRecently = false;\n var hadFocusVisibleRecentlyTimeout = null;\n\n var inputTypesAllowlist = {\n text: true,\n search: true,\n url: true,\n tel: true,\n email: true,\n password: true,\n number: true,\n date: true,\n month: true,\n week: true,\n time: true,\n datetime: true,\n 'datetime-local': true\n };\n\n /**\n * Helper function for legacy browsers and iframes which sometimes focus\n * elements like document, body, and non-interactive SVG.\n * @param {Element} el\n */\n function isValidFocusTarget(el) {\n if (\n el &&\n el !== document &&\n el.nodeName !== 'HTML' &&\n el.nodeName !== 'BODY' &&\n 'classList' in el &&\n 'contains' in el.classList\n ) {\n return true;\n }\n return false;\n }\n\n /**\n * Computes whether the given element should automatically trigger the\n * `focus-visible` class being added, i.e. whether it should always match\n * `:focus-visible` when focused.\n * @param {Element} el\n * @return {boolean}\n */\n function focusTriggersKeyboardModality(el) {\n var type = el.type;\n var tagName = el.tagName;\n\n if (tagName === 'INPUT' && inputTypesAllowlist[type] && !el.readOnly) {\n return true;\n }\n\n if (tagName === 'TEXTAREA' && !el.readOnly) {\n return true;\n }\n\n if (el.isContentEditable) {\n return true;\n }\n\n return false;\n }\n\n /**\n * Add the `focus-visible` class to the given element if it was not added by\n * the author.\n * @param {Element} el\n */\n function addFocusVisibleClass(el) {\n if (el.classList.contains('focus-visible')) {\n return;\n }\n el.classList.add('focus-visible');\n el.setAttribute('data-focus-visible-added', '');\n }\n\n /**\n * Remove the `focus-visible` class from the given element if it was not\n * originally added by the author.\n * @param {Element} el\n */\n function removeFocusVisibleClass(el) {\n if (!el.hasAttribute('data-focus-visible-added')) {\n return;\n }\n el.classList.remove('focus-visible');\n el.removeAttribute('data-focus-visible-added');\n }\n\n /**\n * If the most recent user interaction was via the keyboard;\n * and the key press did not include a meta, alt/option, or control key;\n * then the modality is keyboard. Otherwise, the modality is not keyboard.\n * Apply `focus-visible` to any current active element and keep track\n * of our keyboard modality state with `hadKeyboardEvent`.\n * @param {KeyboardEvent} e\n */\n function onKeyDown(e) {\n if (e.metaKey || e.altKey || e.ctrlKey) {\n return;\n }\n\n if (isValidFocusTarget(scope.activeElement)) {\n addFocusVisibleClass(scope.activeElement);\n }\n\n hadKeyboardEvent = true;\n }\n\n /**\n * If at any point a user clicks with a pointing device, ensure that we change\n * the modality away from keyboard.\n * This avoids the situation where a user presses a key on an already focused\n * element, and then clicks on a different element, focusing it with a\n * pointing device, while we still think we're in keyboard modality.\n * @param {Event} e\n */\n function onPointerDown(e) {\n hadKeyboardEvent = false;\n }\n\n /**\n * On `focus`, add the `focus-visible` class to the target if:\n * - the target received focus as a result of keyboard navigation, or\n * - the event target is an element that will likely require interaction\n * via the keyboard (e.g. a text box)\n * @param {Event} e\n */\n function onFocus(e) {\n // Prevent IE from focusing the document or HTML element.\n if (!isValidFocusTarget(e.target)) {\n return;\n }\n\n if (hadKeyboardEvent || focusTriggersKeyboardModality(e.target)) {\n addFocusVisibleClass(e.target);\n }\n }\n\n /**\n * On `blur`, remove the `focus-visible` class from the target.\n * @param {Event} e\n */\n function onBlur(e) {\n if (!isValidFocusTarget(e.target)) {\n return;\n }\n\n if (\n e.target.classList.contains('focus-visible') ||\n e.target.hasAttribute('data-focus-visible-added')\n ) {\n // To detect a tab/window switch, we look for a blur event followed\n // rapidly by a visibility change.\n // If we don't see a visibility change within 100ms, it's probably a\n // regular focus change.\n hadFocusVisibleRecently = true;\n window.clearTimeout(hadFocusVisibleRecentlyTimeout);\n hadFocusVisibleRecentlyTimeout = window.setTimeout(function() {\n hadFocusVisibleRecently = false;\n }, 100);\n removeFocusVisibleClass(e.target);\n }\n }\n\n /**\n * If the user changes tabs, keep track of whether or not the previously\n * focused element had .focus-visible.\n * @param {Event} e\n */\n function onVisibilityChange(e) {\n if (document.visibilityState === 'hidden') {\n // If the tab becomes active again, the browser will handle calling focus\n // on the element (Safari actually calls it twice).\n // If this tab change caused a blur on an element with focus-visible,\n // re-apply the class when the user switches back to the tab.\n if (hadFocusVisibleRecently) {\n hadKeyboardEvent = true;\n }\n addInitialPointerMoveListeners();\n }\n }\n\n /**\n * Add a group of listeners to detect usage of any pointing devices.\n * These listeners will be added when the polyfill first loads, and anytime\n * the window is blurred, so that they are active when the window regains\n * focus.\n */\n function addInitialPointerMoveListeners() {\n document.addEventListener('mousemove', onInitialPointerMove);\n document.addEventListener('mousedown', onInitialPointerMove);\n document.addEventListener('mouseup', onInitialPointerMove);\n document.addEventListener('pointermove', onInitialPointerMove);\n document.addEventListener('pointerdown', onInitialPointerMove);\n document.addEventListener('pointerup', onInitialPointerMove);\n document.addEventListener('touchmove', onInitialPointerMove);\n document.addEventListener('touchstart', onInitialPointerMove);\n document.addEventListener('touchend', onInitialPointerMove);\n }\n\n function removeInitialPointerMoveListeners() {\n document.removeEventListener('mousemove', onInitialPointerMove);\n document.removeEventListener('mousedown', onInitialPointerMove);\n document.removeEventListener('mouseup', onInitialPointerMove);\n document.removeEventListener('pointermove', onInitialPointerMove);\n document.removeEventListener('pointerdown', onInitialPointerMove);\n document.removeEventListener('pointerup', onInitialPointerMove);\n document.removeEventListener('touchmove', onInitialPointerMove);\n document.removeEventListener('touchstart', onInitialPointerMove);\n document.removeEventListener('touchend', onInitialPointerMove);\n }\n\n /**\n * When the polfyill first loads, assume the user is in keyboard modality.\n * If any event is received from a pointing device (e.g. mouse, pointer,\n * touch), turn off keyboard modality.\n * This accounts for situations where focus enters the page from the URL bar.\n * @param {Event} e\n */\n function onInitialPointerMove(e) {\n // Work around a Safari quirk that fires a mousemove on whenever the\n // window blurs, even if you're tabbing out of the page. \u00AF\\_(\u30C4)_/\u00AF\n if (e.target.nodeName && e.target.nodeName.toLowerCase() === 'html') {\n return;\n }\n\n hadKeyboardEvent = false;\n removeInitialPointerMoveListeners();\n }\n\n // For some kinds of state, we are interested in changes at the global scope\n // only. For example, global pointer input, global key presses and global\n // visibility change should affect the state at every scope:\n document.addEventListener('keydown', onKeyDown, true);\n document.addEventListener('mousedown', onPointerDown, true);\n document.addEventListener('pointerdown', onPointerDown, true);\n document.addEventListener('touchstart', onPointerDown, true);\n document.addEventListener('visibilitychange', onVisibilityChange, true);\n\n addInitialPointerMoveListeners();\n\n // For focus and blur, we specifically care about state changes in the local\n // scope. This is because focus / blur events that originate from within a\n // shadow root are not re-dispatched from the host element if it was already\n // the active element in its own scope:\n scope.addEventListener('focus', onFocus, true);\n scope.addEventListener('blur', onBlur, true);\n\n // We detect that a node is a ShadowRoot by ensuring that it is a\n // DocumentFragment and also has a host property. This check covers native\n // implementation and polyfill implementation transparently. If we only cared\n // about the native implementation, we could just check if the scope was\n // an instance of a ShadowRoot.\n if (scope.nodeType === Node.DOCUMENT_FRAGMENT_NODE && scope.host) {\n // Since a ShadowRoot is a special kind of DocumentFragment, it does not\n // have a root element to add a class to. So, we add this attribute to the\n // host element instead:\n scope.host.setAttribute('data-js-focus-visible', '');\n } else if (scope.nodeType === Node.DOCUMENT_NODE) {\n document.documentElement.classList.add('js-focus-visible');\n document.documentElement.setAttribute('data-js-focus-visible', '');\n }\n }\n\n // It is important to wrap all references to global window and document in\n // these checks to support server-side rendering use cases\n // @see https://github.com/WICG/focus-visible/issues/199\n if (typeof window !== 'undefined' && typeof document !== 'undefined') {\n // Make the polyfill helper globally available. This can be used as a signal\n // to interested libraries that wish to coordinate with the polyfill for e.g.,\n // applying the polyfill to a shadow root:\n window.applyFocusVisiblePolyfill = applyFocusVisiblePolyfill;\n\n // Notify interested libraries of the polyfill's presence, in case the\n // polyfill was loaded lazily:\n var event;\n\n try {\n event = new CustomEvent('focus-visible-polyfill-ready');\n } catch (error) {\n // IE11 does not support using CustomEvent as a constructor directly:\n event = document.createEvent('CustomEvent');\n event.initCustomEvent('focus-visible-polyfill-ready', false, false, {});\n }\n\n window.dispatchEvent(event);\n }\n\n if (typeof document !== 'undefined') {\n // Apply the polyfill to the global document, so that no JavaScript\n // coordination is required to use the polyfill in the top-level document:\n applyFocusVisiblePolyfill(document);\n }\n\n})));\n", "/*!\n * clipboard.js v2.0.11\n * https://clipboardjs.com/\n *\n * Licensed MIT \u00A9 Zeno Rocha\n */\n(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory();\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"ClipboardJS\"] = factory();\n\telse\n\t\troot[\"ClipboardJS\"] = factory();\n})(this, function() {\nreturn /******/ (function() { // webpackBootstrap\n/******/ \tvar __webpack_modules__ = ({\n\n/***/ 686:\n/***/ (function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n\n// EXPORTS\n__webpack_require__.d(__webpack_exports__, {\n \"default\": function() { return /* binding */ clipboard; }\n});\n\n// EXTERNAL MODULE: ./node_modules/tiny-emitter/index.js\nvar tiny_emitter = __webpack_require__(279);\nvar tiny_emitter_default = /*#__PURE__*/__webpack_require__.n(tiny_emitter);\n// EXTERNAL MODULE: ./node_modules/good-listener/src/listen.js\nvar listen = __webpack_require__(370);\nvar listen_default = /*#__PURE__*/__webpack_require__.n(listen);\n// EXTERNAL MODULE: ./node_modules/select/src/select.js\nvar src_select = __webpack_require__(817);\nvar select_default = /*#__PURE__*/__webpack_require__.n(src_select);\n;// CONCATENATED MODULE: ./src/common/command.js\n/**\n * Executes a given operation type.\n * @param {String} type\n * @return {Boolean}\n */\nfunction command(type) {\n try {\n return document.execCommand(type);\n } catch (err) {\n return false;\n }\n}\n;// CONCATENATED MODULE: ./src/actions/cut.js\n\n\n/**\n * Cut action wrapper.\n * @param {String|HTMLElement} target\n * @return {String}\n */\n\nvar ClipboardActionCut = function ClipboardActionCut(target) {\n var selectedText = select_default()(target);\n command('cut');\n return selectedText;\n};\n\n/* harmony default export */ var actions_cut = (ClipboardActionCut);\n;// CONCATENATED MODULE: ./src/common/create-fake-element.js\n/**\n * Creates a fake textarea element with a value.\n * @param {String} value\n * @return {HTMLElement}\n */\nfunction createFakeElement(value) {\n var isRTL = document.documentElement.getAttribute('dir') === 'rtl';\n var fakeElement = document.createElement('textarea'); // Prevent zooming on iOS\n\n fakeElement.style.fontSize = '12pt'; // Reset box model\n\n fakeElement.style.border = '0';\n fakeElement.style.padding = '0';\n fakeElement.style.margin = '0'; // Move element out of screen horizontally\n\n fakeElement.style.position = 'absolute';\n fakeElement.style[isRTL ? 'right' : 'left'] = '-9999px'; // Move element to the same position vertically\n\n var yPosition = window.pageYOffset || document.documentElement.scrollTop;\n fakeElement.style.top = \"\".concat(yPosition, \"px\");\n fakeElement.setAttribute('readonly', '');\n fakeElement.value = value;\n return fakeElement;\n}\n;// CONCATENATED MODULE: ./src/actions/copy.js\n\n\n\n/**\n * Create fake copy action wrapper using a fake element.\n * @param {String} target\n * @param {Object} options\n * @return {String}\n */\n\nvar fakeCopyAction = function fakeCopyAction(value, options) {\n var fakeElement = createFakeElement(value);\n options.container.appendChild(fakeElement);\n var selectedText = select_default()(fakeElement);\n command('copy');\n fakeElement.remove();\n return selectedText;\n};\n/**\n * Copy action wrapper.\n * @param {String|HTMLElement} target\n * @param {Object} options\n * @return {String}\n */\n\n\nvar ClipboardActionCopy = function ClipboardActionCopy(target) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n container: document.body\n };\n var selectedText = '';\n\n if (typeof target === 'string') {\n selectedText = fakeCopyAction(target, options);\n } else if (target instanceof HTMLInputElement && !['text', 'search', 'url', 'tel', 'password'].includes(target === null || target === void 0 ? void 0 : target.type)) {\n // If input type doesn't support `setSelectionRange`. Simulate it. https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement/setSelectionRange\n selectedText = fakeCopyAction(target.value, options);\n } else {\n selectedText = select_default()(target);\n command('copy');\n }\n\n return selectedText;\n};\n\n/* harmony default export */ var actions_copy = (ClipboardActionCopy);\n;// CONCATENATED MODULE: ./src/actions/default.js\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\n\n\n/**\n * Inner function which performs selection from either `text` or `target`\n * properties and then executes copy or cut operations.\n * @param {Object} options\n */\n\nvar ClipboardActionDefault = function ClipboardActionDefault() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n // Defines base properties passed from constructor.\n var _options$action = options.action,\n action = _options$action === void 0 ? 'copy' : _options$action,\n container = options.container,\n target = options.target,\n text = options.text; // Sets the `action` to be performed which can be either 'copy' or 'cut'.\n\n if (action !== 'copy' && action !== 'cut') {\n throw new Error('Invalid \"action\" value, use either \"copy\" or \"cut\"');\n } // Sets the `target` property using an element that will be have its content copied.\n\n\n if (target !== undefined) {\n if (target && _typeof(target) === 'object' && target.nodeType === 1) {\n if (action === 'copy' && target.hasAttribute('disabled')) {\n throw new Error('Invalid \"target\" attribute. Please use \"readonly\" instead of \"disabled\" attribute');\n }\n\n if (action === 'cut' && (target.hasAttribute('readonly') || target.hasAttribute('disabled'))) {\n throw new Error('Invalid \"target\" attribute. You can\\'t cut text from elements with \"readonly\" or \"disabled\" attributes');\n }\n } else {\n throw new Error('Invalid \"target\" value, use a valid Element');\n }\n } // Define selection strategy based on `text` property.\n\n\n if (text) {\n return actions_copy(text, {\n container: container\n });\n } // Defines which selection strategy based on `target` property.\n\n\n if (target) {\n return action === 'cut' ? actions_cut(target) : actions_copy(target, {\n container: container\n });\n }\n};\n\n/* harmony default export */ var actions_default = (ClipboardActionDefault);\n;// CONCATENATED MODULE: ./src/clipboard.js\nfunction clipboard_typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { clipboard_typeof = function _typeof(obj) { return typeof obj; }; } else { clipboard_typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return clipboard_typeof(obj); }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (clipboard_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\n\n\n\n\n\n/**\n * Helper function to retrieve attribute value.\n * @param {String} suffix\n * @param {Element} element\n */\n\nfunction getAttributeValue(suffix, element) {\n var attribute = \"data-clipboard-\".concat(suffix);\n\n if (!element.hasAttribute(attribute)) {\n return;\n }\n\n return element.getAttribute(attribute);\n}\n/**\n * Base class which takes one or more elements, adds event listeners to them,\n * and instantiates a new `ClipboardAction` on each click.\n */\n\n\nvar Clipboard = /*#__PURE__*/function (_Emitter) {\n _inherits(Clipboard, _Emitter);\n\n var _super = _createSuper(Clipboard);\n\n /**\n * @param {String|HTMLElement|HTMLCollection|NodeList} trigger\n * @param {Object} options\n */\n function Clipboard(trigger, options) {\n var _this;\n\n _classCallCheck(this, Clipboard);\n\n _this = _super.call(this);\n\n _this.resolveOptions(options);\n\n _this.listenClick(trigger);\n\n return _this;\n }\n /**\n * Defines if attributes would be resolved using internal setter functions\n * or custom functions that were passed in the constructor.\n * @param {Object} options\n */\n\n\n _createClass(Clipboard, [{\n key: \"resolveOptions\",\n value: function resolveOptions() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n this.action = typeof options.action === 'function' ? options.action : this.defaultAction;\n this.target = typeof options.target === 'function' ? options.target : this.defaultTarget;\n this.text = typeof options.text === 'function' ? options.text : this.defaultText;\n this.container = clipboard_typeof(options.container) === 'object' ? options.container : document.body;\n }\n /**\n * Adds a click event listener to the passed trigger.\n * @param {String|HTMLElement|HTMLCollection|NodeList} trigger\n */\n\n }, {\n key: \"listenClick\",\n value: function listenClick(trigger) {\n var _this2 = this;\n\n this.listener = listen_default()(trigger, 'click', function (e) {\n return _this2.onClick(e);\n });\n }\n /**\n * Defines a new `ClipboardAction` on each click event.\n * @param {Event} e\n */\n\n }, {\n key: \"onClick\",\n value: function onClick(e) {\n var trigger = e.delegateTarget || e.currentTarget;\n var action = this.action(trigger) || 'copy';\n var text = actions_default({\n action: action,\n container: this.container,\n target: this.target(trigger),\n text: this.text(trigger)\n }); // Fires an event based on the copy operation result.\n\n this.emit(text ? 'success' : 'error', {\n action: action,\n text: text,\n trigger: trigger,\n clearSelection: function clearSelection() {\n if (trigger) {\n trigger.focus();\n }\n\n window.getSelection().removeAllRanges();\n }\n });\n }\n /**\n * Default `action` lookup function.\n * @param {Element} trigger\n */\n\n }, {\n key: \"defaultAction\",\n value: function defaultAction(trigger) {\n return getAttributeValue('action', trigger);\n }\n /**\n * Default `target` lookup function.\n * @param {Element} trigger\n */\n\n }, {\n key: \"defaultTarget\",\n value: function defaultTarget(trigger) {\n var selector = getAttributeValue('target', trigger);\n\n if (selector) {\n return document.querySelector(selector);\n }\n }\n /**\n * Allow fire programmatically a copy action\n * @param {String|HTMLElement} target\n * @param {Object} options\n * @returns Text copied.\n */\n\n }, {\n key: \"defaultText\",\n\n /**\n * Default `text` lookup function.\n * @param {Element} trigger\n */\n value: function defaultText(trigger) {\n return getAttributeValue('text', trigger);\n }\n /**\n * Destroy lifecycle.\n */\n\n }, {\n key: \"destroy\",\n value: function destroy() {\n this.listener.destroy();\n }\n }], [{\n key: \"copy\",\n value: function copy(target) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n container: document.body\n };\n return actions_copy(target, options);\n }\n /**\n * Allow fire programmatically a cut action\n * @param {String|HTMLElement} target\n * @returns Text cutted.\n */\n\n }, {\n key: \"cut\",\n value: function cut(target) {\n return actions_cut(target);\n }\n /**\n * Returns the support of the given action, or all actions if no action is\n * given.\n * @param {String} [action]\n */\n\n }, {\n key: \"isSupported\",\n value: function isSupported() {\n var action = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : ['copy', 'cut'];\n var actions = typeof action === 'string' ? [action] : action;\n var support = !!document.queryCommandSupported;\n actions.forEach(function (action) {\n support = support && !!document.queryCommandSupported(action);\n });\n return support;\n }\n }]);\n\n return Clipboard;\n}((tiny_emitter_default()));\n\n/* harmony default export */ var clipboard = (Clipboard);\n\n/***/ }),\n\n/***/ 828:\n/***/ (function(module) {\n\nvar DOCUMENT_NODE_TYPE = 9;\n\n/**\n * A polyfill for Element.matches()\n */\nif (typeof Element !== 'undefined' && !Element.prototype.matches) {\n var proto = Element.prototype;\n\n proto.matches = proto.matchesSelector ||\n proto.mozMatchesSelector ||\n proto.msMatchesSelector ||\n proto.oMatchesSelector ||\n proto.webkitMatchesSelector;\n}\n\n/**\n * Finds the closest parent that matches a selector.\n *\n * @param {Element} element\n * @param {String} selector\n * @return {Function}\n */\nfunction closest (element, selector) {\n while (element && element.nodeType !== DOCUMENT_NODE_TYPE) {\n if (typeof element.matches === 'function' &&\n element.matches(selector)) {\n return element;\n }\n element = element.parentNode;\n }\n}\n\nmodule.exports = closest;\n\n\n/***/ }),\n\n/***/ 438:\n/***/ (function(module, __unused_webpack_exports, __webpack_require__) {\n\nvar closest = __webpack_require__(828);\n\n/**\n * Delegates event to a selector.\n *\n * @param {Element} element\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @param {Boolean} useCapture\n * @return {Object}\n */\nfunction _delegate(element, selector, type, callback, useCapture) {\n var listenerFn = listener.apply(this, arguments);\n\n element.addEventListener(type, listenerFn, useCapture);\n\n return {\n destroy: function() {\n element.removeEventListener(type, listenerFn, useCapture);\n }\n }\n}\n\n/**\n * Delegates event to a selector.\n *\n * @param {Element|String|Array} [elements]\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @param {Boolean} useCapture\n * @return {Object}\n */\nfunction delegate(elements, selector, type, callback, useCapture) {\n // Handle the regular Element usage\n if (typeof elements.addEventListener === 'function') {\n return _delegate.apply(null, arguments);\n }\n\n // Handle Element-less usage, it defaults to global delegation\n if (typeof type === 'function') {\n // Use `document` as the first parameter, then apply arguments\n // This is a short way to .unshift `arguments` without running into deoptimizations\n return _delegate.bind(null, document).apply(null, arguments);\n }\n\n // Handle Selector-based usage\n if (typeof elements === 'string') {\n elements = document.querySelectorAll(elements);\n }\n\n // Handle Array-like based usage\n return Array.prototype.map.call(elements, function (element) {\n return _delegate(element, selector, type, callback, useCapture);\n });\n}\n\n/**\n * Finds closest match and invokes callback.\n *\n * @param {Element} element\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @return {Function}\n */\nfunction listener(element, selector, type, callback) {\n return function(e) {\n e.delegateTarget = closest(e.target, selector);\n\n if (e.delegateTarget) {\n callback.call(element, e);\n }\n }\n}\n\nmodule.exports = delegate;\n\n\n/***/ }),\n\n/***/ 879:\n/***/ (function(__unused_webpack_module, exports) {\n\n/**\n * Check if argument is a HTML element.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.node = function(value) {\n return value !== undefined\n && value instanceof HTMLElement\n && value.nodeType === 1;\n};\n\n/**\n * Check if argument is a list of HTML elements.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.nodeList = function(value) {\n var type = Object.prototype.toString.call(value);\n\n return value !== undefined\n && (type === '[object NodeList]' || type === '[object HTMLCollection]')\n && ('length' in value)\n && (value.length === 0 || exports.node(value[0]));\n};\n\n/**\n * Check if argument is a string.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.string = function(value) {\n return typeof value === 'string'\n || value instanceof String;\n};\n\n/**\n * Check if argument is a function.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.fn = function(value) {\n var type = Object.prototype.toString.call(value);\n\n return type === '[object Function]';\n};\n\n\n/***/ }),\n\n/***/ 370:\n/***/ (function(module, __unused_webpack_exports, __webpack_require__) {\n\nvar is = __webpack_require__(879);\nvar delegate = __webpack_require__(438);\n\n/**\n * Validates all params and calls the right\n * listener function based on its target type.\n *\n * @param {String|HTMLElement|HTMLCollection|NodeList} target\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listen(target, type, callback) {\n if (!target && !type && !callback) {\n throw new Error('Missing required arguments');\n }\n\n if (!is.string(type)) {\n throw new TypeError('Second argument must be a String');\n }\n\n if (!is.fn(callback)) {\n throw new TypeError('Third argument must be a Function');\n }\n\n if (is.node(target)) {\n return listenNode(target, type, callback);\n }\n else if (is.nodeList(target)) {\n return listenNodeList(target, type, callback);\n }\n else if (is.string(target)) {\n return listenSelector(target, type, callback);\n }\n else {\n throw new TypeError('First argument must be a String, HTMLElement, HTMLCollection, or NodeList');\n }\n}\n\n/**\n * Adds an event listener to a HTML element\n * and returns a remove listener function.\n *\n * @param {HTMLElement} node\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenNode(node, type, callback) {\n node.addEventListener(type, callback);\n\n return {\n destroy: function() {\n node.removeEventListener(type, callback);\n }\n }\n}\n\n/**\n * Add an event listener to a list of HTML elements\n * and returns a remove listener function.\n *\n * @param {NodeList|HTMLCollection} nodeList\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenNodeList(nodeList, type, callback) {\n Array.prototype.forEach.call(nodeList, function(node) {\n node.addEventListener(type, callback);\n });\n\n return {\n destroy: function() {\n Array.prototype.forEach.call(nodeList, function(node) {\n node.removeEventListener(type, callback);\n });\n }\n }\n}\n\n/**\n * Add an event listener to a selector\n * and returns a remove listener function.\n *\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenSelector(selector, type, callback) {\n return delegate(document.body, selector, type, callback);\n}\n\nmodule.exports = listen;\n\n\n/***/ }),\n\n/***/ 817:\n/***/ (function(module) {\n\nfunction select(element) {\n var selectedText;\n\n if (element.nodeName === 'SELECT') {\n element.focus();\n\n selectedText = element.value;\n }\n else if (element.nodeName === 'INPUT' || element.nodeName === 'TEXTAREA') {\n var isReadOnly = element.hasAttribute('readonly');\n\n if (!isReadOnly) {\n element.setAttribute('readonly', '');\n }\n\n element.select();\n element.setSelectionRange(0, element.value.length);\n\n if (!isReadOnly) {\n element.removeAttribute('readonly');\n }\n\n selectedText = element.value;\n }\n else {\n if (element.hasAttribute('contenteditable')) {\n element.focus();\n }\n\n var selection = window.getSelection();\n var range = document.createRange();\n\n range.selectNodeContents(element);\n selection.removeAllRanges();\n selection.addRange(range);\n\n selectedText = selection.toString();\n }\n\n return selectedText;\n}\n\nmodule.exports = select;\n\n\n/***/ }),\n\n/***/ 279:\n/***/ (function(module) {\n\nfunction E () {\n // Keep this empty so it's easier to inherit from\n // (via https://github.com/lipsmack from https://github.com/scottcorgan/tiny-emitter/issues/3)\n}\n\nE.prototype = {\n on: function (name, callback, ctx) {\n var e = this.e || (this.e = {});\n\n (e[name] || (e[name] = [])).push({\n fn: callback,\n ctx: ctx\n });\n\n return this;\n },\n\n once: function (name, callback, ctx) {\n var self = this;\n function listener () {\n self.off(name, listener);\n callback.apply(ctx, arguments);\n };\n\n listener._ = callback\n return this.on(name, listener, ctx);\n },\n\n emit: function (name) {\n var data = [].slice.call(arguments, 1);\n var evtArr = ((this.e || (this.e = {}))[name] || []).slice();\n var i = 0;\n var len = evtArr.length;\n\n for (i; i < len; i++) {\n evtArr[i].fn.apply(evtArr[i].ctx, data);\n }\n\n return this;\n },\n\n off: function (name, callback) {\n var e = this.e || (this.e = {});\n var evts = e[name];\n var liveEvents = [];\n\n if (evts && callback) {\n for (var i = 0, len = evts.length; i < len; i++) {\n if (evts[i].fn !== callback && evts[i].fn._ !== callback)\n liveEvents.push(evts[i]);\n }\n }\n\n // Remove event from queue to prevent memory leak\n // Suggested by https://github.com/lazd\n // Ref: https://github.com/scottcorgan/tiny-emitter/commit/c6ebfaa9bc973b33d110a84a307742b7cf94c953#commitcomment-5024910\n\n (liveEvents.length)\n ? e[name] = liveEvents\n : delete e[name];\n\n return this;\n }\n};\n\nmodule.exports = E;\nmodule.exports.TinyEmitter = E;\n\n\n/***/ })\n\n/******/ \t});\n/************************************************************************/\n/******/ \t// The module cache\n/******/ \tvar __webpack_module_cache__ = {};\n/******/ \t\n/******/ \t// The require function\n/******/ \tfunction __webpack_require__(moduleId) {\n/******/ \t\t// Check if module is in cache\n/******/ \t\tif(__webpack_module_cache__[moduleId]) {\n/******/ \t\t\treturn __webpack_module_cache__[moduleId].exports;\n/******/ \t\t}\n/******/ \t\t// Create a new module (and put it into the cache)\n/******/ \t\tvar module = __webpack_module_cache__[moduleId] = {\n/******/ \t\t\t// no module.id needed\n/******/ \t\t\t// no module.loaded needed\n/******/ \t\t\texports: {}\n/******/ \t\t};\n/******/ \t\n/******/ \t\t// Execute the module function\n/******/ \t\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n/******/ \t\n/******/ \t\t// Return the exports of the module\n/******/ \t\treturn module.exports;\n/******/ \t}\n/******/ \t\n/************************************************************************/\n/******/ \t/* webpack/runtime/compat get default export */\n/******/ \t!function() {\n/******/ \t\t// getDefaultExport function for compatibility with non-harmony modules\n/******/ \t\t__webpack_require__.n = function(module) {\n/******/ \t\t\tvar getter = module && module.__esModule ?\n/******/ \t\t\t\tfunction() { return module['default']; } :\n/******/ \t\t\t\tfunction() { return module; };\n/******/ \t\t\t__webpack_require__.d(getter, { a: getter });\n/******/ \t\t\treturn getter;\n/******/ \t\t};\n/******/ \t}();\n/******/ \t\n/******/ \t/* webpack/runtime/define property getters */\n/******/ \t!function() {\n/******/ \t\t// define getter functions for harmony exports\n/******/ \t\t__webpack_require__.d = function(exports, definition) {\n/******/ \t\t\tfor(var key in definition) {\n/******/ \t\t\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n/******/ \t\t\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n/******/ \t\t\t\t}\n/******/ \t\t\t}\n/******/ \t\t};\n/******/ \t}();\n/******/ \t\n/******/ \t/* webpack/runtime/hasOwnProperty shorthand */\n/******/ \t!function() {\n/******/ \t\t__webpack_require__.o = function(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); }\n/******/ \t}();\n/******/ \t\n/************************************************************************/\n/******/ \t// module exports must be returned from runtime so entry inlining is disabled\n/******/ \t// startup\n/******/ \t// Load entry module and return exports\n/******/ \treturn __webpack_require__(686);\n/******/ })()\n.default;\n});", "/*!\n * escape-html\n * Copyright(c) 2012-2013 TJ Holowaychuk\n * Copyright(c) 2015 Andreas Lubbe\n * Copyright(c) 2015 Tiancheng \"Timothy\" Gu\n * MIT Licensed\n */\n\n'use strict';\n\n/**\n * Module variables.\n * @private\n */\n\nvar matchHtmlRegExp = /[\"'&<>]/;\n\n/**\n * Module exports.\n * @public\n */\n\nmodule.exports = escapeHtml;\n\n/**\n * Escape special characters in the given string of html.\n *\n * @param {string} string The string to escape for inserting into HTML\n * @return {string}\n * @public\n */\n\nfunction escapeHtml(string) {\n var str = '' + string;\n var match = matchHtmlRegExp.exec(str);\n\n if (!match) {\n return str;\n }\n\n var escape;\n var html = '';\n var index = 0;\n var lastIndex = 0;\n\n for (index = match.index; index < str.length; index++) {\n switch (str.charCodeAt(index)) {\n case 34: // \"\n escape = '"';\n break;\n case 38: // &\n escape = '&';\n break;\n case 39: // '\n escape = ''';\n break;\n case 60: // <\n escape = '<';\n break;\n case 62: // >\n escape = '>';\n break;\n default:\n continue;\n }\n\n if (lastIndex !== index) {\n html += str.substring(lastIndex, index);\n }\n\n lastIndex = index + 1;\n html += escape;\n }\n\n return lastIndex !== index\n ? html + str.substring(lastIndex, index)\n : html;\n}\n", "/*\n * Copyright (c) 2016-2024 Martin Donath \n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to\n * deal in the Software without restriction, including without limitation the\n * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n * sell copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n * IN THE SOFTWARE.\n */\n\nimport \"focus-visible\"\n\nimport {\n EMPTY,\n NEVER,\n Observable,\n Subject,\n defer,\n delay,\n filter,\n map,\n merge,\n mergeWith,\n shareReplay,\n switchMap\n} from \"rxjs\"\n\nimport { configuration, feature } from \"./_\"\nimport {\n at,\n getActiveElement,\n getOptionalElement,\n requestJSON,\n setLocation,\n setToggle,\n watchDocument,\n watchKeyboard,\n watchLocation,\n watchLocationTarget,\n watchMedia,\n watchPrint,\n watchScript,\n watchViewport\n} from \"./browser\"\nimport {\n getComponentElement,\n getComponentElements,\n mountAnnounce,\n mountBackToTop,\n mountConsent,\n mountContent,\n mountDialog,\n mountHeader,\n mountHeaderTitle,\n mountPalette,\n mountProgress,\n mountSearch,\n mountSearchHiglight,\n mountSidebar,\n mountSource,\n mountTableOfContents,\n mountTabs,\n watchHeader,\n watchMain\n} from \"./components\"\nimport {\n SearchIndex,\n setupClipboardJS,\n setupInstantNavigation,\n setupVersionSelector\n} from \"./integrations\"\nimport {\n patchEllipsis,\n patchIndeterminate,\n patchScrollfix,\n patchScrolllock\n} from \"./patches\"\nimport \"./polyfills\"\n\n/* ----------------------------------------------------------------------------\n * Functions - @todo refactor\n * ------------------------------------------------------------------------- */\n\n/**\n * Fetch search index\n *\n * @returns Search index observable\n */\nfunction fetchSearchIndex(): Observable {\n if (location.protocol === \"file:\") {\n return watchScript(\n `${new URL(\"search/search_index.js\", config.base)}`\n )\n .pipe(\n // @ts-ignore - @todo fix typings\n map(() => __index),\n shareReplay(1)\n )\n } else {\n return requestJSON(\n new URL(\"search/search_index.json\", config.base)\n )\n }\n}\n\n/* ----------------------------------------------------------------------------\n * Application\n * ------------------------------------------------------------------------- */\n\n/* Yay, JavaScript is available */\ndocument.documentElement.classList.remove(\"no-js\")\ndocument.documentElement.classList.add(\"js\")\n\n/* Set up navigation observables and subjects */\nconst document$ = watchDocument()\nconst location$ = watchLocation()\nconst target$ = watchLocationTarget(location$)\nconst keyboard$ = watchKeyboard()\n\n/* Set up media observables */\nconst viewport$ = watchViewport()\nconst tablet$ = watchMedia(\"(min-width: 960px)\")\nconst screen$ = watchMedia(\"(min-width: 1220px)\")\nconst print$ = watchPrint()\n\n/* Retrieve search index, if search is enabled */\nconst config = configuration()\nconst index$ = document.forms.namedItem(\"search\")\n ? fetchSearchIndex()\n : NEVER\n\n/* Set up Clipboard.js integration */\nconst alert$ = new Subject()\nsetupClipboardJS({ alert$ })\n\n/* Set up progress indicator */\nconst progress$ = new Subject()\n\n/* Set up instant navigation, if enabled */\nif (feature(\"navigation.instant\"))\n setupInstantNavigation({ location$, viewport$, progress$ })\n .subscribe(document$)\n\n/* Set up version selector */\nif (config.version?.provider === \"mike\")\n setupVersionSelector({ document$ })\n\n/* Always close drawer and search on navigation */\nmerge(location$, target$)\n .pipe(\n delay(125)\n )\n .subscribe(() => {\n setToggle(\"drawer\", false)\n setToggle(\"search\", false)\n })\n\n/* Set up global keyboard handlers */\nkeyboard$\n .pipe(\n filter(({ mode }) => mode === \"global\")\n )\n .subscribe(key => {\n switch (key.type) {\n\n /* Go to previous page */\n case \"p\":\n case \",\":\n const prev = getOptionalElement(\"link[rel=prev]\")\n if (typeof prev !== \"undefined\")\n setLocation(prev)\n break\n\n /* Go to next page */\n case \"n\":\n case \".\":\n const next = getOptionalElement(\"link[rel=next]\")\n if (typeof next !== \"undefined\")\n setLocation(next)\n break\n\n /* Expand navigation, see https://bit.ly/3ZjG5io */\n case \"Enter\":\n const active = getActiveElement()\n if (active instanceof HTMLLabelElement)\n active.click()\n }\n })\n\n/* Set up patches */\npatchEllipsis({ document$ })\npatchIndeterminate({ document$, tablet$ })\npatchScrollfix({ document$ })\npatchScrolllock({ viewport$, tablet$ })\n\n/* Set up header and main area observable */\nconst header$ = watchHeader(getComponentElement(\"header\"), { viewport$ })\nconst main$ = document$\n .pipe(\n map(() => getComponentElement(\"main\")),\n switchMap(el => watchMain(el, { viewport$, header$ })),\n shareReplay(1)\n )\n\n/* Set up control component observables */\nconst control$ = merge(\n\n /* Consent */\n ...getComponentElements(\"consent\")\n .map(el => mountConsent(el, { target$ })),\n\n /* Dialog */\n ...getComponentElements(\"dialog\")\n .map(el => mountDialog(el, { alert$ })),\n\n /* Header */\n ...getComponentElements(\"header\")\n .map(el => mountHeader(el, { viewport$, header$, main$ })),\n\n /* Color palette */\n ...getComponentElements(\"palette\")\n .map(el => mountPalette(el)),\n\n /* Progress bar */\n ...getComponentElements(\"progress\")\n .map(el => mountProgress(el, { progress$ })),\n\n /* Search */\n ...getComponentElements(\"search\")\n .map(el => mountSearch(el, { index$, keyboard$ })),\n\n /* Repository information */\n ...getComponentElements(\"source\")\n .map(el => mountSource(el))\n)\n\n/* Set up content component observables */\nconst content$ = defer(() => merge(\n\n /* Announcement bar */\n ...getComponentElements(\"announce\")\n .map(el => mountAnnounce(el)),\n\n /* Content */\n ...getComponentElements(\"content\")\n .map(el => mountContent(el, { viewport$, target$, print$ })),\n\n /* Search highlighting */\n ...getComponentElements(\"content\")\n .map(el => feature(\"search.highlight\")\n ? mountSearchHiglight(el, { index$, location$ })\n : EMPTY\n ),\n\n /* Header title */\n ...getComponentElements(\"header-title\")\n .map(el => mountHeaderTitle(el, { viewport$, header$ })),\n\n /* Sidebar */\n ...getComponentElements(\"sidebar\")\n .map(el => el.getAttribute(\"data-md-type\") === \"navigation\"\n ? at(screen$, () => mountSidebar(el, { viewport$, header$, main$ }))\n : at(tablet$, () => mountSidebar(el, { viewport$, header$, main$ }))\n ),\n\n /* Navigation tabs */\n ...getComponentElements(\"tabs\")\n .map(el => mountTabs(el, { viewport$, header$ })),\n\n /* Table of contents */\n ...getComponentElements(\"toc\")\n .map(el => mountTableOfContents(el, {\n viewport$, header$, main$, target$\n })),\n\n /* Back-to-top button */\n ...getComponentElements(\"top\")\n .map(el => mountBackToTop(el, { viewport$, header$, main$, target$ }))\n))\n\n/* Set up component observables */\nconst component$ = document$\n .pipe(\n switchMap(() => content$),\n mergeWith(control$),\n shareReplay(1)\n )\n\n/* Subscribe to all components */\ncomponent$.subscribe()\n\n/* ----------------------------------------------------------------------------\n * Exports\n * ------------------------------------------------------------------------- */\n\nwindow.document$ = document$ /* Document observable */\nwindow.location$ = location$ /* Location subject */\nwindow.target$ = target$ /* Location target observable */\nwindow.keyboard$ = keyboard$ /* Keyboard observable */\nwindow.viewport$ = viewport$ /* Viewport observable */\nwindow.tablet$ = tablet$ /* Media tablet observable */\nwindow.screen$ = screen$ /* Media screen observable */\nwindow.print$ = print$ /* Media print observable */\nwindow.alert$ = alert$ /* Alert subject */\nwindow.progress$ = progress$ /* Progress indicator subject */\nwindow.component$ = component$ /* Component observable */\n", "/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n if (typeof b !== \"function\" && b !== null)\r\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __metadata(metadataKey, metadataValue) {\r\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\r\n}\r\n\r\nexport function __awaiter(thisArg, _arguments, P, generator) {\r\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n return new (P || (P = Promise))(function (resolve, reject) {\r\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\r\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\r\n step((generator = generator.apply(thisArg, _arguments || [])).next());\r\n });\r\n}\r\n\r\nexport function __generator(thisArg, body) {\r\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\r\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\r\n function verb(n) { return function (v) { return step([n, v]); }; }\r\n function step(op) {\r\n if (f) throw new TypeError(\"Generator is already executing.\");\r\n while (_) try {\r\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n if (y = 0, t) op = [op[0] & 2, t.value];\r\n switch (op[0]) {\r\n case 0: case 1: t = op; break;\r\n case 4: _.label++; return { value: op[1], done: false };\r\n case 5: _.label++; y = op[1]; op = [0]; continue;\r\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n default:\r\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n if (t[2]) _.ops.pop();\r\n _.trys.pop(); continue;\r\n }\r\n op = body.call(thisArg, _);\r\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n }\r\n}\r\n\r\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\r\n}) : (function(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n o[k2] = m[k];\r\n});\r\n\r\nexport function __exportStar(m, o) {\r\n for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\r\n}\r\n\r\nexport function __values(o) {\r\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n if (m) return m.call(o);\r\n if (o && typeof o.length === \"number\") return {\r\n next: function () {\r\n if (o && i >= o.length) o = void 0;\r\n return { value: o && o[i++], done: !o };\r\n }\r\n };\r\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\r\n}\r\n\r\nexport function __read(o, n) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n if (!m) return o;\r\n var i = m.call(o), r, ar = [], e;\r\n try {\r\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n }\r\n catch (error) { e = { error: error }; }\r\n finally {\r\n try {\r\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n }\r\n finally { if (e) throw e.error; }\r\n }\r\n return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spread() {\r\n for (var ar = [], i = 0; i < arguments.length; i++)\r\n ar = ar.concat(__read(arguments[i]));\r\n return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spreadArrays() {\r\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\r\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\r\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\r\n r[k] = a[j];\r\n return r;\r\n}\r\n\r\nexport function __spreadArray(to, from, pack) {\r\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\r\n if (ar || !(i in from)) {\r\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\r\n ar[i] = from[i];\r\n }\r\n }\r\n return to.concat(ar || Array.prototype.slice.call(from));\r\n}\r\n\r\nexport function __await(v) {\r\n return this instanceof __await ? (this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\r\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nvar __setModuleDefault = Object.create ? (function(o, v) {\r\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\r\n}) : function(o, v) {\r\n o[\"default\"] = v;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\r\n __setModuleDefault(result, mod);\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\r\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\r\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\r\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\r\n}\r\n", "/**\n * Returns true if the object is a function.\n * @param value The value to check\n */\nexport function isFunction(value: any): value is (...args: any[]) => any {\n return typeof value === 'function';\n}\n", "/**\n * Used to create Error subclasses until the community moves away from ES5.\n *\n * This is because compiling from TypeScript down to ES5 has issues with subclassing Errors\n * as well as other built-in types: https://github.com/Microsoft/TypeScript/issues/12123\n *\n * @param createImpl A factory function to create the actual constructor implementation. The returned\n * function should be a named function that calls `_super` internally.\n */\nexport function createErrorClass(createImpl: (_super: any) => any): T {\n const _super = (instance: any) => {\n Error.call(instance);\n instance.stack = new Error().stack;\n };\n\n const ctorFunc = createImpl(_super);\n ctorFunc.prototype = Object.create(Error.prototype);\n ctorFunc.prototype.constructor = ctorFunc;\n return ctorFunc;\n}\n", "import { createErrorClass } from './createErrorClass';\n\nexport interface UnsubscriptionError extends Error {\n readonly errors: any[];\n}\n\nexport interface UnsubscriptionErrorCtor {\n /**\n * @deprecated Internal implementation detail. Do not construct error instances.\n * Cannot be tagged as internal: https://github.com/ReactiveX/rxjs/issues/6269\n */\n new (errors: any[]): UnsubscriptionError;\n}\n\n/**\n * An error thrown when one or more errors have occurred during the\n * `unsubscribe` of a {@link Subscription}.\n */\nexport const UnsubscriptionError: UnsubscriptionErrorCtor = createErrorClass(\n (_super) =>\n function UnsubscriptionErrorImpl(this: any, errors: (Error | string)[]) {\n _super(this);\n this.message = errors\n ? `${errors.length} errors occurred during unsubscription:\n${errors.map((err, i) => `${i + 1}) ${err.toString()}`).join('\\n ')}`\n : '';\n this.name = 'UnsubscriptionError';\n this.errors = errors;\n }\n);\n", "/**\n * Removes an item from an array, mutating it.\n * @param arr The array to remove the item from\n * @param item The item to remove\n */\nexport function arrRemove(arr: T[] | undefined | null, item: T) {\n if (arr) {\n const index = arr.indexOf(item);\n 0 <= index && arr.splice(index, 1);\n }\n}\n", "import { isFunction } from './util/isFunction';\nimport { UnsubscriptionError } from './util/UnsubscriptionError';\nimport { SubscriptionLike, TeardownLogic, Unsubscribable } from './types';\nimport { arrRemove } from './util/arrRemove';\n\n/**\n * Represents a disposable resource, such as the execution of an Observable. A\n * Subscription has one important method, `unsubscribe`, that takes no argument\n * and just disposes the resource held by the subscription.\n *\n * Additionally, subscriptions may be grouped together through the `add()`\n * method, which will attach a child Subscription to the current Subscription.\n * When a Subscription is unsubscribed, all its children (and its grandchildren)\n * will be unsubscribed as well.\n *\n * @class Subscription\n */\nexport class Subscription implements SubscriptionLike {\n /** @nocollapse */\n public static EMPTY = (() => {\n const empty = new Subscription();\n empty.closed = true;\n return empty;\n })();\n\n /**\n * A flag to indicate whether this Subscription has already been unsubscribed.\n */\n public closed = false;\n\n private _parentage: Subscription[] | Subscription | null = null;\n\n /**\n * The list of registered finalizers to execute upon unsubscription. Adding and removing from this\n * list occurs in the {@link #add} and {@link #remove} methods.\n */\n private _finalizers: Exclude[] | null = null;\n\n /**\n * @param initialTeardown A function executed first as part of the finalization\n * process that is kicked off when {@link #unsubscribe} is called.\n */\n constructor(private initialTeardown?: () => void) {}\n\n /**\n * Disposes the resources held by the subscription. May, for instance, cancel\n * an ongoing Observable execution or cancel any other type of work that\n * started when the Subscription was created.\n * @return {void}\n */\n unsubscribe(): void {\n let errors: any[] | undefined;\n\n if (!this.closed) {\n this.closed = true;\n\n // Remove this from it's parents.\n const { _parentage } = this;\n if (_parentage) {\n this._parentage = null;\n if (Array.isArray(_parentage)) {\n for (const parent of _parentage) {\n parent.remove(this);\n }\n } else {\n _parentage.remove(this);\n }\n }\n\n const { initialTeardown: initialFinalizer } = this;\n if (isFunction(initialFinalizer)) {\n try {\n initialFinalizer();\n } catch (e) {\n errors = e instanceof UnsubscriptionError ? e.errors : [e];\n }\n }\n\n const { _finalizers } = this;\n if (_finalizers) {\n this._finalizers = null;\n for (const finalizer of _finalizers) {\n try {\n execFinalizer(finalizer);\n } catch (err) {\n errors = errors ?? [];\n if (err instanceof UnsubscriptionError) {\n errors = [...errors, ...err.errors];\n } else {\n errors.push(err);\n }\n }\n }\n }\n\n if (errors) {\n throw new UnsubscriptionError(errors);\n }\n }\n }\n\n /**\n * Adds a finalizer to this subscription, so that finalization will be unsubscribed/called\n * when this subscription is unsubscribed. If this subscription is already {@link #closed},\n * because it has already been unsubscribed, then whatever finalizer is passed to it\n * will automatically be executed (unless the finalizer itself is also a closed subscription).\n *\n * Closed Subscriptions cannot be added as finalizers to any subscription. Adding a closed\n * subscription to a any subscription will result in no operation. (A noop).\n *\n * Adding a subscription to itself, or adding `null` or `undefined` will not perform any\n * operation at all. (A noop).\n *\n * `Subscription` instances that are added to this instance will automatically remove themselves\n * if they are unsubscribed. Functions and {@link Unsubscribable} objects that you wish to remove\n * will need to be removed manually with {@link #remove}\n *\n * @param teardown The finalization logic to add to this subscription.\n */\n add(teardown: TeardownLogic): void {\n // Only add the finalizer if it's not undefined\n // and don't add a subscription to itself.\n if (teardown && teardown !== this) {\n if (this.closed) {\n // If this subscription is already closed,\n // execute whatever finalizer is handed to it automatically.\n execFinalizer(teardown);\n } else {\n if (teardown instanceof Subscription) {\n // We don't add closed subscriptions, and we don't add the same subscription\n // twice. Subscription unsubscribe is idempotent.\n if (teardown.closed || teardown._hasParent(this)) {\n return;\n }\n teardown._addParent(this);\n }\n (this._finalizers = this._finalizers ?? []).push(teardown);\n }\n }\n }\n\n /**\n * Checks to see if a this subscription already has a particular parent.\n * This will signal that this subscription has already been added to the parent in question.\n * @param parent the parent to check for\n */\n private _hasParent(parent: Subscription) {\n const { _parentage } = this;\n return _parentage === parent || (Array.isArray(_parentage) && _parentage.includes(parent));\n }\n\n /**\n * Adds a parent to this subscription so it can be removed from the parent if it\n * unsubscribes on it's own.\n *\n * NOTE: THIS ASSUMES THAT {@link _hasParent} HAS ALREADY BEEN CHECKED.\n * @param parent The parent subscription to add\n */\n private _addParent(parent: Subscription) {\n const { _parentage } = this;\n this._parentage = Array.isArray(_parentage) ? (_parentage.push(parent), _parentage) : _parentage ? [_parentage, parent] : parent;\n }\n\n /**\n * Called on a child when it is removed via {@link #remove}.\n * @param parent The parent to remove\n */\n private _removeParent(parent: Subscription) {\n const { _parentage } = this;\n if (_parentage === parent) {\n this._parentage = null;\n } else if (Array.isArray(_parentage)) {\n arrRemove(_parentage, parent);\n }\n }\n\n /**\n * Removes a finalizer from this subscription that was previously added with the {@link #add} method.\n *\n * Note that `Subscription` instances, when unsubscribed, will automatically remove themselves\n * from every other `Subscription` they have been added to. This means that using the `remove` method\n * is not a common thing and should be used thoughtfully.\n *\n * If you add the same finalizer instance of a function or an unsubscribable object to a `Subscription` instance\n * more than once, you will need to call `remove` the same number of times to remove all instances.\n *\n * All finalizer instances are removed to free up memory upon unsubscription.\n *\n * @param teardown The finalizer to remove from this subscription\n */\n remove(teardown: Exclude): void {\n const { _finalizers } = this;\n _finalizers && arrRemove(_finalizers, teardown);\n\n if (teardown instanceof Subscription) {\n teardown._removeParent(this);\n }\n }\n}\n\nexport const EMPTY_SUBSCRIPTION = Subscription.EMPTY;\n\nexport function isSubscription(value: any): value is Subscription {\n return (\n value instanceof Subscription ||\n (value && 'closed' in value && isFunction(value.remove) && isFunction(value.add) && isFunction(value.unsubscribe))\n );\n}\n\nfunction execFinalizer(finalizer: Unsubscribable | (() => void)) {\n if (isFunction(finalizer)) {\n finalizer();\n } else {\n finalizer.unsubscribe();\n }\n}\n", "import { Subscriber } from './Subscriber';\nimport { ObservableNotification } from './types';\n\n/**\n * The {@link GlobalConfig} object for RxJS. It is used to configure things\n * like how to react on unhandled errors.\n */\nexport const config: GlobalConfig = {\n onUnhandledError: null,\n onStoppedNotification: null,\n Promise: undefined,\n useDeprecatedSynchronousErrorHandling: false,\n useDeprecatedNextContext: false,\n};\n\n/**\n * The global configuration object for RxJS, used to configure things\n * like how to react on unhandled errors. Accessible via {@link config}\n * object.\n */\nexport interface GlobalConfig {\n /**\n * A registration point for unhandled errors from RxJS. These are errors that\n * cannot were not handled by consuming code in the usual subscription path. For\n * example, if you have this configured, and you subscribe to an observable without\n * providing an error handler, errors from that subscription will end up here. This\n * will _always_ be called asynchronously on another job in the runtime. This is because\n * we do not want errors thrown in this user-configured handler to interfere with the\n * behavior of the library.\n */\n onUnhandledError: ((err: any) => void) | null;\n\n /**\n * A registration point for notifications that cannot be sent to subscribers because they\n * have completed, errored or have been explicitly unsubscribed. By default, next, complete\n * and error notifications sent to stopped subscribers are noops. However, sometimes callers\n * might want a different behavior. For example, with sources that attempt to report errors\n * to stopped subscribers, a caller can configure RxJS to throw an unhandled error instead.\n * This will _always_ be called asynchronously on another job in the runtime. This is because\n * we do not want errors thrown in this user-configured handler to interfere with the\n * behavior of the library.\n */\n onStoppedNotification: ((notification: ObservableNotification, subscriber: Subscriber) => void) | null;\n\n /**\n * The promise constructor used by default for {@link Observable#toPromise toPromise} and {@link Observable#forEach forEach}\n * methods.\n *\n * @deprecated As of version 8, RxJS will no longer support this sort of injection of a\n * Promise constructor. If you need a Promise implementation other than native promises,\n * please polyfill/patch Promise as you see appropriate. Will be removed in v8.\n */\n Promise?: PromiseConstructorLike;\n\n /**\n * If true, turns on synchronous error rethrowing, which is a deprecated behavior\n * in v6 and higher. This behavior enables bad patterns like wrapping a subscribe\n * call in a try/catch block. It also enables producer interference, a nasty bug\n * where a multicast can be broken for all observers by a downstream consumer with\n * an unhandled error. DO NOT USE THIS FLAG UNLESS IT'S NEEDED TO BUY TIME\n * FOR MIGRATION REASONS.\n *\n * @deprecated As of version 8, RxJS will no longer support synchronous throwing\n * of unhandled errors. All errors will be thrown on a separate call stack to prevent bad\n * behaviors described above. Will be removed in v8.\n */\n useDeprecatedSynchronousErrorHandling: boolean;\n\n /**\n * If true, enables an as-of-yet undocumented feature from v5: The ability to access\n * `unsubscribe()` via `this` context in `next` functions created in observers passed\n * to `subscribe`.\n *\n * This is being removed because the performance was severely problematic, and it could also cause\n * issues when types other than POJOs are passed to subscribe as subscribers, as they will likely have\n * their `this` context overwritten.\n *\n * @deprecated As of version 8, RxJS will no longer support altering the\n * context of next functions provided as part of an observer to Subscribe. Instead,\n * you will have access to a subscription or a signal or token that will allow you to do things like\n * unsubscribe and test closed status. Will be removed in v8.\n */\n useDeprecatedNextContext: boolean;\n}\n", "import type { TimerHandle } from './timerHandle';\ntype SetTimeoutFunction = (handler: () => void, timeout?: number, ...args: any[]) => TimerHandle;\ntype ClearTimeoutFunction = (handle: TimerHandle) => void;\n\ninterface TimeoutProvider {\n setTimeout: SetTimeoutFunction;\n clearTimeout: ClearTimeoutFunction;\n delegate:\n | {\n setTimeout: SetTimeoutFunction;\n clearTimeout: ClearTimeoutFunction;\n }\n | undefined;\n}\n\nexport const timeoutProvider: TimeoutProvider = {\n // When accessing the delegate, use the variable rather than `this` so that\n // the functions can be called without being bound to the provider.\n setTimeout(handler: () => void, timeout?: number, ...args) {\n const { delegate } = timeoutProvider;\n if (delegate?.setTimeout) {\n return delegate.setTimeout(handler, timeout, ...args);\n }\n return setTimeout(handler, timeout, ...args);\n },\n clearTimeout(handle) {\n const { delegate } = timeoutProvider;\n return (delegate?.clearTimeout || clearTimeout)(handle as any);\n },\n delegate: undefined,\n};\n", "import { config } from '../config';\nimport { timeoutProvider } from '../scheduler/timeoutProvider';\n\n/**\n * Handles an error on another job either with the user-configured {@link onUnhandledError},\n * or by throwing it on that new job so it can be picked up by `window.onerror`, `process.on('error')`, etc.\n *\n * This should be called whenever there is an error that is out-of-band with the subscription\n * or when an error hits a terminal boundary of the subscription and no error handler was provided.\n *\n * @param err the error to report\n */\nexport function reportUnhandledError(err: any) {\n timeoutProvider.setTimeout(() => {\n const { onUnhandledError } = config;\n if (onUnhandledError) {\n // Execute the user-configured error handler.\n onUnhandledError(err);\n } else {\n // Throw so it is picked up by the runtime's uncaught error mechanism.\n throw err;\n }\n });\n}\n", "/* tslint:disable:no-empty */\nexport function noop() { }\n", "import { CompleteNotification, NextNotification, ErrorNotification } from './types';\n\n/**\n * A completion object optimized for memory use and created to be the\n * same \"shape\" as other notifications in v8.\n * @internal\n */\nexport const COMPLETE_NOTIFICATION = (() => createNotification('C', undefined, undefined) as CompleteNotification)();\n\n/**\n * Internal use only. Creates an optimized error notification that is the same \"shape\"\n * as other notifications.\n * @internal\n */\nexport function errorNotification(error: any): ErrorNotification {\n return createNotification('E', undefined, error) as any;\n}\n\n/**\n * Internal use only. Creates an optimized next notification that is the same \"shape\"\n * as other notifications.\n * @internal\n */\nexport function nextNotification(value: T) {\n return createNotification('N', value, undefined) as NextNotification;\n}\n\n/**\n * Ensures that all notifications created internally have the same \"shape\" in v8.\n *\n * TODO: This is only exported to support a crazy legacy test in `groupBy`.\n * @internal\n */\nexport function createNotification(kind: 'N' | 'E' | 'C', value: any, error: any) {\n return {\n kind,\n value,\n error,\n };\n}\n", "import { config } from '../config';\n\nlet context: { errorThrown: boolean; error: any } | null = null;\n\n/**\n * Handles dealing with errors for super-gross mode. Creates a context, in which\n * any synchronously thrown errors will be passed to {@link captureError}. Which\n * will record the error such that it will be rethrown after the call back is complete.\n * TODO: Remove in v8\n * @param cb An immediately executed function.\n */\nexport function errorContext(cb: () => void) {\n if (config.useDeprecatedSynchronousErrorHandling) {\n const isRoot = !context;\n if (isRoot) {\n context = { errorThrown: false, error: null };\n }\n cb();\n if (isRoot) {\n const { errorThrown, error } = context!;\n context = null;\n if (errorThrown) {\n throw error;\n }\n }\n } else {\n // This is the general non-deprecated path for everyone that\n // isn't crazy enough to use super-gross mode (useDeprecatedSynchronousErrorHandling)\n cb();\n }\n}\n\n/**\n * Captures errors only in super-gross mode.\n * @param err the error to capture\n */\nexport function captureError(err: any) {\n if (config.useDeprecatedSynchronousErrorHandling && context) {\n context.errorThrown = true;\n context.error = err;\n }\n}\n", "import { isFunction } from './util/isFunction';\nimport { Observer, ObservableNotification } from './types';\nimport { isSubscription, Subscription } from './Subscription';\nimport { config } from './config';\nimport { reportUnhandledError } from './util/reportUnhandledError';\nimport { noop } from './util/noop';\nimport { nextNotification, errorNotification, COMPLETE_NOTIFICATION } from './NotificationFactories';\nimport { timeoutProvider } from './scheduler/timeoutProvider';\nimport { captureError } from './util/errorContext';\n\n/**\n * Implements the {@link Observer} interface and extends the\n * {@link Subscription} class. While the {@link Observer} is the public API for\n * consuming the values of an {@link Observable}, all Observers get converted to\n * a Subscriber, in order to provide Subscription-like capabilities such as\n * `unsubscribe`. Subscriber is a common type in RxJS, and crucial for\n * implementing operators, but it is rarely used as a public API.\n *\n * @class Subscriber\n */\nexport class Subscriber extends Subscription implements Observer {\n /**\n * A static factory for a Subscriber, given a (potentially partial) definition\n * of an Observer.\n * @param next The `next` callback of an Observer.\n * @param error The `error` callback of an\n * Observer.\n * @param complete The `complete` callback of an\n * Observer.\n * @return A Subscriber wrapping the (partially defined)\n * Observer represented by the given arguments.\n * @nocollapse\n * @deprecated Do not use. Will be removed in v8. There is no replacement for this\n * method, and there is no reason to be creating instances of `Subscriber` directly.\n * If you have a specific use case, please file an issue.\n */\n static create(next?: (x?: T) => void, error?: (e?: any) => void, complete?: () => void): Subscriber {\n return new SafeSubscriber(next, error, complete);\n }\n\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n protected isStopped: boolean = false;\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n protected destination: Subscriber | Observer; // this `any` is the escape hatch to erase extra type param (e.g. R)\n\n /**\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n * There is no reason to directly create an instance of Subscriber. This type is exported for typings reasons.\n */\n constructor(destination?: Subscriber | Observer) {\n super();\n if (destination) {\n this.destination = destination;\n // Automatically chain subscriptions together here.\n // if destination is a Subscription, then it is a Subscriber.\n if (isSubscription(destination)) {\n destination.add(this);\n }\n } else {\n this.destination = EMPTY_OBSERVER;\n }\n }\n\n /**\n * The {@link Observer} callback to receive notifications of type `next` from\n * the Observable, with a value. The Observable may call this method 0 or more\n * times.\n * @param {T} [value] The `next` value.\n * @return {void}\n */\n next(value?: T): void {\n if (this.isStopped) {\n handleStoppedNotification(nextNotification(value), this);\n } else {\n this._next(value!);\n }\n }\n\n /**\n * The {@link Observer} callback to receive notifications of type `error` from\n * the Observable, with an attached `Error`. Notifies the Observer that\n * the Observable has experienced an error condition.\n * @param {any} [err] The `error` exception.\n * @return {void}\n */\n error(err?: any): void {\n if (this.isStopped) {\n handleStoppedNotification(errorNotification(err), this);\n } else {\n this.isStopped = true;\n this._error(err);\n }\n }\n\n /**\n * The {@link Observer} callback to receive a valueless notification of type\n * `complete` from the Observable. Notifies the Observer that the Observable\n * has finished sending push-based notifications.\n * @return {void}\n */\n complete(): void {\n if (this.isStopped) {\n handleStoppedNotification(COMPLETE_NOTIFICATION, this);\n } else {\n this.isStopped = true;\n this._complete();\n }\n }\n\n unsubscribe(): void {\n if (!this.closed) {\n this.isStopped = true;\n super.unsubscribe();\n this.destination = null!;\n }\n }\n\n protected _next(value: T): void {\n this.destination.next(value);\n }\n\n protected _error(err: any): void {\n try {\n this.destination.error(err);\n } finally {\n this.unsubscribe();\n }\n }\n\n protected _complete(): void {\n try {\n this.destination.complete();\n } finally {\n this.unsubscribe();\n }\n }\n}\n\n/**\n * This bind is captured here because we want to be able to have\n * compatibility with monoid libraries that tend to use a method named\n * `bind`. In particular, a library called Monio requires this.\n */\nconst _bind = Function.prototype.bind;\n\nfunction bind any>(fn: Fn, thisArg: any): Fn {\n return _bind.call(fn, thisArg);\n}\n\n/**\n * Internal optimization only, DO NOT EXPOSE.\n * @internal\n */\nclass ConsumerObserver implements Observer {\n constructor(private partialObserver: Partial>) {}\n\n next(value: T): void {\n const { partialObserver } = this;\n if (partialObserver.next) {\n try {\n partialObserver.next(value);\n } catch (error) {\n handleUnhandledError(error);\n }\n }\n }\n\n error(err: any): void {\n const { partialObserver } = this;\n if (partialObserver.error) {\n try {\n partialObserver.error(err);\n } catch (error) {\n handleUnhandledError(error);\n }\n } else {\n handleUnhandledError(err);\n }\n }\n\n complete(): void {\n const { partialObserver } = this;\n if (partialObserver.complete) {\n try {\n partialObserver.complete();\n } catch (error) {\n handleUnhandledError(error);\n }\n }\n }\n}\n\nexport class SafeSubscriber extends Subscriber {\n constructor(\n observerOrNext?: Partial> | ((value: T) => void) | null,\n error?: ((e?: any) => void) | null,\n complete?: (() => void) | null\n ) {\n super();\n\n let partialObserver: Partial>;\n if (isFunction(observerOrNext) || !observerOrNext) {\n // The first argument is a function, not an observer. The next\n // two arguments *could* be observers, or they could be empty.\n partialObserver = {\n next: (observerOrNext ?? undefined) as (((value: T) => void) | undefined),\n error: error ?? undefined,\n complete: complete ?? undefined,\n };\n } else {\n // The first argument is a partial observer.\n let context: any;\n if (this && config.useDeprecatedNextContext) {\n // This is a deprecated path that made `this.unsubscribe()` available in\n // next handler functions passed to subscribe. This only exists behind a flag\n // now, as it is *very* slow.\n context = Object.create(observerOrNext);\n context.unsubscribe = () => this.unsubscribe();\n partialObserver = {\n next: observerOrNext.next && bind(observerOrNext.next, context),\n error: observerOrNext.error && bind(observerOrNext.error, context),\n complete: observerOrNext.complete && bind(observerOrNext.complete, context),\n };\n } else {\n // The \"normal\" path. Just use the partial observer directly.\n partialObserver = observerOrNext;\n }\n }\n\n // Wrap the partial observer to ensure it's a full observer, and\n // make sure proper error handling is accounted for.\n this.destination = new ConsumerObserver(partialObserver);\n }\n}\n\nfunction handleUnhandledError(error: any) {\n if (config.useDeprecatedSynchronousErrorHandling) {\n captureError(error);\n } else {\n // Ideal path, we report this as an unhandled error,\n // which is thrown on a new call stack.\n reportUnhandledError(error);\n }\n}\n\n/**\n * An error handler used when no error handler was supplied\n * to the SafeSubscriber -- meaning no error handler was supplied\n * do the `subscribe` call on our observable.\n * @param err The error to handle\n */\nfunction defaultErrorHandler(err: any) {\n throw err;\n}\n\n/**\n * A handler for notifications that cannot be sent to a stopped subscriber.\n * @param notification The notification being sent\n * @param subscriber The stopped subscriber\n */\nfunction handleStoppedNotification(notification: ObservableNotification, subscriber: Subscriber) {\n const { onStoppedNotification } = config;\n onStoppedNotification && timeoutProvider.setTimeout(() => onStoppedNotification(notification, subscriber));\n}\n\n/**\n * The observer used as a stub for subscriptions where the user did not\n * pass any arguments to `subscribe`. Comes with the default error handling\n * behavior.\n */\nexport const EMPTY_OBSERVER: Readonly> & { closed: true } = {\n closed: true,\n next: noop,\n error: defaultErrorHandler,\n complete: noop,\n};\n", "/**\n * Symbol.observable or a string \"@@observable\". Used for interop\n *\n * @deprecated We will no longer be exporting this symbol in upcoming versions of RxJS.\n * Instead polyfill and use Symbol.observable directly *or* use https://www.npmjs.com/package/symbol-observable\n */\nexport const observable: string | symbol = (() => (typeof Symbol === 'function' && Symbol.observable) || '@@observable')();\n", "/**\n * This function takes one parameter and just returns it. Simply put,\n * this is like `(x: T): T => x`.\n *\n * ## Examples\n *\n * This is useful in some cases when using things like `mergeMap`\n *\n * ```ts\n * import { interval, take, map, range, mergeMap, identity } from 'rxjs';\n *\n * const source$ = interval(1000).pipe(take(5));\n *\n * const result$ = source$.pipe(\n * map(i => range(i)),\n * mergeMap(identity) // same as mergeMap(x => x)\n * );\n *\n * result$.subscribe({\n * next: console.log\n * });\n * ```\n *\n * Or when you want to selectively apply an operator\n *\n * ```ts\n * import { interval, take, identity } from 'rxjs';\n *\n * const shouldLimit = () => Math.random() < 0.5;\n *\n * const source$ = interval(1000);\n *\n * const result$ = source$.pipe(shouldLimit() ? take(5) : identity);\n *\n * result$.subscribe({\n * next: console.log\n * });\n * ```\n *\n * @param x Any value that is returned by this function\n * @returns The value passed as the first parameter to this function\n */\nexport function identity(x: T): T {\n return x;\n}\n", "import { identity } from './identity';\nimport { UnaryFunction } from '../types';\n\nexport function pipe(): typeof identity;\nexport function pipe(fn1: UnaryFunction): UnaryFunction;\nexport function pipe(fn1: UnaryFunction, fn2: UnaryFunction): UnaryFunction;\nexport function pipe(fn1: UnaryFunction, fn2: UnaryFunction, fn3: UnaryFunction): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction,\n fn8: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction,\n fn8: UnaryFunction,\n fn9: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction,\n fn8: UnaryFunction,\n fn9: UnaryFunction,\n ...fns: UnaryFunction[]\n): UnaryFunction;\n\n/**\n * pipe() can be called on one or more functions, each of which can take one argument (\"UnaryFunction\")\n * and uses it to return a value.\n * It returns a function that takes one argument, passes it to the first UnaryFunction, and then\n * passes the result to the next one, passes that result to the next one, and so on. \n */\nexport function pipe(...fns: Array>): UnaryFunction {\n return pipeFromArray(fns);\n}\n\n/** @internal */\nexport function pipeFromArray(fns: Array>): UnaryFunction {\n if (fns.length === 0) {\n return identity as UnaryFunction;\n }\n\n if (fns.length === 1) {\n return fns[0];\n }\n\n return function piped(input: T): R {\n return fns.reduce((prev: any, fn: UnaryFunction) => fn(prev), input as any);\n };\n}\n", "import { Operator } from './Operator';\nimport { SafeSubscriber, Subscriber } from './Subscriber';\nimport { isSubscription, Subscription } from './Subscription';\nimport { TeardownLogic, OperatorFunction, Subscribable, Observer } from './types';\nimport { observable as Symbol_observable } from './symbol/observable';\nimport { pipeFromArray } from './util/pipe';\nimport { config } from './config';\nimport { isFunction } from './util/isFunction';\nimport { errorContext } from './util/errorContext';\n\n/**\n * A representation of any set of values over any amount of time. This is the most basic building block\n * of RxJS.\n *\n * @class Observable\n */\nexport class Observable implements Subscribable {\n /**\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n */\n source: Observable | undefined;\n\n /**\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n */\n operator: Operator | undefined;\n\n /**\n * @constructor\n * @param {Function} subscribe the function that is called when the Observable is\n * initially subscribed to. This function is given a Subscriber, to which new values\n * can be `next`ed, or an `error` method can be called to raise an error, or\n * `complete` can be called to notify of a successful completion.\n */\n constructor(subscribe?: (this: Observable, subscriber: Subscriber) => TeardownLogic) {\n if (subscribe) {\n this._subscribe = subscribe;\n }\n }\n\n // HACK: Since TypeScript inherits static properties too, we have to\n // fight against TypeScript here so Subject can have a different static create signature\n /**\n * Creates a new Observable by calling the Observable constructor\n * @owner Observable\n * @method create\n * @param {Function} subscribe? the subscriber function to be passed to the Observable constructor\n * @return {Observable} a new observable\n * @nocollapse\n * @deprecated Use `new Observable()` instead. Will be removed in v8.\n */\n static create: (...args: any[]) => any = (subscribe?: (subscriber: Subscriber) => TeardownLogic) => {\n return new Observable(subscribe);\n };\n\n /**\n * Creates a new Observable, with this Observable instance as the source, and the passed\n * operator defined as the new observable's operator.\n * @method lift\n * @param operator the operator defining the operation to take on the observable\n * @return a new observable with the Operator applied\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n * If you have implemented an operator using `lift`, it is recommended that you create an\n * operator by simply returning `new Observable()` directly. See \"Creating new operators from\n * scratch\" section here: https://rxjs.dev/guide/operators\n */\n lift(operator?: Operator): Observable {\n const observable = new Observable();\n observable.source = this;\n observable.operator = operator;\n return observable;\n }\n\n subscribe(observerOrNext?: Partial> | ((value: T) => void)): Subscription;\n /** @deprecated Instead of passing separate callback arguments, use an observer argument. Signatures taking separate callback arguments will be removed in v8. Details: https://rxjs.dev/deprecations/subscribe-arguments */\n subscribe(next?: ((value: T) => void) | null, error?: ((error: any) => void) | null, complete?: (() => void) | null): Subscription;\n /**\n * Invokes an execution of an Observable and registers Observer handlers for notifications it will emit.\n *\n * Use it when you have all these Observables, but still nothing is happening.\n *\n * `subscribe` is not a regular operator, but a method that calls Observable's internal `subscribe` function. It\n * might be for example a function that you passed to Observable's constructor, but most of the time it is\n * a library implementation, which defines what will be emitted by an Observable, and when it be will emitted. This means\n * that calling `subscribe` is actually the moment when Observable starts its work, not when it is created, as it is often\n * the thought.\n *\n * Apart from starting the execution of an Observable, this method allows you to listen for values\n * that an Observable emits, as well as for when it completes or errors. You can achieve this in two\n * of the following ways.\n *\n * The first way is creating an object that implements {@link Observer} interface. It should have methods\n * defined by that interface, but note that it should be just a regular JavaScript object, which you can create\n * yourself in any way you want (ES6 class, classic function constructor, object literal etc.). In particular, do\n * not attempt to use any RxJS implementation details to create Observers - you don't need them. Remember also\n * that your object does not have to implement all methods. If you find yourself creating a method that doesn't\n * do anything, you can simply omit it. Note however, if the `error` method is not provided and an error happens,\n * it will be thrown asynchronously. Errors thrown asynchronously cannot be caught using `try`/`catch`. Instead,\n * use the {@link onUnhandledError} configuration option or use a runtime handler (like `window.onerror` or\n * `process.on('error)`) to be notified of unhandled errors. Because of this, it's recommended that you provide\n * an `error` method to avoid missing thrown errors.\n *\n * The second way is to give up on Observer object altogether and simply provide callback functions in place of its methods.\n * This means you can provide three functions as arguments to `subscribe`, where the first function is equivalent\n * of a `next` method, the second of an `error` method and the third of a `complete` method. Just as in case of an Observer,\n * if you do not need to listen for something, you can omit a function by passing `undefined` or `null`,\n * since `subscribe` recognizes these functions by where they were placed in function call. When it comes\n * to the `error` function, as with an Observer, if not provided, errors emitted by an Observable will be thrown asynchronously.\n *\n * You can, however, subscribe with no parameters at all. This may be the case where you're not interested in terminal events\n * and you also handled emissions internally by using operators (e.g. using `tap`).\n *\n * Whichever style of calling `subscribe` you use, in both cases it returns a Subscription object.\n * This object allows you to call `unsubscribe` on it, which in turn will stop the work that an Observable does and will clean\n * up all resources that an Observable used. Note that cancelling a subscription will not call `complete` callback\n * provided to `subscribe` function, which is reserved for a regular completion signal that comes from an Observable.\n *\n * Remember that callbacks provided to `subscribe` are not guaranteed to be called asynchronously.\n * It is an Observable itself that decides when these functions will be called. For example {@link of}\n * by default emits all its values synchronously. Always check documentation for how given Observable\n * will behave when subscribed and if its default behavior can be modified with a `scheduler`.\n *\n * #### Examples\n *\n * Subscribe with an {@link guide/observer Observer}\n *\n * ```ts\n * import { of } from 'rxjs';\n *\n * const sumObserver = {\n * sum: 0,\n * next(value) {\n * console.log('Adding: ' + value);\n * this.sum = this.sum + value;\n * },\n * error() {\n * // We actually could just remove this method,\n * // since we do not really care about errors right now.\n * },\n * complete() {\n * console.log('Sum equals: ' + this.sum);\n * }\n * };\n *\n * of(1, 2, 3) // Synchronously emits 1, 2, 3 and then completes.\n * .subscribe(sumObserver);\n *\n * // Logs:\n * // 'Adding: 1'\n * // 'Adding: 2'\n * // 'Adding: 3'\n * // 'Sum equals: 6'\n * ```\n *\n * Subscribe with functions ({@link deprecations/subscribe-arguments deprecated})\n *\n * ```ts\n * import { of } from 'rxjs'\n *\n * let sum = 0;\n *\n * of(1, 2, 3).subscribe(\n * value => {\n * console.log('Adding: ' + value);\n * sum = sum + value;\n * },\n * undefined,\n * () => console.log('Sum equals: ' + sum)\n * );\n *\n * // Logs:\n * // 'Adding: 1'\n * // 'Adding: 2'\n * // 'Adding: 3'\n * // 'Sum equals: 6'\n * ```\n *\n * Cancel a subscription\n *\n * ```ts\n * import { interval } from 'rxjs';\n *\n * const subscription = interval(1000).subscribe({\n * next(num) {\n * console.log(num)\n * },\n * complete() {\n * // Will not be called, even when cancelling subscription.\n * console.log('completed!');\n * }\n * });\n *\n * setTimeout(() => {\n * subscription.unsubscribe();\n * console.log('unsubscribed!');\n * }, 2500);\n *\n * // Logs:\n * // 0 after 1s\n * // 1 after 2s\n * // 'unsubscribed!' after 2.5s\n * ```\n *\n * @param {Observer|Function} observerOrNext (optional) Either an observer with methods to be called,\n * or the first of three possible handlers, which is the handler for each value emitted from the subscribed\n * Observable.\n * @param {Function} error (optional) A handler for a terminal event resulting from an error. If no error handler is provided,\n * the error will be thrown asynchronously as unhandled.\n * @param {Function} complete (optional) A handler for a terminal event resulting from successful completion.\n * @return {Subscription} a subscription reference to the registered handlers\n * @method subscribe\n */\n subscribe(\n observerOrNext?: Partial> | ((value: T) => void) | null,\n error?: ((error: any) => void) | null,\n complete?: (() => void) | null\n ): Subscription {\n const subscriber = isSubscriber(observerOrNext) ? observerOrNext : new SafeSubscriber(observerOrNext, error, complete);\n\n errorContext(() => {\n const { operator, source } = this;\n subscriber.add(\n operator\n ? // We're dealing with a subscription in the\n // operator chain to one of our lifted operators.\n operator.call(subscriber, source)\n : source\n ? // If `source` has a value, but `operator` does not, something that\n // had intimate knowledge of our API, like our `Subject`, must have\n // set it. We're going to just call `_subscribe` directly.\n this._subscribe(subscriber)\n : // In all other cases, we're likely wrapping a user-provided initializer\n // function, so we need to catch errors and handle them appropriately.\n this._trySubscribe(subscriber)\n );\n });\n\n return subscriber;\n }\n\n /** @internal */\n protected _trySubscribe(sink: Subscriber): TeardownLogic {\n try {\n return this._subscribe(sink);\n } catch (err) {\n // We don't need to return anything in this case,\n // because it's just going to try to `add()` to a subscription\n // above.\n sink.error(err);\n }\n }\n\n /**\n * Used as a NON-CANCELLABLE means of subscribing to an observable, for use with\n * APIs that expect promises, like `async/await`. You cannot unsubscribe from this.\n *\n * **WARNING**: Only use this with observables you *know* will complete. If the source\n * observable does not complete, you will end up with a promise that is hung up, and\n * potentially all of the state of an async function hanging out in memory. To avoid\n * this situation, look into adding something like {@link timeout}, {@link take},\n * {@link takeWhile}, or {@link takeUntil} amongst others.\n *\n * #### Example\n *\n * ```ts\n * import { interval, take } from 'rxjs';\n *\n * const source$ = interval(1000).pipe(take(4));\n *\n * async function getTotal() {\n * let total = 0;\n *\n * await source$.forEach(value => {\n * total += value;\n * console.log('observable -> ' + value);\n * });\n *\n * return total;\n * }\n *\n * getTotal().then(\n * total => console.log('Total: ' + total)\n * );\n *\n * // Expected:\n * // 'observable -> 0'\n * // 'observable -> 1'\n * // 'observable -> 2'\n * // 'observable -> 3'\n * // 'Total: 6'\n * ```\n *\n * @param next a handler for each value emitted by the observable\n * @return a promise that either resolves on observable completion or\n * rejects with the handled error\n */\n forEach(next: (value: T) => void): Promise;\n\n /**\n * @param next a handler for each value emitted by the observable\n * @param promiseCtor a constructor function used to instantiate the Promise\n * @return a promise that either resolves on observable completion or\n * rejects with the handled error\n * @deprecated Passing a Promise constructor will no longer be available\n * in upcoming versions of RxJS. This is because it adds weight to the library, for very\n * little benefit. If you need this functionality, it is recommended that you either\n * polyfill Promise, or you create an adapter to convert the returned native promise\n * to whatever promise implementation you wanted. Will be removed in v8.\n */\n forEach(next: (value: T) => void, promiseCtor: PromiseConstructorLike): Promise;\n\n forEach(next: (value: T) => void, promiseCtor?: PromiseConstructorLike): Promise {\n promiseCtor = getPromiseCtor(promiseCtor);\n\n return new promiseCtor((resolve, reject) => {\n const subscriber = new SafeSubscriber({\n next: (value) => {\n try {\n next(value);\n } catch (err) {\n reject(err);\n subscriber.unsubscribe();\n }\n },\n error: reject,\n complete: resolve,\n });\n this.subscribe(subscriber);\n }) as Promise;\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): TeardownLogic {\n return this.source?.subscribe(subscriber);\n }\n\n /**\n * An interop point defined by the es7-observable spec https://github.com/zenparsing/es-observable\n * @method Symbol.observable\n * @return {Observable} this instance of the observable\n */\n [Symbol_observable]() {\n return this;\n }\n\n /* tslint:disable:max-line-length */\n pipe(): Observable;\n pipe(op1: OperatorFunction): Observable;\n pipe(op1: OperatorFunction, op2: OperatorFunction): Observable;\n pipe(op1: OperatorFunction, op2: OperatorFunction, op3: OperatorFunction): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction,\n op8: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction,\n op8: OperatorFunction,\n op9: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction,\n op8: OperatorFunction,\n op9: OperatorFunction,\n ...operations: OperatorFunction[]\n ): Observable;\n /* tslint:enable:max-line-length */\n\n /**\n * Used to stitch together functional operators into a chain.\n * @method pipe\n * @return {Observable} the Observable result of all of the operators having\n * been called in the order they were passed in.\n *\n * ## Example\n *\n * ```ts\n * import { interval, filter, map, scan } from 'rxjs';\n *\n * interval(1000)\n * .pipe(\n * filter(x => x % 2 === 0),\n * map(x => x + x),\n * scan((acc, x) => acc + x)\n * )\n * .subscribe(x => console.log(x));\n * ```\n */\n pipe(...operations: OperatorFunction[]): Observable {\n return pipeFromArray(operations)(this);\n }\n\n /* tslint:disable:max-line-length */\n /** @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise */\n toPromise(): Promise;\n /** @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise */\n toPromise(PromiseCtor: typeof Promise): Promise;\n /** @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise */\n toPromise(PromiseCtor: PromiseConstructorLike): Promise;\n /* tslint:enable:max-line-length */\n\n /**\n * Subscribe to this Observable and get a Promise resolving on\n * `complete` with the last emission (if any).\n *\n * **WARNING**: Only use this with observables you *know* will complete. If the source\n * observable does not complete, you will end up with a promise that is hung up, and\n * potentially all of the state of an async function hanging out in memory. To avoid\n * this situation, look into adding something like {@link timeout}, {@link take},\n * {@link takeWhile}, or {@link takeUntil} amongst others.\n *\n * @method toPromise\n * @param [promiseCtor] a constructor function used to instantiate\n * the Promise\n * @return A Promise that resolves with the last value emit, or\n * rejects on an error. If there were no emissions, Promise\n * resolves with undefined.\n * @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise\n */\n toPromise(promiseCtor?: PromiseConstructorLike): Promise {\n promiseCtor = getPromiseCtor(promiseCtor);\n\n return new promiseCtor((resolve, reject) => {\n let value: T | undefined;\n this.subscribe(\n (x: T) => (value = x),\n (err: any) => reject(err),\n () => resolve(value)\n );\n }) as Promise;\n }\n}\n\n/**\n * Decides between a passed promise constructor from consuming code,\n * A default configured promise constructor, and the native promise\n * constructor and returns it. If nothing can be found, it will throw\n * an error.\n * @param promiseCtor The optional promise constructor to passed by consuming code\n */\nfunction getPromiseCtor(promiseCtor: PromiseConstructorLike | undefined) {\n return promiseCtor ?? config.Promise ?? Promise;\n}\n\nfunction isObserver(value: any): value is Observer {\n return value && isFunction(value.next) && isFunction(value.error) && isFunction(value.complete);\n}\n\nfunction isSubscriber(value: any): value is Subscriber {\n return (value && value instanceof Subscriber) || (isObserver(value) && isSubscription(value));\n}\n", "import { Observable } from '../Observable';\nimport { Subscriber } from '../Subscriber';\nimport { OperatorFunction } from '../types';\nimport { isFunction } from './isFunction';\n\n/**\n * Used to determine if an object is an Observable with a lift function.\n */\nexport function hasLift(source: any): source is { lift: InstanceType['lift'] } {\n return isFunction(source?.lift);\n}\n\n/**\n * Creates an `OperatorFunction`. Used to define operators throughout the library in a concise way.\n * @param init The logic to connect the liftedSource to the subscriber at the moment of subscription.\n */\nexport function operate(\n init: (liftedSource: Observable, subscriber: Subscriber) => (() => void) | void\n): OperatorFunction {\n return (source: Observable) => {\n if (hasLift(source)) {\n return source.lift(function (this: Subscriber, liftedSource: Observable) {\n try {\n return init(liftedSource, this);\n } catch (err) {\n this.error(err);\n }\n });\n }\n throw new TypeError('Unable to lift unknown Observable type');\n };\n}\n", "import { Subscriber } from '../Subscriber';\n\n/**\n * Creates an instance of an `OperatorSubscriber`.\n * @param destination The downstream subscriber.\n * @param onNext Handles next values, only called if this subscriber is not stopped or closed. Any\n * error that occurs in this function is caught and sent to the `error` method of this subscriber.\n * @param onError Handles errors from the subscription, any errors that occur in this handler are caught\n * and send to the `destination` error handler.\n * @param onComplete Handles completion notification from the subscription. Any errors that occur in\n * this handler are sent to the `destination` error handler.\n * @param onFinalize Additional teardown logic here. This will only be called on teardown if the\n * subscriber itself is not already closed. This is called after all other teardown logic is executed.\n */\nexport function createOperatorSubscriber(\n destination: Subscriber,\n onNext?: (value: T) => void,\n onComplete?: () => void,\n onError?: (err: any) => void,\n onFinalize?: () => void\n): Subscriber {\n return new OperatorSubscriber(destination, onNext, onComplete, onError, onFinalize);\n}\n\n/**\n * A generic helper for allowing operators to be created with a Subscriber and\n * use closures to capture necessary state from the operator function itself.\n */\nexport class OperatorSubscriber extends Subscriber {\n /**\n * Creates an instance of an `OperatorSubscriber`.\n * @param destination The downstream subscriber.\n * @param onNext Handles next values, only called if this subscriber is not stopped or closed. Any\n * error that occurs in this function is caught and sent to the `error` method of this subscriber.\n * @param onError Handles errors from the subscription, any errors that occur in this handler are caught\n * and send to the `destination` error handler.\n * @param onComplete Handles completion notification from the subscription. Any errors that occur in\n * this handler are sent to the `destination` error handler.\n * @param onFinalize Additional finalization logic here. This will only be called on finalization if the\n * subscriber itself is not already closed. This is called after all other finalization logic is executed.\n * @param shouldUnsubscribe An optional check to see if an unsubscribe call should truly unsubscribe.\n * NOTE: This currently **ONLY** exists to support the strange behavior of {@link groupBy}, where unsubscription\n * to the resulting observable does not actually disconnect from the source if there are active subscriptions\n * to any grouped observable. (DO NOT EXPOSE OR USE EXTERNALLY!!!)\n */\n constructor(\n destination: Subscriber,\n onNext?: (value: T) => void,\n onComplete?: () => void,\n onError?: (err: any) => void,\n private onFinalize?: () => void,\n private shouldUnsubscribe?: () => boolean\n ) {\n // It's important - for performance reasons - that all of this class's\n // members are initialized and that they are always initialized in the same\n // order. This will ensure that all OperatorSubscriber instances have the\n // same hidden class in V8. This, in turn, will help keep the number of\n // hidden classes involved in property accesses within the base class as\n // low as possible. If the number of hidden classes involved exceeds four,\n // the property accesses will become megamorphic and performance penalties\n // will be incurred - i.e. inline caches won't be used.\n //\n // The reasons for ensuring all instances have the same hidden class are\n // further discussed in this blog post from Benedikt Meurer:\n // https://benediktmeurer.de/2018/03/23/impact-of-polymorphism-on-component-based-frameworks-like-react/\n super(destination);\n this._next = onNext\n ? function (this: OperatorSubscriber, value: T) {\n try {\n onNext(value);\n } catch (err) {\n destination.error(err);\n }\n }\n : super._next;\n this._error = onError\n ? function (this: OperatorSubscriber, err: any) {\n try {\n onError(err);\n } catch (err) {\n // Send any errors that occur down stream.\n destination.error(err);\n } finally {\n // Ensure finalization.\n this.unsubscribe();\n }\n }\n : super._error;\n this._complete = onComplete\n ? function (this: OperatorSubscriber) {\n try {\n onComplete();\n } catch (err) {\n // Send any errors that occur down stream.\n destination.error(err);\n } finally {\n // Ensure finalization.\n this.unsubscribe();\n }\n }\n : super._complete;\n }\n\n unsubscribe() {\n if (!this.shouldUnsubscribe || this.shouldUnsubscribe()) {\n const { closed } = this;\n super.unsubscribe();\n // Execute additional teardown if we have any and we didn't already do so.\n !closed && this.onFinalize?.();\n }\n }\n}\n", "import { Subscription } from '../Subscription';\n\ninterface AnimationFrameProvider {\n schedule(callback: FrameRequestCallback): Subscription;\n requestAnimationFrame: typeof requestAnimationFrame;\n cancelAnimationFrame: typeof cancelAnimationFrame;\n delegate:\n | {\n requestAnimationFrame: typeof requestAnimationFrame;\n cancelAnimationFrame: typeof cancelAnimationFrame;\n }\n | undefined;\n}\n\nexport const animationFrameProvider: AnimationFrameProvider = {\n // When accessing the delegate, use the variable rather than `this` so that\n // the functions can be called without being bound to the provider.\n schedule(callback) {\n let request = requestAnimationFrame;\n let cancel: typeof cancelAnimationFrame | undefined = cancelAnimationFrame;\n const { delegate } = animationFrameProvider;\n if (delegate) {\n request = delegate.requestAnimationFrame;\n cancel = delegate.cancelAnimationFrame;\n }\n const handle = request((timestamp) => {\n // Clear the cancel function. The request has been fulfilled, so\n // attempting to cancel the request upon unsubscription would be\n // pointless.\n cancel = undefined;\n callback(timestamp);\n });\n return new Subscription(() => cancel?.(handle));\n },\n requestAnimationFrame(...args) {\n const { delegate } = animationFrameProvider;\n return (delegate?.requestAnimationFrame || requestAnimationFrame)(...args);\n },\n cancelAnimationFrame(...args) {\n const { delegate } = animationFrameProvider;\n return (delegate?.cancelAnimationFrame || cancelAnimationFrame)(...args);\n },\n delegate: undefined,\n};\n", "import { createErrorClass } from './createErrorClass';\n\nexport interface ObjectUnsubscribedError extends Error {}\n\nexport interface ObjectUnsubscribedErrorCtor {\n /**\n * @deprecated Internal implementation detail. Do not construct error instances.\n * Cannot be tagged as internal: https://github.com/ReactiveX/rxjs/issues/6269\n */\n new (): ObjectUnsubscribedError;\n}\n\n/**\n * An error thrown when an action is invalid because the object has been\n * unsubscribed.\n *\n * @see {@link Subject}\n * @see {@link BehaviorSubject}\n *\n * @class ObjectUnsubscribedError\n */\nexport const ObjectUnsubscribedError: ObjectUnsubscribedErrorCtor = createErrorClass(\n (_super) =>\n function ObjectUnsubscribedErrorImpl(this: any) {\n _super(this);\n this.name = 'ObjectUnsubscribedError';\n this.message = 'object unsubscribed';\n }\n);\n", "import { Operator } from './Operator';\nimport { Observable } from './Observable';\nimport { Subscriber } from './Subscriber';\nimport { Subscription, EMPTY_SUBSCRIPTION } from './Subscription';\nimport { Observer, SubscriptionLike, TeardownLogic } from './types';\nimport { ObjectUnsubscribedError } from './util/ObjectUnsubscribedError';\nimport { arrRemove } from './util/arrRemove';\nimport { errorContext } from './util/errorContext';\n\n/**\n * A Subject is a special type of Observable that allows values to be\n * multicasted to many Observers. Subjects are like EventEmitters.\n *\n * Every Subject is an Observable and an Observer. You can subscribe to a\n * Subject, and you can call next to feed values as well as error and complete.\n */\nexport class Subject extends Observable implements SubscriptionLike {\n closed = false;\n\n private currentObservers: Observer[] | null = null;\n\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n observers: Observer[] = [];\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n isStopped = false;\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n hasError = false;\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n thrownError: any = null;\n\n /**\n * Creates a \"subject\" by basically gluing an observer to an observable.\n *\n * @nocollapse\n * @deprecated Recommended you do not use. Will be removed at some point in the future. Plans for replacement still under discussion.\n */\n static create: (...args: any[]) => any = (destination: Observer, source: Observable): AnonymousSubject => {\n return new AnonymousSubject(destination, source);\n };\n\n constructor() {\n // NOTE: This must be here to obscure Observable's constructor.\n super();\n }\n\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n lift(operator: Operator): Observable {\n const subject = new AnonymousSubject(this, this);\n subject.operator = operator as any;\n return subject as any;\n }\n\n /** @internal */\n protected _throwIfClosed() {\n if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n }\n\n next(value: T) {\n errorContext(() => {\n this._throwIfClosed();\n if (!this.isStopped) {\n if (!this.currentObservers) {\n this.currentObservers = Array.from(this.observers);\n }\n for (const observer of this.currentObservers) {\n observer.next(value);\n }\n }\n });\n }\n\n error(err: any) {\n errorContext(() => {\n this._throwIfClosed();\n if (!this.isStopped) {\n this.hasError = this.isStopped = true;\n this.thrownError = err;\n const { observers } = this;\n while (observers.length) {\n observers.shift()!.error(err);\n }\n }\n });\n }\n\n complete() {\n errorContext(() => {\n this._throwIfClosed();\n if (!this.isStopped) {\n this.isStopped = true;\n const { observers } = this;\n while (observers.length) {\n observers.shift()!.complete();\n }\n }\n });\n }\n\n unsubscribe() {\n this.isStopped = this.closed = true;\n this.observers = this.currentObservers = null!;\n }\n\n get observed() {\n return this.observers?.length > 0;\n }\n\n /** @internal */\n protected _trySubscribe(subscriber: Subscriber): TeardownLogic {\n this._throwIfClosed();\n return super._trySubscribe(subscriber);\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): Subscription {\n this._throwIfClosed();\n this._checkFinalizedStatuses(subscriber);\n return this._innerSubscribe(subscriber);\n }\n\n /** @internal */\n protected _innerSubscribe(subscriber: Subscriber) {\n const { hasError, isStopped, observers } = this;\n if (hasError || isStopped) {\n return EMPTY_SUBSCRIPTION;\n }\n this.currentObservers = null;\n observers.push(subscriber);\n return new Subscription(() => {\n this.currentObservers = null;\n arrRemove(observers, subscriber);\n });\n }\n\n /** @internal */\n protected _checkFinalizedStatuses(subscriber: Subscriber) {\n const { hasError, thrownError, isStopped } = this;\n if (hasError) {\n subscriber.error(thrownError);\n } else if (isStopped) {\n subscriber.complete();\n }\n }\n\n /**\n * Creates a new Observable with this Subject as the source. You can do this\n * to create custom Observer-side logic of the Subject and conceal it from\n * code that uses the Observable.\n * @return {Observable} Observable that the Subject casts to\n */\n asObservable(): Observable {\n const observable: any = new Observable();\n observable.source = this;\n return observable;\n }\n}\n\n/**\n * @class AnonymousSubject\n */\nexport class AnonymousSubject extends Subject {\n constructor(\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n public destination?: Observer,\n source?: Observable\n ) {\n super();\n this.source = source;\n }\n\n next(value: T) {\n this.destination?.next?.(value);\n }\n\n error(err: any) {\n this.destination?.error?.(err);\n }\n\n complete() {\n this.destination?.complete?.();\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): Subscription {\n return this.source?.subscribe(subscriber) ?? EMPTY_SUBSCRIPTION;\n }\n}\n", "import { TimestampProvider } from '../types';\n\ninterface DateTimestampProvider extends TimestampProvider {\n delegate: TimestampProvider | undefined;\n}\n\nexport const dateTimestampProvider: DateTimestampProvider = {\n now() {\n // Use the variable rather than `this` so that the function can be called\n // without being bound to the provider.\n return (dateTimestampProvider.delegate || Date).now();\n },\n delegate: undefined,\n};\n", "import { Subject } from './Subject';\nimport { TimestampProvider } from './types';\nimport { Subscriber } from './Subscriber';\nimport { Subscription } from './Subscription';\nimport { dateTimestampProvider } from './scheduler/dateTimestampProvider';\n\n/**\n * A variant of {@link Subject} that \"replays\" old values to new subscribers by emitting them when they first subscribe.\n *\n * `ReplaySubject` has an internal buffer that will store a specified number of values that it has observed. Like `Subject`,\n * `ReplaySubject` \"observes\" values by having them passed to its `next` method. When it observes a value, it will store that\n * value for a time determined by the configuration of the `ReplaySubject`, as passed to its constructor.\n *\n * When a new subscriber subscribes to the `ReplaySubject` instance, it will synchronously emit all values in its buffer in\n * a First-In-First-Out (FIFO) manner. The `ReplaySubject` will also complete, if it has observed completion; and it will\n * error if it has observed an error.\n *\n * There are two main configuration items to be concerned with:\n *\n * 1. `bufferSize` - This will determine how many items are stored in the buffer, defaults to infinite.\n * 2. `windowTime` - The amount of time to hold a value in the buffer before removing it from the buffer.\n *\n * Both configurations may exist simultaneously. So if you would like to buffer a maximum of 3 values, as long as the values\n * are less than 2 seconds old, you could do so with a `new ReplaySubject(3, 2000)`.\n *\n * ### Differences with BehaviorSubject\n *\n * `BehaviorSubject` is similar to `new ReplaySubject(1)`, with a couple of exceptions:\n *\n * 1. `BehaviorSubject` comes \"primed\" with a single value upon construction.\n * 2. `ReplaySubject` will replay values, even after observing an error, where `BehaviorSubject` will not.\n *\n * @see {@link Subject}\n * @see {@link BehaviorSubject}\n * @see {@link shareReplay}\n */\nexport class ReplaySubject extends Subject {\n private _buffer: (T | number)[] = [];\n private _infiniteTimeWindow = true;\n\n /**\n * @param bufferSize The size of the buffer to replay on subscription\n * @param windowTime The amount of time the buffered items will stay buffered\n * @param timestampProvider An object with a `now()` method that provides the current timestamp. This is used to\n * calculate the amount of time something has been buffered.\n */\n constructor(\n private _bufferSize = Infinity,\n private _windowTime = Infinity,\n private _timestampProvider: TimestampProvider = dateTimestampProvider\n ) {\n super();\n this._infiniteTimeWindow = _windowTime === Infinity;\n this._bufferSize = Math.max(1, _bufferSize);\n this._windowTime = Math.max(1, _windowTime);\n }\n\n next(value: T): void {\n const { isStopped, _buffer, _infiniteTimeWindow, _timestampProvider, _windowTime } = this;\n if (!isStopped) {\n _buffer.push(value);\n !_infiniteTimeWindow && _buffer.push(_timestampProvider.now() + _windowTime);\n }\n this._trimBuffer();\n super.next(value);\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): Subscription {\n this._throwIfClosed();\n this._trimBuffer();\n\n const subscription = this._innerSubscribe(subscriber);\n\n const { _infiniteTimeWindow, _buffer } = this;\n // We use a copy here, so reentrant code does not mutate our array while we're\n // emitting it to a new subscriber.\n const copy = _buffer.slice();\n for (let i = 0; i < copy.length && !subscriber.closed; i += _infiniteTimeWindow ? 1 : 2) {\n subscriber.next(copy[i] as T);\n }\n\n this._checkFinalizedStatuses(subscriber);\n\n return subscription;\n }\n\n private _trimBuffer() {\n const { _bufferSize, _timestampProvider, _buffer, _infiniteTimeWindow } = this;\n // If we don't have an infinite buffer size, and we're over the length,\n // use splice to truncate the old buffer values off. Note that we have to\n // double the size for instances where we're not using an infinite time window\n // because we're storing the values and the timestamps in the same array.\n const adjustedBufferSize = (_infiniteTimeWindow ? 1 : 2) * _bufferSize;\n _bufferSize < Infinity && adjustedBufferSize < _buffer.length && _buffer.splice(0, _buffer.length - adjustedBufferSize);\n\n // Now, if we're not in an infinite time window, remove all values where the time is\n // older than what is allowed.\n if (!_infiniteTimeWindow) {\n const now = _timestampProvider.now();\n let last = 0;\n // Search the array for the first timestamp that isn't expired and\n // truncate the buffer up to that point.\n for (let i = 1; i < _buffer.length && (_buffer[i] as number) <= now; i += 2) {\n last = i;\n }\n last && _buffer.splice(0, last + 1);\n }\n }\n}\n", "import { Scheduler } from '../Scheduler';\nimport { Subscription } from '../Subscription';\nimport { SchedulerAction } from '../types';\n\n/**\n * A unit of work to be executed in a `scheduler`. An action is typically\n * created from within a {@link SchedulerLike} and an RxJS user does not need to concern\n * themselves about creating and manipulating an Action.\n *\n * ```ts\n * class Action extends Subscription {\n * new (scheduler: Scheduler, work: (state?: T) => void);\n * schedule(state?: T, delay: number = 0): Subscription;\n * }\n * ```\n *\n * @class Action\n */\nexport class Action extends Subscription {\n constructor(scheduler: Scheduler, work: (this: SchedulerAction, state?: T) => void) {\n super();\n }\n /**\n * Schedules this action on its parent {@link SchedulerLike} for execution. May be passed\n * some context object, `state`. May happen at some point in the future,\n * according to the `delay` parameter, if specified.\n * @param {T} [state] Some contextual data that the `work` function uses when\n * called by the Scheduler.\n * @param {number} [delay] Time to wait before executing the work, where the\n * time unit is implicit and defined by the Scheduler.\n * @return {void}\n */\n public schedule(state?: T, delay: number = 0): Subscription {\n return this;\n }\n}\n", "import type { TimerHandle } from './timerHandle';\ntype SetIntervalFunction = (handler: () => void, timeout?: number, ...args: any[]) => TimerHandle;\ntype ClearIntervalFunction = (handle: TimerHandle) => void;\n\ninterface IntervalProvider {\n setInterval: SetIntervalFunction;\n clearInterval: ClearIntervalFunction;\n delegate:\n | {\n setInterval: SetIntervalFunction;\n clearInterval: ClearIntervalFunction;\n }\n | undefined;\n}\n\nexport const intervalProvider: IntervalProvider = {\n // When accessing the delegate, use the variable rather than `this` so that\n // the functions can be called without being bound to the provider.\n setInterval(handler: () => void, timeout?: number, ...args) {\n const { delegate } = intervalProvider;\n if (delegate?.setInterval) {\n return delegate.setInterval(handler, timeout, ...args);\n }\n return setInterval(handler, timeout, ...args);\n },\n clearInterval(handle) {\n const { delegate } = intervalProvider;\n return (delegate?.clearInterval || clearInterval)(handle as any);\n },\n delegate: undefined,\n};\n", "import { Action } from './Action';\nimport { SchedulerAction } from '../types';\nimport { Subscription } from '../Subscription';\nimport { AsyncScheduler } from './AsyncScheduler';\nimport { intervalProvider } from './intervalProvider';\nimport { arrRemove } from '../util/arrRemove';\nimport { TimerHandle } from './timerHandle';\n\nexport class AsyncAction extends Action {\n public id: TimerHandle | undefined;\n public state?: T;\n // @ts-ignore: Property has no initializer and is not definitely assigned\n public delay: number;\n protected pending: boolean = false;\n\n constructor(protected scheduler: AsyncScheduler, protected work: (this: SchedulerAction, state?: T) => void) {\n super(scheduler, work);\n }\n\n public schedule(state?: T, delay: number = 0): Subscription {\n if (this.closed) {\n return this;\n }\n\n // Always replace the current state with the new state.\n this.state = state;\n\n const id = this.id;\n const scheduler = this.scheduler;\n\n //\n // Important implementation note:\n //\n // Actions only execute once by default, unless rescheduled from within the\n // scheduled callback. This allows us to implement single and repeat\n // actions via the same code path, without adding API surface area, as well\n // as mimic traditional recursion but across asynchronous boundaries.\n //\n // However, JS runtimes and timers distinguish between intervals achieved by\n // serial `setTimeout` calls vs. a single `setInterval` call. An interval of\n // serial `setTimeout` calls can be individually delayed, which delays\n // scheduling the next `setTimeout`, and so on. `setInterval` attempts to\n // guarantee the interval callback will be invoked more precisely to the\n // interval period, regardless of load.\n //\n // Therefore, we use `setInterval` to schedule single and repeat actions.\n // If the action reschedules itself with the same delay, the interval is not\n // canceled. If the action doesn't reschedule, or reschedules with a\n // different delay, the interval will be canceled after scheduled callback\n // execution.\n //\n if (id != null) {\n this.id = this.recycleAsyncId(scheduler, id, delay);\n }\n\n // Set the pending flag indicating that this action has been scheduled, or\n // has recursively rescheduled itself.\n this.pending = true;\n\n this.delay = delay;\n // If this action has already an async Id, don't request a new one.\n this.id = this.id ?? this.requestAsyncId(scheduler, this.id, delay);\n\n return this;\n }\n\n protected requestAsyncId(scheduler: AsyncScheduler, _id?: TimerHandle, delay: number = 0): TimerHandle {\n return intervalProvider.setInterval(scheduler.flush.bind(scheduler, this), delay);\n }\n\n protected recycleAsyncId(_scheduler: AsyncScheduler, id?: TimerHandle, delay: number | null = 0): TimerHandle | undefined {\n // If this action is rescheduled with the same delay time, don't clear the interval id.\n if (delay != null && this.delay === delay && this.pending === false) {\n return id;\n }\n // Otherwise, if the action's delay time is different from the current delay,\n // or the action has been rescheduled before it's executed, clear the interval id\n if (id != null) {\n intervalProvider.clearInterval(id);\n }\n\n return undefined;\n }\n\n /**\n * Immediately executes this action and the `work` it contains.\n * @return {any}\n */\n public execute(state: T, delay: number): any {\n if (this.closed) {\n return new Error('executing a cancelled action');\n }\n\n this.pending = false;\n const error = this._execute(state, delay);\n if (error) {\n return error;\n } else if (this.pending === false && this.id != null) {\n // Dequeue if the action didn't reschedule itself. Don't call\n // unsubscribe(), because the action could reschedule later.\n // For example:\n // ```\n // scheduler.schedule(function doWork(counter) {\n // /* ... I'm a busy worker bee ... */\n // var originalAction = this;\n // /* wait 100ms before rescheduling the action */\n // setTimeout(function () {\n // originalAction.schedule(counter + 1);\n // }, 100);\n // }, 1000);\n // ```\n this.id = this.recycleAsyncId(this.scheduler, this.id, null);\n }\n }\n\n protected _execute(state: T, _delay: number): any {\n let errored: boolean = false;\n let errorValue: any;\n try {\n this.work(state);\n } catch (e) {\n errored = true;\n // HACK: Since code elsewhere is relying on the \"truthiness\" of the\n // return here, we can't have it return \"\" or 0 or false.\n // TODO: Clean this up when we refactor schedulers mid-version-8 or so.\n errorValue = e ? e : new Error('Scheduled action threw falsy error');\n }\n if (errored) {\n this.unsubscribe();\n return errorValue;\n }\n }\n\n unsubscribe() {\n if (!this.closed) {\n const { id, scheduler } = this;\n const { actions } = scheduler;\n\n this.work = this.state = this.scheduler = null!;\n this.pending = false;\n\n arrRemove(actions, this);\n if (id != null) {\n this.id = this.recycleAsyncId(scheduler, id, null);\n }\n\n this.delay = null!;\n super.unsubscribe();\n }\n }\n}\n", "import { Action } from './scheduler/Action';\nimport { Subscription } from './Subscription';\nimport { SchedulerLike, SchedulerAction } from './types';\nimport { dateTimestampProvider } from './scheduler/dateTimestampProvider';\n\n/**\n * An execution context and a data structure to order tasks and schedule their\n * execution. Provides a notion of (potentially virtual) time, through the\n * `now()` getter method.\n *\n * Each unit of work in a Scheduler is called an `Action`.\n *\n * ```ts\n * class Scheduler {\n * now(): number;\n * schedule(work, delay?, state?): Subscription;\n * }\n * ```\n *\n * @class Scheduler\n * @deprecated Scheduler is an internal implementation detail of RxJS, and\n * should not be used directly. Rather, create your own class and implement\n * {@link SchedulerLike}. Will be made internal in v8.\n */\nexport class Scheduler implements SchedulerLike {\n public static now: () => number = dateTimestampProvider.now;\n\n constructor(private schedulerActionCtor: typeof Action, now: () => number = Scheduler.now) {\n this.now = now;\n }\n\n /**\n * A getter method that returns a number representing the current time\n * (at the time this function was called) according to the scheduler's own\n * internal clock.\n * @return {number} A number that represents the current time. May or may not\n * have a relation to wall-clock time. May or may not refer to a time unit\n * (e.g. milliseconds).\n */\n public now: () => number;\n\n /**\n * Schedules a function, `work`, for execution. May happen at some point in\n * the future, according to the `delay` parameter, if specified. May be passed\n * some context object, `state`, which will be passed to the `work` function.\n *\n * The given arguments will be processed an stored as an Action object in a\n * queue of actions.\n *\n * @param {function(state: ?T): ?Subscription} work A function representing a\n * task, or some unit of work to be executed by the Scheduler.\n * @param {number} [delay] Time to wait before executing the work, where the\n * time unit is implicit and defined by the Scheduler itself.\n * @param {T} [state] Some contextual data that the `work` function uses when\n * called by the Scheduler.\n * @return {Subscription} A subscription in order to be able to unsubscribe\n * the scheduled work.\n */\n public schedule(work: (this: SchedulerAction, state?: T) => void, delay: number = 0, state?: T): Subscription {\n return new this.schedulerActionCtor(this, work).schedule(state, delay);\n }\n}\n", "import { Scheduler } from '../Scheduler';\nimport { Action } from './Action';\nimport { AsyncAction } from './AsyncAction';\nimport { TimerHandle } from './timerHandle';\n\nexport class AsyncScheduler extends Scheduler {\n public actions: Array> = [];\n /**\n * A flag to indicate whether the Scheduler is currently executing a batch of\n * queued actions.\n * @type {boolean}\n * @internal\n */\n public _active: boolean = false;\n /**\n * An internal ID used to track the latest asynchronous task such as those\n * coming from `setTimeout`, `setInterval`, `requestAnimationFrame`, and\n * others.\n * @type {any}\n * @internal\n */\n public _scheduled: TimerHandle | undefined;\n\n constructor(SchedulerAction: typeof Action, now: () => number = Scheduler.now) {\n super(SchedulerAction, now);\n }\n\n public flush(action: AsyncAction): void {\n const { actions } = this;\n\n if (this._active) {\n actions.push(action);\n return;\n }\n\n let error: any;\n this._active = true;\n\n do {\n if ((error = action.execute(action.state, action.delay))) {\n break;\n }\n } while ((action = actions.shift()!)); // exhaust the scheduler queue\n\n this._active = false;\n\n if (error) {\n while ((action = actions.shift()!)) {\n action.unsubscribe();\n }\n throw error;\n }\n }\n}\n", "import { AsyncAction } from './AsyncAction';\nimport { AsyncScheduler } from './AsyncScheduler';\n\n/**\n *\n * Async Scheduler\n *\n * Schedule task as if you used setTimeout(task, duration)\n *\n * `async` scheduler schedules tasks asynchronously, by putting them on the JavaScript\n * event loop queue. It is best used to delay tasks in time or to schedule tasks repeating\n * in intervals.\n *\n * If you just want to \"defer\" task, that is to perform it right after currently\n * executing synchronous code ends (commonly achieved by `setTimeout(deferredTask, 0)`),\n * better choice will be the {@link asapScheduler} scheduler.\n *\n * ## Examples\n * Use async scheduler to delay task\n * ```ts\n * import { asyncScheduler } from 'rxjs';\n *\n * const task = () => console.log('it works!');\n *\n * asyncScheduler.schedule(task, 2000);\n *\n * // After 2 seconds logs:\n * // \"it works!\"\n * ```\n *\n * Use async scheduler to repeat task in intervals\n * ```ts\n * import { asyncScheduler } from 'rxjs';\n *\n * function task(state) {\n * console.log(state);\n * this.schedule(state + 1, 1000); // `this` references currently executing Action,\n * // which we reschedule with new state and delay\n * }\n *\n * asyncScheduler.schedule(task, 3000, 0);\n *\n * // Logs:\n * // 0 after 3s\n * // 1 after 4s\n * // 2 after 5s\n * // 3 after 6s\n * ```\n */\n\nexport const asyncScheduler = new AsyncScheduler(AsyncAction);\n\n/**\n * @deprecated Renamed to {@link asyncScheduler}. Will be removed in v8.\n */\nexport const async = asyncScheduler;\n", "import { AsyncAction } from './AsyncAction';\nimport { AnimationFrameScheduler } from './AnimationFrameScheduler';\nimport { SchedulerAction } from '../types';\nimport { animationFrameProvider } from './animationFrameProvider';\nimport { TimerHandle } from './timerHandle';\n\nexport class AnimationFrameAction extends AsyncAction {\n constructor(protected scheduler: AnimationFrameScheduler, protected work: (this: SchedulerAction, state?: T) => void) {\n super(scheduler, work);\n }\n\n protected requestAsyncId(scheduler: AnimationFrameScheduler, id?: TimerHandle, delay: number = 0): TimerHandle {\n // If delay is greater than 0, request as an async action.\n if (delay !== null && delay > 0) {\n return super.requestAsyncId(scheduler, id, delay);\n }\n // Push the action to the end of the scheduler queue.\n scheduler.actions.push(this);\n // If an animation frame has already been requested, don't request another\n // one. If an animation frame hasn't been requested yet, request one. Return\n // the current animation frame request id.\n return scheduler._scheduled || (scheduler._scheduled = animationFrameProvider.requestAnimationFrame(() => scheduler.flush(undefined)));\n }\n\n protected recycleAsyncId(scheduler: AnimationFrameScheduler, id?: TimerHandle, delay: number = 0): TimerHandle | undefined {\n // If delay exists and is greater than 0, or if the delay is null (the\n // action wasn't rescheduled) but was originally scheduled as an async\n // action, then recycle as an async action.\n if (delay != null ? delay > 0 : this.delay > 0) {\n return super.recycleAsyncId(scheduler, id, delay);\n }\n // If the scheduler queue has no remaining actions with the same async id,\n // cancel the requested animation frame and set the scheduled flag to\n // undefined so the next AnimationFrameAction will request its own.\n const { actions } = scheduler;\n if (id != null && actions[actions.length - 1]?.id !== id) {\n animationFrameProvider.cancelAnimationFrame(id as number);\n scheduler._scheduled = undefined;\n }\n // Return undefined so the action knows to request a new async id if it's rescheduled.\n return undefined;\n }\n}\n", "import { AsyncAction } from './AsyncAction';\nimport { AsyncScheduler } from './AsyncScheduler';\n\nexport class AnimationFrameScheduler extends AsyncScheduler {\n public flush(action?: AsyncAction): void {\n this._active = true;\n // The async id that effects a call to flush is stored in _scheduled.\n // Before executing an action, it's necessary to check the action's async\n // id to determine whether it's supposed to be executed in the current\n // flush.\n // Previous implementations of this method used a count to determine this,\n // but that was unsound, as actions that are unsubscribed - i.e. cancelled -\n // are removed from the actions array and that can shift actions that are\n // scheduled to be executed in a subsequent flush into positions at which\n // they are executed within the current flush.\n const flushId = this._scheduled;\n this._scheduled = undefined;\n\n const { actions } = this;\n let error: any;\n action = action || actions.shift()!;\n\n do {\n if ((error = action.execute(action.state, action.delay))) {\n break;\n }\n } while ((action = actions[0]) && action.id === flushId && actions.shift());\n\n this._active = false;\n\n if (error) {\n while ((action = actions[0]) && action.id === flushId && actions.shift()) {\n action.unsubscribe();\n }\n throw error;\n }\n }\n}\n", "import { AnimationFrameAction } from './AnimationFrameAction';\nimport { AnimationFrameScheduler } from './AnimationFrameScheduler';\n\n/**\n *\n * Animation Frame Scheduler\n *\n * Perform task when `window.requestAnimationFrame` would fire\n *\n * When `animationFrame` scheduler is used with delay, it will fall back to {@link asyncScheduler} scheduler\n * behaviour.\n *\n * Without delay, `animationFrame` scheduler can be used to create smooth browser animations.\n * It makes sure scheduled task will happen just before next browser content repaint,\n * thus performing animations as efficiently as possible.\n *\n * ## Example\n * Schedule div height animation\n * ```ts\n * // html:
\n * import { animationFrameScheduler } from 'rxjs';\n *\n * const div = document.querySelector('div');\n *\n * animationFrameScheduler.schedule(function(height) {\n * div.style.height = height + \"px\";\n *\n * this.schedule(height + 1); // `this` references currently executing Action,\n * // which we reschedule with new state\n * }, 0, 0);\n *\n * // You will see a div element growing in height\n * ```\n */\n\nexport const animationFrameScheduler = new AnimationFrameScheduler(AnimationFrameAction);\n\n/**\n * @deprecated Renamed to {@link animationFrameScheduler}. Will be removed in v8.\n */\nexport const animationFrame = animationFrameScheduler;\n", "import { Observable } from '../Observable';\nimport { SchedulerLike } from '../types';\n\n/**\n * A simple Observable that emits no items to the Observer and immediately\n * emits a complete notification.\n *\n * Just emits 'complete', and nothing else.\n *\n * ![](empty.png)\n *\n * A simple Observable that only emits the complete notification. It can be used\n * for composing with other Observables, such as in a {@link mergeMap}.\n *\n * ## Examples\n *\n * Log complete notification\n *\n * ```ts\n * import { EMPTY } from 'rxjs';\n *\n * EMPTY.subscribe({\n * next: () => console.log('Next'),\n * complete: () => console.log('Complete!')\n * });\n *\n * // Outputs\n * // Complete!\n * ```\n *\n * Emit the number 7, then complete\n *\n * ```ts\n * import { EMPTY, startWith } from 'rxjs';\n *\n * const result = EMPTY.pipe(startWith(7));\n * result.subscribe(x => console.log(x));\n *\n * // Outputs\n * // 7\n * ```\n *\n * Map and flatten only odd numbers to the sequence `'a'`, `'b'`, `'c'`\n *\n * ```ts\n * import { interval, mergeMap, of, EMPTY } from 'rxjs';\n *\n * const interval$ = interval(1000);\n * const result = interval$.pipe(\n * mergeMap(x => x % 2 === 1 ? of('a', 'b', 'c') : EMPTY),\n * );\n * result.subscribe(x => console.log(x));\n *\n * // Results in the following to the console:\n * // x is equal to the count on the interval, e.g. (0, 1, 2, 3, ...)\n * // x will occur every 1000ms\n * // if x % 2 is equal to 1, print a, b, c (each on its own)\n * // if x % 2 is not equal to 1, nothing will be output\n * ```\n *\n * @see {@link Observable}\n * @see {@link NEVER}\n * @see {@link of}\n * @see {@link throwError}\n */\nexport const EMPTY = new Observable((subscriber) => subscriber.complete());\n\n/**\n * @param scheduler A {@link SchedulerLike} to use for scheduling\n * the emission of the complete notification.\n * @deprecated Replaced with the {@link EMPTY} constant or {@link scheduled} (e.g. `scheduled([], scheduler)`). Will be removed in v8.\n */\nexport function empty(scheduler?: SchedulerLike) {\n return scheduler ? emptyScheduled(scheduler) : EMPTY;\n}\n\nfunction emptyScheduled(scheduler: SchedulerLike) {\n return new Observable((subscriber) => scheduler.schedule(() => subscriber.complete()));\n}\n", "import { SchedulerLike } from '../types';\nimport { isFunction } from './isFunction';\n\nexport function isScheduler(value: any): value is SchedulerLike {\n return value && isFunction(value.schedule);\n}\n", "import { SchedulerLike } from '../types';\nimport { isFunction } from './isFunction';\nimport { isScheduler } from './isScheduler';\n\nfunction last(arr: T[]): T | undefined {\n return arr[arr.length - 1];\n}\n\nexport function popResultSelector(args: any[]): ((...args: unknown[]) => unknown) | undefined {\n return isFunction(last(args)) ? args.pop() : undefined;\n}\n\nexport function popScheduler(args: any[]): SchedulerLike | undefined {\n return isScheduler(last(args)) ? args.pop() : undefined;\n}\n\nexport function popNumber(args: any[], defaultValue: number): number {\n return typeof last(args) === 'number' ? args.pop()! : defaultValue;\n}\n", "export const isArrayLike = ((x: any): x is ArrayLike => x && typeof x.length === 'number' && typeof x !== 'function');", "import { isFunction } from \"./isFunction\";\n\n/**\n * Tests to see if the object is \"thennable\".\n * @param value the object to test\n */\nexport function isPromise(value: any): value is PromiseLike {\n return isFunction(value?.then);\n}\n", "import { InteropObservable } from '../types';\nimport { observable as Symbol_observable } from '../symbol/observable';\nimport { isFunction } from './isFunction';\n\n/** Identifies an input as being Observable (but not necessary an Rx Observable) */\nexport function isInteropObservable(input: any): input is InteropObservable {\n return isFunction(input[Symbol_observable]);\n}\n", "import { isFunction } from './isFunction';\n\nexport function isAsyncIterable(obj: any): obj is AsyncIterable {\n return Symbol.asyncIterator && isFunction(obj?.[Symbol.asyncIterator]);\n}\n", "/**\n * Creates the TypeError to throw if an invalid object is passed to `from` or `scheduled`.\n * @param input The object that was passed.\n */\nexport function createInvalidObservableTypeError(input: any) {\n // TODO: We should create error codes that can be looked up, so this can be less verbose.\n return new TypeError(\n `You provided ${\n input !== null && typeof input === 'object' ? 'an invalid object' : `'${input}'`\n } where a stream was expected. You can provide an Observable, Promise, ReadableStream, Array, AsyncIterable, or Iterable.`\n );\n}\n", "export function getSymbolIterator(): symbol {\n if (typeof Symbol !== 'function' || !Symbol.iterator) {\n return '@@iterator' as any;\n }\n\n return Symbol.iterator;\n}\n\nexport const iterator = getSymbolIterator();\n", "import { iterator as Symbol_iterator } from '../symbol/iterator';\nimport { isFunction } from './isFunction';\n\n/** Identifies an input as being an Iterable */\nexport function isIterable(input: any): input is Iterable {\n return isFunction(input?.[Symbol_iterator]);\n}\n", "import { ReadableStreamLike } from '../types';\nimport { isFunction } from './isFunction';\n\nexport async function* readableStreamLikeToAsyncGenerator(readableStream: ReadableStreamLike): AsyncGenerator {\n const reader = readableStream.getReader();\n try {\n while (true) {\n const { value, done } = await reader.read();\n if (done) {\n return;\n }\n yield value!;\n }\n } finally {\n reader.releaseLock();\n }\n}\n\nexport function isReadableStreamLike(obj: any): obj is ReadableStreamLike {\n // We don't want to use instanceof checks because they would return\n // false for instances from another Realm, like an + +

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Plano de Custos

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Introdução

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É fundamental para um projeto ter um plano de custos bem definido. Um plano de custos claro e eficiente permite representar os gastos previstos do projeto, possibilitando que o cliente avalie se o projeto cabe em seu orçamento. Além disso, tal plano detalha onde cada quantia será investida e em qual momento ocorrerão as demandas orçamentárias, facilitando a gestão financeira e a tomada de decisões.

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Estimativa de custos

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Infraestrutura

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Para estimar os custos referentes a infraestrutura, dois elementos forma levados em consideração: fornecimento de energia elétrica e internet.

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Energia Elétrica

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De acordo com a Neoenergia, fornecedora de energia elétrica do Distrito Federal, a tarifa residencial para um quilowatt-hora (kWh) é de aproximadamente R$ 0,77.

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Assumindo que um computador ligado por uma hora, todos os dias, consome 5 kWh por mês. Para este projeto, em que cada membro irá trabalhar em média duas horas por dia, o custo com energia elétrica ficará em torno de R$ 1,79 por semana, para cada membro da equipe.

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  • Consumo médio de um computador por hora: 5 kWh ÷ 30 dias = 0,167
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  • Consumo de um computador neste projeto por uma semana: 7 dias x 2 horas x 0,167 = 2,33 kWh
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  • Valor do consumo semanal de energia elétrica: 2,33 kWh x R$ 0,77 = R$ 1,79
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Internet

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Assumindo um valor médio de R$ 100,00 para um plano de internet banda larga mensal e 14 horas trabalhadas por pessoa no projeto semanalmente, podemos realizar os seguintes cálculos:

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  • Quantidade de horas no mês: 30 dias x 24 horas = 720 horas
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  • Valor do plano de internet por hora: R$ 100,00 ÷ 720 horas = R$ 0,14
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  • Valor gasto com internet por pessoal semanalmente: R$ 1,94
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Equipamentos

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Foi considerado como mínimo para desenvolvimento deste projeto, um computador com ao menos 8GB de memória RAM e processador Intel Core i5 ou AMD Ryzen 5. Com essas especificações, foi encontrado na loja "KaBum!" um notebook com o valor de R$ 2.518,39 no dia da consulta.

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Tendo em mente que os gastos com equipamentos só serão realizados uma vez, para cada membro, durante todo o projeto. Temos o gasto fixo estimado de:

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  • R$ 2.518,39 x 10 membros = 25.183,90
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Pessoa

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Para estimar o gasto com pessoas, foi considerado o valor anual médio de R$ 19.766,00 para um estudante de universidade federal, esse valor foi encontrado a partir de um estudo feito em 2022. Com isso temos:

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  • Semanas letivas por ano: 2 semestres x 4 meses x 4 semanas = 32 semanas
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  • Custo de um estudante universitário por semana: R$ 19.766,00 / 32 semanas = R$ 617,69
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Estimativa Total

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Como os gastos com infraestrutura e pessoas serão recorrentes, podemos realizar os seguintes cálculos:

+
    +
  • Gasto com Internet semanalmente por membro: R$ 1,94
  • +
  • Gasto com Energia Elétrica semanalmente por membro: R$ 1,79
  • +
  • Gasto com um Estudante Universitário semanalmente: R$ 617,69
  • +
  • Gasto por membro do grupo semanalmente: R$ 1,94 + R$ 1,79 + R$ 617,69 = R$ 621,42
  • +
  • Gasto com 10 membros do grupo semanalmente: R$ 621,42 X 10 = R$ 6.214,20
  • +
+

Assumindo 16 semanas de desenvolvimento do projeto temos:

+
    +
  • Gasto com Infraestrutura e Pessoas: R$ 6.214,20 x 16 semanas = R$ 99.427,20
  • +
  • Gasto com Equipamentos: R$ 25.183,90
  • +
  • Gasto total do projeto: 25.183,90 + R$ 99.427,20 = R$ 124.611,10
  • +
+

Planilha de custos

+

Todos os cálculos realizados foram documentados na seguinte planilha:

+ + +

Referências Bibliográficas

+
+

[1] Plano de gerenciamento de custos: como os CFOs devem atuar?. Disponível em: https://www.concur.com.br/blog/article/plano-de-gerenciamento-de-custos. Acesso em: 01 de agosto de 2024

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[2] Composição Tarifária. Disponível em: https://www.neoenergia.com/web/brasilia/sua-casa/composicao-tarifarias. Acesso em: 01 de agosto de 2024

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[3] Dicas para Economizar Energia ao Usar o Computador. Disponível em: https://www.mpgo.mp.br/portal/conteudo/dicas-para-economia-de-energia-ao-usar-o-computador. Acesso em: 01 de agosto de 2024

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[4] Bielschowsky, Carlos Eduardo, e Nelson Cardoso Amaral. “O CUSTO DO ALUNO DAS 2.537 INSTITUIÇÕES DE EDUCAÇÃO SUPERIOR BRASILEIRAS: CAI UM MITO?” Educação & Sociedade, vol. 43, 2022, p. e243866. DOI.org (Crossref), https://doi.org/10.1590/es.243866.

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EAP

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Introdução

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De acordo com o PMBOK, a Estrutura Analítica do Projeto (EAP), também conhecida como Work Breakdown Structure(WBS), é a decomposição do escopo do trabalho a ser realizado para atingir os objetivos do projeto. A EAP é organizada hierarquicamente, com níveis mais altos representando uma visão geral e níveis mais baixos proporcionando maior detalhamento.

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Resultado

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EAP

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Histórico de Versão

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30/07/2024Brenno OliveiraCriação do documento1.0
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Ferramentas

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Introdução

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Este documento tem como objetivo apresentar as ferramentas que serão utilizadas durante o projeto para organização, implementação e desenvolvimento do projeto durante todo o semestre letivo.

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Ferramentas

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ÍconeFerramentaDescrição
DiscordFerramenta utilizada para comunicação com o cliente e alinhamentos internos entre a equipe
FigmaFerramenta utilizada para prototipação das páginas do sistema e produção do Lean Inception da equipe
GithubFerramenta utilizada como repositório da documentação e códigos elaborados
TeamsFerramenta utilizada para a realização de reuniões semanais com o cliente
WhatsappFerramenta utilizada para comunicação interna entre os membros da equipe
When2meetFerramenta que auxilia na produção de um heatmap com melhores horários de disponibilidade para agendamento de reuniões internas do time
ZenhubFerramenta de gestão e organização do fluxo de tarefas do projeto
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DataAutor(es)DescriçãoVersão
08/04/2024Adne MorettiCriação do documento1.0
09/04/2024Brenno OliveiraFormatação e complemento das ferramentas1.1
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Heatmap

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Um HeatMap, ou mapa de calor, é uma ferramenta visual poderosa utilizada em diversas áreas, incluindo gestão de projetos, para representar dados de forma intuitiva e compreensível. Quando aplicado ao contexto dos horários disponíveis de uma equipe, o HeatMap oferece uma visão abrangente e instantânea das horas mais propícias para a realização de atividades, reuniões ou distribuição de tarefas ao longo do dia.

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A importância do HeatMap em um projeto reside na sua capacidade de otimizar o tempo e recursos da equipe, permitindo uma alocação mais eficiente de trabalho de acordo com a disponibilidade de cada membro. Ao identificar visualmente os períodos de pico de atividade e os momentos de menor ocupação, o HeatMap possibilita uma melhor coordenação entre os membros da equipe, minimizando conflitos de agenda e maximizando a produtividade.

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O mapa de calor da equipe pode ser visualizada abaixo, juntamente com a sua respectiva legenda:

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+ Cores do Heatmap +

Figura 1 - Cores do Heatmap

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Figura 2 - Heatmap

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E abaixo é possível verificar a disponibilidade individual de cada integrante da equipe, e também no link:

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09/04/2024Leonardo VitorianoAdicionando heatmap0.1
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Metodologias

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Introdução

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O presente documento apresenta metodologias para o desenvolvimento do projeto, com uma breve descrição dos itens utilizados.

+

Metodologias

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Scrum

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O Scrum é um framework de gerência de equipes, em que os integrantes do desenvolvimento assumem uma abordagem proativa diante da complexidade e da incerteza que são inerentes aos projetos.

+
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  • Sprints: Prazo de trabalho fixo, em nosso projeto de uma semana, em que são desenvolvidos os incrementos do projeto
  • +
  • Planning: As reuniões de planing servem para a definição das metas da sprint
  • +
  • Revisão e Retrospectiva: Ao final da sprint são realizadas as cerimônias de revisão e retrospectiva, onde é feito uma análise e documentação do que foi realizado além da sugestão de ideias de melhorias
  • +
  • Product Backlog: O backlog de um produto consiste na lista de itens planejados e desenvolvidos pela equipe
  • +
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XP

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O Extreme Programming (XP) é uma metodologia que promove a colaboração, comunicação e adaptabilidade ao longo do ciclo de vida do desenvolvimento por meio de, entre outros aspectos, feedback rápido e entregas pequenas.

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  • Releases Pequenas: Esse aspecto proporciona a aceitação mais eficiente do cliente onde não é necessário grandes entregas para que o produto seja testado
  • +
  • Integração Contínua: A integração contínua consiste na integração frequente de novas funcionalidades ou melhorias no produto
  • +
  • Planning Poker: Técnica utilizada para a mensuração de esforço esperado para determinado item a ser trabalhado
  • +
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Kanban

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O Kanban é uma metodologia que auxilia na visualização do fluxo de trabalho, permitindo identificar possíveis gargalos. Em nosso projeto, utilizamos a ferramenta Zenhub para gerenciar e visualizar as tarefas.

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Lean Inception

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A Lean Inception é um workshop colaborativo, em que o objeto é o alinhamento entre as partes sobre o Produto Mínimo Viável (MVP) a ser desenvolvido. As seguintes atividades compõem o método:

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  • Visão do produto: Define uma visão clara e compartilhada do produto.
  • +
  • É – Não é – Faz – Não faz: Esclarece as características do produto, identificando o que o produto é, o que não é, o que faz e o que não faz.
  • +
  • Personas: Desenvolve personas representando diferentes perfis de usuários, compreendendo suas necessidades e características.
  • +
  • Jornada de usuários: Mapeia a jornada dos usuários ao interagir com o produto.
  • +
  • Brainstorming: É realizado sessões criativas para gerar ideias de funcionalidades e recursos que agreguem valor ao produto.
  • +
  • Revisão Técnica, de UX e de Negócio: Analisa as ideias geradas e avalia sua viabilidade técnica.
  • +
  • Sequenciador: Prioriza funcionalidades considerando importância, valor para usuários e viabilidade técnica, criando uma uma sequência para o desenvolvimento.
  • +
  • Canvas MVP: Define os elementos essenciais do produto inicial, +focando no mínimo necessário para validar o direcionamento do negócio.
  • +
+

Referências

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+

O QUE é o Scrum?. [S. l.]. Disponível em: https://aws.amazon.com/pt/what-is/scrum/. Acesso em: 1 ago. 2024.

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O QUE é XP - Extreme Programming?. [S. l.]. Disponível em: Marylene Guedes. Acesso em: 1 ago. 2024.

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EXTREME Programming. [S. l.]. Disponível em: https://www.agilealliance.org/glossary/xp/#:~:text=Extreme%20Programming%20(XP)%20is%20an,engineering%20practices%20for%20software%20development. Acesso em: 1 ago. 2024.

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KANBAN: conceito, como funciona, vantagens e implementação. [S. l.], 3 nov. 2023. Disponível em: https://www.totvs.com/blog/negocios/kanban/. Acesso em: 1 ago. 2024.

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LEAN Inception: Saiba como alinhar pessoas e construir o produto certo. [S. l.], 31 jan. 2022. Disponível em: https://caroli.org/lean-inception-3/. Acesso em: 1 ago. 2024.

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Histórico de Versão

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01/08/2024Brenno OliveiraAdição do documento1.0
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Plano de Qualidade

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Introdução

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   A qualidade de software diz respeito à capacidade de um software satisfazer as necessidades e expectativas dos usuários, apresentando código confiável e de fácil manutenção.

+ +

   Neste documento, são apresentadas as ferramentas utilizadas para garantir a qualidade do projeto durante o seu desenvolvimento, além da análise de métricas para estabelecer critérios de qualidade.

+ +

Ferramentas

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SonarCloud

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   O SonarCloud é uma ferramenta amplamente empregada para coletar métricas e indicadores técnicos, permitindo o monitoramento da qualidade do código. Durante o desenvolvimento do projeto, métricas foram capturadas após cada Pull Request submetido. Essas métricas foram combinadas para calcular os aspectos relevantes de qualidade do código, com foco na confiabilidade e manutenibilidade. Esses dados são cruciais para orientar o planejamento de melhorias contínuas, visando garantir um código confiável e de fácil manutenção.

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Testes Unitários

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   Os testes unitários são testes automatizados cujo objetivo é verificar o desempenho de partes isoladas de código em um sistema maior.

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Jest

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   A equipe utilizou o Jest no frontend, uma ferramenta de código aberto, para realizar esses testes de forma simples e conveniente em aplicações JavaScript e Typescript.

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ESLint

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   O ESLint é uma ferramenta muito utilizada para fazer a verificação e análise estática de código JavaScript. Ela ajuda os desenvolvedores a garantir a qualidade do código, ao encontrar e relatar possíveis problemas, erros ou práticas inadequadas de programação. O ESLint disponibiliza várias regras configuráveis, que podem ser personalizadas de acordo com as necessidades do projeto, permitindo a aplicação de padrões de codificação consistentes e melhorando a legibilidade, a manutenibilidade e a interoperabilidade do código-fonte.

+ +

Verificação e validação

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   Para garantir a qualidade do projeto, a equipe adotou as seguintes técnicas de verificação e validação:

+ +

   Validações com os donos do produto: É essencial envolver os donos ou usuários do projeto na validação. Foram realizadas reuniões semanais com os POs para validar o progresso e obter feedback. Essa interação contínua ajuda a garantir que o software esteja sendo desenvolvido de acordo com as expectativas e necessidades dos stakeholders.

+ +

   Inspeção contínua do código: A equipe optou por utilizar o Sonar Cloud como ferramenta de análise estática de código. Essa técnica permite obter métricas mensuráveis e identificar potenciais problemas no código-fonte. O Sonar Cloud fornece informações relevantes para a gestão da qualidade do projeto, auxiliando na tomada de decisões e na identificação de pontos que precisam ser aprimorados pela equipe.

+ +

   Revisão de PRs: Foi implementada uma prática de verificação de correção de PRs. Antes de mesclar um PR no repositório principal, algum membro da equipe de EPS revisa o código, analisando a lógica, a qualidade, a conformidade com as diretrizes do projeto e identificando possíveis melhorias ou problemas. Essa verificação adicional ajuda a garantir que o código entregue esteja correto e atenda aos padrões de qualidade estabelecidos.

+ +

Métricas de qualidade

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As métricas de qualidade definidas para o software são:

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MétricaDescrição
BugsNúmero de problemas identificados no código
CoverageGrau de cobertura dos testes no código
DuplicaçãoQuantidade de linhas de código duplicadas
LinhasTotal de linhas de código no projeto
Security RatingAvaliação de segurança e vulnerabilidades
+

   Através do uso de métricas, é possível identificar as subcaracterísticas relacionadas e avaliar a qualidade do produto. Essa avaliação fornece insights sobre a produtividade do projeto e influencia as decisões tomadas durante o desenvolvimento. Os valores mínimos aceitáveis para cada métrica do projeto foram estabelecidos com base nas métricas especificadas no SonarCloud.

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
MétricaCritério
CoveragePelo menos 80% de cobertura
BugsClassificado como "A"
Security HotspotsClassificado como "A"
DuplicationAté 3.0% de duplicação de código
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Referências

+
    +
  • +

    Qualidade de Software. Disponível em: https://www.devmedia.com.br/qualidade-de-software-engenharia-de-software-29/18209. Acesso em 20 out. 2023

    +
  • +
  • +

    ISO/IEC 25010. ISO 25000. Software and data quality. 2011. Disponível em: https://iso25000.com/index.php/en/iso-25000-standards/iso-25010. Acesso em 20 out. 2023

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  • +
  • +

    ENGSOFTMODERNA. Engenharia de Software Moderna. Disponível em: https://engsoftmoderna.info/. Acesso em: 20 out. 2023.

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Plano de Gestão de Riscos

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Introdução

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Os riscos inerentes a um projeto podem afetar negativamente seu planejamento, cronograma e orçamento. Esses riscos podem surgir de vários fatores, incluindo custo, tempo, pessoal, recursos, clientes, requisitos, entre outros ¹. Para identificar, analisar e monitorar esses riscos de forma eficaz, foi desenvolvido este plano de gestão de riscos.

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Tipos de risco

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Para a classificação dos riscos, foram consideradas as seguintes categorias ³:

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  • Externo
  • +
  • Gerencial
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  • Organizacional
  • +
  • Técnico
  • +
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Definições

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Probabilidade e impacto dos riscos

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NívelProbabilidadePorcentagem de certeza
1Muito baixa0% - 19%
2Baixa20% - 39%
3Média40% - 59%
4Alta60% - 79%
5Muito alta80% - 100%
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Impacto

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NívelImpacto
1Muito baixo
2Baixo
3Médio
4Alto
5Muito alto
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Matriz de probablidade X impacto

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Probabilidade / ImpactoMuito baixoBaixoMédioAltoMuito alto
Muito baixa12345
Baixa246810
Média3691215
Alta48121620
Muito alta510152025
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Graus de risco

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GrauRisco
1 - 5Baixo
6 - 12Médio
15 - 25Elevado
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Levantamento de riscos

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Tabela de Riscos

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RiscoDescriçãoCategoria
R01Dificuldade com as tecnologias definidasTécnico
R02Saída de algum integrante do projetoGerencial
R03Falta de participação de algum integrante do projetoGerencial
R04Falta de integração da equipeGerencial
R05Atraso na disponibilização de documentação / funcionalidadesGerencial
R06Divergência nos horários disponíveis dos integrantesOrganizacional
R07Indisponibilidade de plataforma de comunicação definidaExterno
R08Definição problemática da arquiteturaTécnico
R09Alteração no escopo do projetoGerencial
R10Integrante com problema de saúdeExterno
R11Indisponibilidade do clienteExterno
R12Baixa qualidade do código fonteTécnico
R13Falta de disponibilização de releases para o cliente testarGerencial
R14Falta de concentração durante as reuniõesGerencial
R15Membro da equipe sobrecarregadoGerencial
R16Falha de equipamentoExterno
R17Dependência entre atividadesOrganizacional
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Causa e Consequência dos Riscos

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RiscoCausaConsequência
R01Falta de experiência com as tecnologiasBaixa qualidade do produto e atraso nas entregas
R02Problemas pessoais e sobrecarga de trabalhoRedução do potencial de entrega da equipe
R03Baixa motivação do integranteAumento no volume de atividades acumuladas
R04Falta de comprometimento e comunicação entre os membrosFalta de alinhamento por parte da equipe
R05Falta de planejamento e estimativas incorretasAlteração do cronograma e insatisfação do cliente
R06Necessidade de realizar outras disciplinas e atividadesProblemas de integração e baixa participação nas reuniões
R07Interrupções no serviço de comunicação da plataformaAtraso na tomada de decisões
R08Levantamento incorreto dos requisitosBaixa qualidade do produto e retrabalho
R09Alterações de requisitosAumento do prazo e custo e insatisfação do cliente
R10Doenças e falta de cuidado com a saúdeSobrecarga dos outros integrantes
R11Falta de envolvimento do cliente e conflitos de agendaAumento do retrabalho e dificuldades para validações
R12Falta de revisões e de conhecimento técnicoAumento da presença de bugs e dificuldade de manutenção do código
R13Problemas com o processo de disponibilização do ambienteAumento do risco de erros na implementação e insatisfação do cliente
R14Reuniões muito longasBaixa produtividade da equipe durante as reuniões
R15Divisão de tarefas mal feita e falta de participação de outros membrosConhecimento técnico concentrado em poucas pessoas
R16Desgaste natural e falta de manutençãoAumento dos custos e atraso nas entregas
R17Falta de coordenação entre as atividades do projetoBloqueio no progresso de outras atividades
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Prevenção e Ação para os Riscos

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RiscoPrevençãoAção
R01Realização de treinamentosProgramação em pares para compartilhar o conhecimento
R02Manter todos motivados e organizar a grade horáriaReavaliar a distribuição e o planejamento das atividades do projeto
R03Manter todos os integrantes ativos e motivadosCompreender o problema que o integrante está tendo e ajudá-lo
R04Participação de todos nas reuniões da sprintRemarcar data e horário das reuniões
R05Planejamento realista da sprint e das estimativasReavaliar as atividades e estimativas para a sprint
R06Elaboração de uma planilha de horáriosDefinição de pares para a realização das atividades
R07-Comunicar por meio das outras plataformas planejadas
R08Definir de acordo com as necessidades do cliente e o escopo do projetoRepensar a arquitetura e tecnologias definidas
R09Desenvolver uma visão precisa do produtoAtualizat os requisitos e o escopo do projeto
R10Seguir as recomendações de saúdeReavaliar distribuição das tarefas
R11Entrar em acordo sobre data e horário das reuniõesSolicitar ao cliente reagendamento da reunião
R12Alta cobertura de testes e lintIdentificar quais componentes estão reduzindo a qualidade e refatorá-los
R13Preparar o ambiente para o cliente testar com antecedênciaReavaliar o processo de disponibilização do ambiente
R14Definir pauta e duração da reuniãoMarcar algumas reuniões presenciais
R15Divisão equivalente das tarefas entre os integrantesReavaliar a distribuição das tarefas
R16Realizar manutenção periódica do equipamentoProvidenciar conserto ou comprar novo equipamento
R17Elaborar priorização correta das atividadesRever priorização das atividades
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Monitoramento dos Riscos

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A supervisão contínua dos riscos é crucial no desenvolvimento de um projeto de software, pois os riscos são dinâmicos e podem variar de intensidade ao longo do projeto ². Para facilitar esse monitoramento, foi criada uma planilha onde a pontuação dos riscos é inserida para cada sprint, permitindo uma avaliação constante e ajustável dos riscos envolvidos.

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Referências

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[1] DevMedia. Gerência de riscos em desenvolvimento de software. Disponível em: https://www.devmedia.com.br/gerencia-de-riscos-em-desenvolvimento-de-software/28506. Acesso em: 30 jul 2024.

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[2] Escritório de Projetos. Objetivo do Plano de gerenciamento dos riscos. Disponível em: https://escritoriodeprojetos.com.br/downloads/send/8-modelos/129-plano-de-gerenciamento-dos-riscos. Acesso em: 29 jul 2024.

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[3] Isotani, Seiji; Rocha, Rafaela. Gestão de Riscos em Projetos de Software. Disponível em: https://edisciplinas.usp.br/pluginfile.php/3385127/mod_resource/content/1/Aula10-GerenciaProjeto-Riscos.pdf. Acesso em: 28 jul 2024.

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Versionamento

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VersãoDataModificaçãoAutor
1.030/07/2024Criação do documentoLeonardo Vitoriano
1.131/07/2024Tabela de monitoramentoLeonardo Vitoriano
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Lean Inception do Projeto

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1. Introdução

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Lean Inception é uma metodologia colaborativa de uma semana para definir e alinhar a visão do Produto Mínimo Viável (MVP) de um software. Ela envolve atividades para entender as necessidades dos usuários, priorizar funcionalidades e criar um roadmap inicial. Essa metodologia foi popularizada por Paulo Caroli no livro "Lean Inception: How to Align People and Build the Right Product".

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Este documento tem o objetivo de apresentar o resultado do Lean Inception que foi desenvolvido pelo grupo para o projeto MeasureSoftGram. O trabalho realizado tem como base o Lean Inception desenvolvido no semestre anterior pelo outro grupo responsável pelo MeasureSoftGram.

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2. Etapas da Lean Inception

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2.1 Visão do Produto

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A visão do produto é primeira etapa da Lean Inception, ela tem o objetivo de definir de forma clara e concisa a essência, o propósito, o diferencial e o valor de negócio do produto, sendo fundamental para orientar as próximas etapas.

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A Visão de Produto do MeasureSoftGram: +Visão do Produto

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2.2 O Produto É - NÃO É - FAZ - NÃO FAZ

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O ENFN (É - Não é - Faz - Não faz) tem o objetivo de através de quatro perguntas definir características do produto tanto de forma positiva (é, faz), quanto de forma negativa (não é, não faz). Essa tarefa é fundamental para trazer uma visão mais clara sobre as características do desse produto.

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O ENFN do MeasureSoftGram: +O Produto É - NÃO É - FAZ - NÃO FAZ

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2.3 Objetivos do Produto

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A definição dos objetivos do produto é fundamental as etapas seguintes, sendo um importante referencial para a compreensão do negócio. Nesta etapa é importante levantar vários pontos de vistas, discutir e definir os aspéctos relevantes para o entendimento dos objetivos do produto.

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Objetivos do Produto MeasureSoftGram:

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Objetivos do Produto

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2.4 Personas

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A definição de personas é importante para entender o produto a partir do entendimento dos usuários. Nesta etapa o grupo define quais são os perfis dos usuários do produto e listam características relevantes de cada perfil de usuário. A partir dessa definição, é possível analisar cada aspecto do produto levando em conta necessidades específicas de cada grupo de usuário.

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As personas definidas para o MeasureSoftGram: +Persona 1 +Persona 2 +Persona 3 +Persona 4

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2.5 Jornadas do Usuário

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A jornada do usuário é importante pra entender qual o caminho que aquele usuário vai percorrer durante o uso da aplicação. Nesta etapa, é definido o caminho do usuário levando em conta o perfil de cada um baseado nas personas definidas na etapa anterior.

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A jornada dos usuários do MeasureSoftGram: +Jornadas Persona 1 +Jornadas Persona 2 +Jornadas Persona 3 +Jornadas Persona 4

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2.6 Brainstorm de Funcionalidades

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O Brainstorm de Funcionalidades é útil para propor novas funcionalidades para o produto. Durante esta etapa, a equipe deve sugerir o máximo possível de funcionalidades, sem qualquer julgamentos em relação às ideias propostas, para que seja levantado os mais variados cenários possíveis.

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O Brainstorm de Funcionalidades do MeasureSoftGram: +Brainstorm de Funcionalidades

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2.7 Revisão Técnica, de Negócio e de UX

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Depois de identificar as funcionalidades, é necessário reavaliá-las, normalizá-las e eliminar aquelas que não são viáveis. Analisamos cada funcionalidade considerando o esforço, o valor para o negócio, a experiência dos usuários e o nível de confiança. O esforço, o valor para o negócio e o valor para a experiência do usuário são classificados em uma escala de um a três. O nível de confiança é classificado como baixo, médio ou alto, resultando em uma codificação por cores (vermelho, amarelo ou verde).

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Revisão Técnica do MeasureSoftGram: +Revisão Técnica, de Negócio e de UX

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2.8 Sequenciador

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O sequenciador é importante para priorizar as funcionalidades previamente identificadas e avaliadas. Para isso, o grupo deve organizar de forma sequencial as funcionalidades, de modo a indicar o que será implementado no MVP e o que será acrescentado posteriormente.

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O Sequenciador do MeasureSoftGram: +Sequenciador

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2.9 Calculando Esforço, Tempo e Custo

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O calculo de esforço é importante para o entendimento de quanto tempo durará a construção de cada onda e do MVP consequentemente.

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Passos seguidos para as estimativas: +1 - Destrinchar as funcionalidades em pedaços menores (histórias de usuário); +2 - Dimensionar as histórias em tamanhos de esforço (P, M, G e GG); +3 - Estimar o tempo de 3 a 4 histórias em cada tamanho de esforço, em dias (1 dia = 1 jornada de trabalho = 8 horas); +4 - Fazer uma média de tempo de esforço para cada tamanho; +5 - Obter a média de tempo para cada onda.

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As Estimativas do MeasureSoftGram: +Calculando Esforço, Tempo e Custo

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2.10 Canvas MVP

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O Canvas MVP é importante para definir o escopo do mínimo produto viável (MVP).O Canvas MVP é segmentado em sete blocos, cada um exigindo a resposta a uma pergunta específica, sendo elas: +1 - Proposta do MVP +2 - Personas segmentadas +3 - Jornadas +4 - Funcionalidades +5 - Resultado esperado +6 - Métricas para validar as hipóteses do negócio +7 - Custo e Cronograma

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O Canvas MVP do MeasureSoftGram: +Canvas MVP

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3. Lean Inception Completa

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A Lean Inception Completa da equipe pode ser encontrada no Figma abaixo:

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4. Referências

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Paulo Caroli: Lean Inception: How to Align People and Build the Right Product. 1 ed. São Paulo.

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5. Versionamento do Documento

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DataVersãoDescriçãoAutor
01/08/20241.0Versão inicial completa do documentoThiago Siqueira Gomes
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Esta wiki est\u00e1 destinada ao projeto MeasureSoftGram, contendo toda a documenta\u00e7\u00e3o relativa \u00e0 disciplina de Engenharia de Produto de Software (EPS) realizada durante o semestre de 2024.1, e ministrada pelo professor Hilmer Rodrigues Neri da Universidade de Bras\u00edlia - Gama.

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Adne Moretti Moreira (EPS) Andr\u00e9 Macedo Rodrigues Alves (EPS) Brenno Oliveira Silva (EPS) Christian Fleury Alencar Siqueira (EPS) C\u00edcero Barrozo Fernandes Filho (EPS) Eduardo Afonso Dutra Silva (EPS) Gabriel Moretti de Souza (EPS) Leonardo Milomes Vitoriano (EPS) Luan Vasco Cavalcante (EPS) Thiago Siqueira Gomes (EPS)

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Como participantes, colaboradoras e l\u00edderes, n\u00f3s nos comprometemos a fazer com que a participa\u00e7\u00e3o em nossa comunidade seja uma experi\u00eancia livre de ass\u00e9dio para todas as pessoas, independentemente de idade, tamanho do corpo, defici\u00eancia aparente ou n\u00e3o aparente, etnia, caracter\u00edsticas sexuais, identidade ou express\u00e3o de g\u00eanero, n\u00edvel de experi\u00eancia, educa\u00e7\u00e3o, situa\u00e7\u00e3o s\u00f3cio-econ\u00f4mica, nacionalidade, apar\u00eancia pessoal, ra\u00e7a, casta, religi\u00e3o ou identidade e orienta\u00e7\u00e3o sexuais.

Comprometemo-nos a agir e interagir de maneiras que contribuam para uma comunidade aberta, acolhedora, diversificada, inclusiva e saud\u00e1vel.

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Exemplos de comportamentos que contribuem para criar um ambiente positivo para a nossa comunidade incluem:

  • Demonstrar empatia e bondade com as outras pessoas
  • Respeitar opini\u00f5es, pontos de vista e experi\u00eancias contr\u00e1rias
  • Dar e receber feedbacks construtivos de maneira respeitosa
  • Assumir responsabilidade, pedir desculpas \u00e0s pessoas afetadas por nossos erros e aprender com a experi\u00eancia
  • Focar no que \u00e9 melhor n\u00e3o s\u00f3 para n\u00f3s individualmente, mas para a comunidade em geral

Exemplos de comportamentos inaceit\u00e1veis incluem:

  • Uso de linguagem ou imagens sexualizadas, bem como o ass\u00e9dio sexual ou de qualquer natureza
  • Coment\u00e1rios insultuosos/depreciativos e ataques pessoais ou pol\u00edticos (Trolling)
  • Ass\u00e9dio p\u00fablico ou privado
  • Publicar informa\u00e7\u00f5es particulares de outras pessoas, como um endere\u00e7o de e-mail ou endere\u00e7o f\u00edsico, sem a permiss\u00e3o expl\u00edcita delas
  • Outras condutas que s\u00e3o normalmente consideradas inapropriadas em um ambiente profissional
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A lideran\u00e7a da comunidade \u00e9 respons\u00e1vel por esclarecer e aplicar nossos padr\u00f5es de comportamento aceit\u00e1veis e tomar\u00e1 a\u00e7\u00f5es corretivas apropriadas e justas em resposta a qualquer comportamento que considerar impr\u00f3prio, amea\u00e7ador, ofensivo ou problem\u00e1tico.

A lideran\u00e7a da comunidade tem o direito e a responsabilidade de remover, editar ou rejeitar coment\u00e1rios, commits, c\u00f3digos, edi\u00e7\u00f5es na wiki, erros e outras contribui\u00e7\u00f5es que n\u00e3o est\u00e3o alinhadas com este C\u00f3digo de Conduta e ir\u00e1 comunicar as raz\u00f5es por tr\u00e1s das decis\u00f5es da modera\u00e7\u00e3o quando for apropriado.

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Este C\u00f3digo de Conduta se aplica dentro de todos os espa\u00e7os da comunidade e tamb\u00e9m se aplica quando uma pessoa estiver representando oficialmente a comunidade em espa\u00e7os p\u00fablicos. Exemplos de representa\u00e7\u00e3o da nossa comunidade incluem usar um endere\u00e7o de e-mail oficial, postar em contas oficiais de m\u00eddias sociais ou atuar como uma pessoa indicada como representante em um evento online ou offline.

"},{"location":"guia-de-contribuicao/codigo-de-conduta/#aplicacao","title":"Aplica\u00e7\u00e3o","text":"

Ocorr\u00eancias de comportamentos abusivos, de ass\u00e9dio ou que sejam inaceit\u00e1veis por qualquer outro motivo poder\u00e3o ser reportadas para a lideran\u00e7a da comunidade, respons\u00e1vel pela aplica\u00e7\u00e3o, via contato [INSERIR M\u00c9TODO DE CONTATO]. Todas as reclama\u00e7\u00f5es ser\u00e3o revisadas e investigadas imediatamente e de maneira justa.

A lideran\u00e7a da comunidade tem a obriga\u00e7\u00e3o de respeitar a privacidade e a seguran\u00e7a de quem reportar qualquer incidente.

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A lideran\u00e7a da comunidade seguir\u00e1 estas Diretrizes de Impacto na Comunidade para determinar as consequ\u00eancias de qualquer a\u00e7\u00e3o que considerar violadora deste C\u00f3digo de Conduta:

"},{"location":"guia-de-contribuicao/codigo-de-conduta/#1-acao-corretiva","title":"1. A\u00e7\u00e3o Corretiva","text":"

Impacto na comunidade: Uso de linguagem impr\u00f3pria ou outro comportamento considerado anti-profissional ou repudiado pela comunidade.

Consequ\u00eancia: Aviso escrito e privado da lideran\u00e7a da comunidade, esclarecendo a natureza da viola\u00e7\u00e3o e com a explica\u00e7\u00e3o do motivo pelo qual o comportamento era impr\u00f3prio. Um pedido de desculpas p\u00fablico poder\u00e1 ser solicitado.

"},{"location":"guia-de-contribuicao/codigo-de-conduta/#2-advertencia","title":"2. Advert\u00eancia","text":"

Impacto na comunidade: Viola\u00e7\u00e3o por meio de um incidente \u00fanico ou atitudes repetidas.

Consequ\u00eancia: Advert\u00eancia com consequ\u00eancias para comportamento repetido. N\u00e3o poder\u00e1 haver intera\u00e7\u00f5es com as pessoas envolvidas, incluindo intera\u00e7\u00f5es n\u00e3o solicitadas com as pessoas que estiverem aplicando o C\u00f3digo de Conduta, por um per\u00edodo determinado. Isto inclui evitar intera\u00e7\u00f5es em espa\u00e7os da comunidade, bem como canais externos como as m\u00eddias sociais. A viola\u00e7\u00e3o destes termos pode levar a um banimento tempor\u00e1rio ou permanente.

"},{"location":"guia-de-contribuicao/codigo-de-conduta/#3-banimento-temporario","title":"3. Banimento Tempor\u00e1rio","text":"

Impacto na comunidade: Viola\u00e7\u00e3o grave dos padr\u00f5es da comunidade, incluindo a persist\u00eancia do comportamento impr\u00f3prio.

Consequ\u00eancia: Banimento tempor\u00e1rio de qualquer tipo de intera\u00e7\u00e3o ou comunica\u00e7\u00e3o p\u00fablica com a comunidade por um determinado per\u00edodo. Estar\u00e3o proibidas as intera\u00e7\u00f5es p\u00fablicas ou privadas com as pessoas envolvidas, incluindo intera\u00e7\u00f5es n\u00e3o solicitadas com as pessoas que estiverem aplicando o C\u00f3digo de Conduta. A viola\u00e7\u00e3o destes termos pode resultar em um banimento permanente.

"},{"location":"guia-de-contribuicao/codigo-de-conduta/#4-banimento-permanente","title":"4. Banimento Permanente","text":"

Impacto na comunidade: Demonstrar um padr\u00e3o na viola\u00e7\u00e3o das normas da comunidade, incluindo a persist\u00eancia do comportamento impr\u00f3prio, ass\u00e9dio a uma pessoa ou agress\u00e3o ou deprecia\u00e7\u00e3o a classes de pessoas.

Consequ\u00eancia: Banimento permanente de qualquer tipo de intera\u00e7\u00e3o p\u00fablica dentro da comunidade.

"},{"location":"guia-de-contribuicao/codigo-de-conduta/#atribuicao","title":"Atribui\u00e7\u00e3o","text":"

Este C\u00f3digo de Conduta \u00e9 adaptado do Contributor Covenant, vers\u00e3o 2.1, dispon\u00edvel em https://www.contributor-covenant.org/version/2/1/code_of_conduct.html.

As Diretrizes de Impacto na Comunidade foram inspiradas pela Aplica\u00e7\u00e3o do c\u00f3digo de conduta Mozilla.

Para obter respostas a perguntas comuns sobre este c\u00f3digo de conduta, veja a p\u00e1gina de Perguntas Frequentes (FAQ) em https://www.contributor-covenant.org/faq. Tradu\u00e7\u00f5es est\u00e3o dispon\u00edveis em https://www.contributor-covenant.org/translations.

"},{"location":"guia-de-contribuicao/codigo-de-conduta/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 30/07/2024 C\u00edcero Fernandes Adicionando c\u00f3digo de conduta 1.0"},{"location":"guia-de-contribuicao/politica-de-branch/","title":"Pol\u00edtica de Branches","text":"

Este documento se baseia no documento de pol\u00edticas de branches do semestre 2023.2

"},{"location":"guia-de-contribuicao/politica-de-branch/#para-o-repositorio-doc","title":"Para o reposit\u00f3rio Doc","text":""},{"location":"guia-de-contribuicao/politica-de-branch/#main","title":"Main","text":"

Branch principal do reposit\u00f3rio, apresenta c\u00f3digo em sua \u00faltima vers\u00e3o e est\u00e1vel para o usu\u00e1rio final. Por isso possui as seguintes regras:

  • S\u00f3 existe uma main no projeto;
  • Commits n\u00e3o s\u00e3o permitidos diretamente nessa branch;
  • Mudan\u00e7as nela s\u00f3 ocorrem por meio de pull requests das branches hotfix ou docs.
"},{"location":"guia-de-contribuicao/politica-de-branch/#docs","title":"Docs","text":"

As branches s\u00e3o nomeadas seguindo um padr\u00e3o para uma melhor organiza\u00e7\u00e3o do reposit\u00f3rio e rastreio de commits. Por se tratar de um projeto baseado em documentos, ter\u00e1 apenas um tipo de nomenclatura de branch. Todas as branches devem ser criadas a partir da main e devem estar nomeadas da seguinte maneira:

  (iniciais<opcional>)/docs/X\n\n  Exemplo:\n  cf/docs/DOC006\n

Onde:

  • X: c\u00f3digo da issue criada pelo time

Caso n\u00e3o tenha um documento/artefato sendo constru\u00eddo coloque apenas o n\u00famero da issue.

"},{"location":"guia-de-contribuicao/politica-de-branch/#hotfix","title":"Hotfix","text":"

Branch destinada a resolver incidentes em produ\u00e7\u00e3o/main. Suas regras s\u00e3o:

  • Deve ser derivada da main;
  • Dever ser mesclada a main ap\u00f3s conclu\u00edda;
hotfix/nome_documento\n\nExemplo:\nhotfix/guia_contribuicao\n

Onde:

  • nome_documento: nome do artefato que est\u00e1 sendo corrigido.
"},{"location":"guia-de-contribuicao/politica-de-branch/#para-os-repositorios-de-desenvolvimento","title":"Para os reposit\u00f3rios de Desenvolvimento","text":""},{"location":"guia-de-contribuicao/politica-de-branch/#main_1","title":"Main","text":"

Branch principal do MeasureSoftGram, apresenta c\u00f3digo em sua \u00faltima vers\u00e3o e est\u00e1vel para o usu\u00e1rio final. Por isso possui as seguintes regras:

  • S\u00f3 existe uma main/master no projeto;
  • Commits n\u00e3o s\u00e3o permitidos diretamente nessa branch;
  • Mudan\u00e7as nela s\u00f3 ocorrem por meio de pull requests das branches release ou hotfix.
"},{"location":"guia-de-contribuicao/politica-de-branch/#develop","title":"Develop","text":"

Branch destinada ao desenvolvimento, onde as novidades partem dela. Suas regras s\u00e3o:

  • S\u00f3 existe uma branch develop no projeto;
  • Deve ser sincronizada com todas as outras branches;
  • Deve ser derivada da main/master.
"},{"location":"guia-de-contribuicao/politica-de-branch/#feature","title":"Feature","text":"

Branch destinada as novas funcionalidades. Suas regras s\u00e3o:

  • Deve ser derivada da develop;
  • Deve ser mesclado de volta a develop ap\u00f3s a funcionalidade ser desenvolvida;
  • Toda nova funcionalidade tem sua pr\u00f3pria branch, seguindo o seguinte padr\u00e3o de nome:
(iniciais<opcional>)/feature/X\n\nExemplo de Feature Criado por C\u00edcero Fernandes:\ncf/feature/US003\n

Onde:

  • X: C\u00f3digo do card criado pela equipe.
"},{"location":"guia-de-contribuicao/politica-de-branch/#release","title":"Release","text":"

Branch com um lote de funcionalidades que posteriormente ser\u00e3o adicionadas a main. Suas regras s\u00e3o:

  • Deve ser derivada da develop;
  • Ap\u00f3s ser conclu\u00edda deve ser mesclada na main/master;
  • Nenhuma nova funcionalidade pode ser inserida na main/master se n\u00e3o por meio da release;
  • Somente aceita mesclagens do tipo bugfix;
  • O nome dessa branch deve seguir o padr\u00e3o:
release/vnumero.numero.numero\n\nExemplo:\nrelease/v1.0.28\n

Onde:

  • numero: versionamento.
"},{"location":"guia-de-contribuicao/politica-de-branch/#fix","title":"Fix","text":"

Branch respons\u00e1vel por corrigir bugs encontrados na release. Suas regras s\u00e3o:

  • Deve ser derivada da release;
  • Deve ser mesclada a release ap\u00f3s conclu\u00edda;
  • Seu nome segue o seguinte padr\u00e3o.
(iniciais<opcional>)/fix/X\n\nExemplo:\ncf/fix/BUG002\n

Onde:

  • X: c\u00f3digo da issue criada pela equipe.
"},{"location":"guia-de-contribuicao/politica-de-branch/#hotfix_1","title":"Hotfix","text":"

Branch destinada a resolver incidentes em produ\u00e7\u00e3o/main. Suas regras s\u00e3o:

  • Deve ser derivada da main/master;
  • Dever ser mesclada a main/master ap\u00f3s conclu\u00edda;
  • A cada novo hotfix, a vers\u00e3o do produto deve ser modificado, incrementando uma unidade ao n\u00famero extremo direito. O nome segue o seguinte padr\u00e3o:
hotfix/vnumero.numero.numero\n\nExemplo:\nhotfix/v2.4.3\n

Onde:

  • numero: versionamento.
"},{"location":"guia-de-contribuicao/politica-de-branch/#referencias","title":"Refer\u00eancias","text":"

[1] DRIESSEN, Vincent. A successful Git branching model. [S. l.], 5 jan. 2010. Dispon\u00edvel em: https://nvie.com/posts/a-successful-git-branching-model/. Acesso em: 15 outubro. 2022.

[2] GITFLOW Workflow. [S. l.], 201-. Dispon\u00edvel em: https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow. Acesso em: 15 outubro. 2022.

[3] Guia de contribui\u00e7\u00e3o fga-eps-mds/2022-2-MeasureSoftGram-Doc. Disponivel em: https://fga-eps-mds.github.io/2022-2-MeasureSoftGram-Doc/politicas/branches/. Acesso em: 15 outubro. 2023.

"},{"location":"guia-de-contribuicao/politica-de-branch/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 30/07/2024 C\u00edcero Fernandes Adicionando politica de branches 1.0"},{"location":"guia-de-contribuicao/politica-de-commits/","title":"Pol\u00edtica de Commits","text":"

Os padr\u00f5es de commits foram definidos pelo time, conforme o padr\u00e3o Conventional Commits. Este documento se baseia no documento de pol\u00edticas de commit do semestre 2023.2

"},{"location":"guia-de-contribuicao/politica-de-commits/#estrutura-dos-commits","title":"Estrutura dos Commits","text":"

Cada mensagem de commit consiste em um cabe\u00e7alho, um corpo e um rodap\u00e9.

"},{"location":"guia-de-contribuicao/politica-de-commits/#cabecalho","title":"Cabe\u00e7alho","text":"

Tem um formato pr\u00e9-definido, que inclui um tipo e um t\u00edtulo:

  <tipo>(<escopo opcional>): <t\u00edtulo>\n\n  <corpo opcional>\n\n  <rodap\u00e9 opcional>\n

Exemplos:

  fix(integration-erp): fix error fetching customer data\n  improve(app-toolbox): improves data search performance\n  docs: add docker project start instructions\n

O cabe\u00e7alho \u00e9 obrigat\u00f3rio.

Qualquer linha da mensagem do commit n\u00e3o pode ter mais de 48 caracteres! Assim fica mais f\u00e1cil para ler no GitHub, Gitlab e outras ferramentas de git.

"},{"location":"guia-de-contribuicao/politica-de-commits/#tipo","title":"Tipo","text":"

Deve ser um dos seguintes:

  • build: altera\u00e7\u00f5es que afetam o sistema de build ou depend\u00eancias externas
  • static: altera\u00e7\u00f5es no conte\u00fado de arquivos est\u00e1ticos (dados .json, imagens, etc)
  • ci: altera\u00e7\u00f5es em nossos arquivos e scripts de configura\u00e7\u00e3o de CI
  • cd: altera\u00e7\u00f5es em nossos arquivos e scripts de configura\u00e7\u00e3o para CD
  • docs: somente altera\u00e7\u00f5es na documenta\u00e7\u00e3o
  • feat: um novo recurso
  • fix: uma corre\u00e7\u00e3o de bug da aplica\u00e7\u00e3o
  • perf: altera\u00e7\u00e3o de c\u00f3digo que melhora o desempenho da aplica\u00e7\u00e3o e n\u00e3o altera a forma como o usu\u00e1rio utiliza a aplica\u00e7\u00e3o
  • refactor: altera\u00e7\u00e3o de c\u00f3digo, que n\u00e3o corrige um bug e nem altera a forma como o usu\u00e1rio utiliza a aplica\u00e7\u00e3o
  • improve: alguma altera\u00e7\u00e3o de c\u00f3digo que melhore o comportamento de um recurso
  • style: altera\u00e7\u00f5es que n\u00e3o afetam o significado do c\u00f3digo (espa\u00e7o em branco, formata\u00e7\u00e3o, ponto e v\u00edrgula, etc)
  • test: adicionando testes ausentes ou corrigindo testes existentes
  • revert: reverter para um commit anterior
"},{"location":"guia-de-contribuicao/politica-de-commits/#titulo","title":"T\u00edtulo","text":"

O t\u00edtulo cont\u00e9m uma descri\u00e7\u00e3o sucinta da mudan\u00e7a:

  • use o imperativo, tempo presente: \"change\" ou \"changes\" n\u00e3o \"changed\" nem \"changeover\".
  • n\u00e3o capitalize a primeira letra
  • sem ponto (.) no final
"},{"location":"guia-de-contribuicao/politica-de-commits/#corpo","title":"Corpo","text":"

Um corpo de mensagem de commit mais longo PODE ser fornecido ap\u00f3s o t\u00edtulo, fornecendo informa\u00e7\u00f5es contextuais adicionais sobre as altera\u00e7\u00f5es no c\u00f3digo.

Configure a mensagem com um wrap de 80 caracteres

Use para explicar \"o que\" e \"porque\" foi realizado essa modifica\u00e7\u00e3o, ao inv\u00e9s de \"como\".

O corpo DEVE come\u00e7ar depois de uma linha em branco ap\u00f3s a descri\u00e7\u00e3o.

"},{"location":"guia-de-contribuicao/politica-de-commits/#rodape","title":"Rodap\u00e9","text":"

Um rodap\u00e9 PODE ser fornecido depois de uma linha em branco ap\u00f3s o corpo.

Caso possua uma issue vinculada, cria um refer\u00eancia assim: fix #xxx ou closes #xxx.

O rodap\u00e9 tamb\u00e9m pode ser utilizado quando o commit tiver m\u00faltiplos respons\u00e1veis com o seguinte formato:

  Co-authored-by: Nome <email@mail.com>\n
"},{"location":"guia-de-contribuicao/politica-de-commits/#reverter-um-commit","title":"Reverter um commit","text":"

Se o commit reverte um commit anterior, ele deve come\u00e7ar por revert:, seguido pelo cabe\u00e7alho do commit revertido.

No corpo, ele deve dizer: This reverts commit <hash>., onde o hash \u00e9 o SHA do commit sendo revertido.

Observa\u00e7\u00f5es

  1. O commits deve estar em ingl\u00eas e ser sucinto e objetivo, representando claramente o que est\u00e1 sendo alterado naquele commit.

  2. Um link precisa ser adicionado em sua forma mais aut\u00eantica, ou seja: sem encurtadores de link e links afiliados

  3. O commit deve ser feito com o tipo mais adequado para o tipo de altera\u00e7\u00e3o realizada.

  4. A descri\u00e7\u00e3o do commit dever\u00e1 ser feitas no imperativo ao inv\u00e9s do pret\u00e9rito ou ger\u00fandio. Para auxiliar, a frase a seguir pode ajudar a elaborar a descri\u00e7\u00e3o do commit: \"Se aplicado, esse commit \"

  5. Em ingl\u00eas If applied, this commit will <your subject line here>

  6. Aplicando o exemplo de um commit de cria\u00e7\u00e3o de um novo m\u00f3dulo, a descri\u00e7\u00e3o deve ser: \u201ccreate new module\u201d.

  7. "},{"location":"guia-de-contribuicao/politica-de-commits/#pre-commits","title":"Pr\u00e9-commits","text":"

    Para garantir que os commits sigam o padr\u00e3o definido, recomenda-se o uso do utilit\u00e1rio Commitizen como aux\u00edlio no processo de cria\u00e7\u00e3o de commits.

    Para instalar o Commitizen, execute o comando abaixo:

    pip install --user -U Commitizen\n

    Para utilizar o Commitizen, execute o comando abaixo:

    cz commit\n

    Para mais comandos para integra\u00e7\u00e3o com pr\u00e9-commit ou gera\u00e7\u00e3o de changelogs consulte a documenta\u00e7\u00e3o do Commitizen.

    "},{"location":"guia-de-contribuicao/politica-de-commits/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 30/07/2024 C\u00edcero Fernandes Adicionando politica de commits 1.0"},{"location":"planejamento/arquitetura/","title":"Documento de Arquitetura","text":""},{"location":"planejamento/arquitetura/#introducao","title":"Introdu\u00e7\u00e3o","text":"

    \u2003\u2003 A finalidade este documento \u00e9 apresentar de forma geral os aspectos mais significativos da arquitetura do projeto MeasureSoftwareGram.

    \u2003\u2003 Neste documento s\u00e3o apresentados os seguintes pontos: os servi\u00e7os e as tecnologias utilizadas em cada parte do projeto, modelo de arquitetura seguido atualmente e as motiva\u00e7\u00f5es que guiam essas escolhas.

    \u2003\u2003 Atrav\u00e9s desse documento, \u00e9 poss\u00edvel obter um melhor entendimento da arquitetura do projeto, permitindo ao leitor a compreens\u00e3o do funcionamento do sistema e as abordagens utilizadas para o seu desenvolvimento.

    "},{"location":"planejamento/arquitetura/#visao-geral","title":"Vis\u00e3o Geral","text":"
    • Introdu\u00e7\u00e3o: Apresenta uma vis\u00e3o geral sobre o conte\u00fado dessa documenta\u00e7\u00e3o;
    • Representa\u00e7\u00e3o de Arquitetura: Descreve os servi\u00e7os, tecnologias e os padr\u00f5es de arquitetura utilizados e informa as raz\u00f5es que motivaram tais escolhas;
    • Metas e Restri\u00e7\u00f5es de Arquitetura: Fala sobre objetivos que buscam ser alcan\u00e7ados dentro da arquitetura escolhida;
    • Refer\u00eancias: Emprega as fontes utilizadas nas pesquisas para relacionar as publica\u00e7\u00f5es que foram consultadas e citadas.
    "},{"location":"planejamento/arquitetura/#representacao-de-arquitetura","title":"Representa\u00e7\u00e3o de Arquitetura","text":""},{"location":"planejamento/arquitetura/#linguagens","title":"Linguagens","text":"
    • Python: Uma linguagem de programa\u00e7\u00e3o poderosa, flex\u00edvel e de f\u00e1cil aprendizado, que \u00e9 amplamente utilizada devido \u00e0 sua legibilidade, produtividade e capacidade de integra\u00e7\u00e3o com outros sistemas. [1]

    • JavaScript/TypeScript: Uma linguagem de programa\u00e7\u00e3o que permite a voc\u00ea implementar itens complexos em p\u00e1ginas web, como conte\u00fados que se atualiza em um intervalo de tempo, mapas interativos ou gr\u00e1ficos 2D/3D animados, etc. \u00c9 a terceira camada do bolo das tecnologias padr\u00f5es da web (HTML, CSS e Javascript). TypeScript por sua vez \u00e9 uma linguagem de programa\u00e7\u00e3o fortemente tipada que se baseia em JavaScript, oferecendo melhores ferramentas em qualquer escala. [2] [3]

    "},{"location":"planejamento/arquitetura/#tecnologias","title":"Tecnologias","text":"
    • React: Uma biblioteca utilizada para desenvolvimento de interfaces de usu\u00e1rio nativas e web. Essa ferramenta proporciona o desenvolvimento de sites com mais facilidade e rapidez em rela\u00e7\u00e3o aos tradicionais HTML, CSS e JavaScript. [4]

    • Next.js: Um framework de c\u00f3digo aberto criado pela Vercel que estende os recursos do React. Com essa ferramenta, \u00e9 poss\u00edvel usufruir de recursos como gera\u00e7\u00e3o de p\u00e1ginas est\u00e1ticas e renderiza\u00e7\u00e3o do lado do servidor, otimizando o desenvolvimento Web. [5]

    • Django: Um framework web Python de alto n\u00edvel que incentiva o desenvolvimento r\u00e1pido e um design limpo e pragm\u00e1tico. Constru\u00eddo por desenvolvedores experientes, ele cuida de grande parte do inc\u00f4modo do desenvolvimento da Web, para que voc\u00ea possa se concentrar em escrever seu aplicativo sem precisar reinventar a roda. \u00c9 gratuito e de c\u00f3digo aberto. [6]

    • Jupyter Notebook: Um aplicativo baseado na Web para a cria\u00e7\u00e3o de documentos que combinam c\u00f3digo (Python) ao vivo com texto narrativo, equa\u00e7\u00f5es e visualiza\u00e7\u00f5es. [7]

    • PyPI: O Python Package Index \u00e9 um reposit\u00f3rio para armazenar pacotes de c\u00f3digo escritos na linguagem de programa\u00e7\u00e3o Python. [8]

    "},{"location":"planejamento/arquitetura/#banco-de-dados","title":"Banco de dados","text":"
    • PostgreSQL: Um poderoso sistema de banco de dados objeto-relacional de c\u00f3digo aberto com mais de 35 anos de desenvolvimento ativo que lhe rendeu uma forte reputa\u00e7\u00e3o de confiabilidade, robustez de recursos e desempenho. [9]
    "},{"location":"planejamento/arquitetura/#servicos","title":"Servi\u00e7os","text":"
    • CLI Abrevia\u00e7\u00e3o de \"interface de linha de comando\". Este \u00e9 um programa que permite aos usu\u00e1rios criar comandos para fun\u00e7\u00f5es espec\u00edficas passando instru\u00e7\u00f5es para o computador.

    • Frontend Web Esta \u00e9 a aplica\u00e7\u00e3o interface web que permite aos usu\u00e1rios analisar e acompanhar os produtos pelo navegador.

    • Service Este \u00e9 o programa respons\u00e1vel por se comunicar com a aplica\u00e7\u00e3o Frontend Web e fornecer todos os dados necess\u00e1rios para a aplica\u00e7\u00e3o web.

    • Parser Este reposit\u00f3rio possui a capacidade de interpretar a estrutura gramatical ou sint\u00e1tica dos dados de entrada, a fim de transform\u00e1-los em uma representa\u00e7\u00e3o interna mais adequada para processamento pelos demais servi\u00e7os.

    • Github Action Action customizada do Github que permite realizar a an\u00e1lise de um certo repositorio. Esta aplica\u00e7\u00e3o \u00e9 respons\u00e1vel por se comunicar com o servi\u00e7o Service e fornecer todos os dados necess\u00e1rios para a aplica\u00e7\u00e3o web.

    "},{"location":"planejamento/arquitetura/#diagrama-arquitetural","title":"Diagrama Arquitetural","text":""},{"location":"planejamento/arquitetura/#diagrama-de-pacotes","title":"Diagrama de Pacotes","text":""},{"location":"planejamento/arquitetura/#web","title":"Web","text":""},{"location":"planejamento/arquitetura/#core","title":"Core","text":""},{"location":"planejamento/arquitetura/#cli","title":"CLI","text":""},{"location":"planejamento/arquitetura/#parser","title":"Parser","text":""},{"location":"planejamento/arquitetura/#action","title":"Action","text":""},{"location":"planejamento/arquitetura/#metas-e-restricoes-de-arquitetura","title":"Metas e Restri\u00e7\u00f5es de Arquitetura","text":""},{"location":"planejamento/arquitetura/#metas","title":"Metas","text":"

    Metas Escalabilidade A aplica\u00e7\u00e3o dever\u00e1 ser escal\u00e1vel Seguran\u00e7a A aplica\u00e7\u00e3o dever\u00e1 tratar de forma segura os dados sens\u00edveis dos usu\u00e1rios Deploy A aplica\u00e7\u00e3o dever\u00e1 possuir deploy automatizado Usabilidade A aplica\u00e7\u00e3o dever\u00e1 ter uma boa usabilidade para o usu\u00e1rio

    "},{"location":"planejamento/arquitetura/#restricoes","title":"Restri\u00e7\u00f5es","text":"Restri\u00e7\u00f5es Conectividade Para utiliza\u00e7\u00e3o do Frontend \u00e9 preciso ter conex\u00e3o com a internet. Para utilizar o CLI isso ser\u00e1 necess\u00e1rio apenas para extra\u00e7\u00f5es do GitHub, e n\u00e3o para o Sonarqube Plataforma A aplica\u00e7\u00e3o possuir\u00e1 suporte WEB e para linha de comando P\u00fablico A aplica\u00e7\u00e3o ser\u00e1 desenvolvida com foco em empresas de tecnologia e desenvolvedores Linguagem O ingl\u00eas foi escolhido por conta das integra\u00e7\u00f5es com plataformas que j\u00e1 utilizam essa linguagem Equipe A equipe possui 10 integrantes Prazo O prazo \u00e9 at\u00e9 o final do semestre 2024.1 (29/09/2024) da Universidade de Bras\u00edlia"},{"location":"planejamento/arquitetura/#diagrama-de-estados","title":"Diagrama de Estados","text":""},{"location":"planejamento/arquitetura/#introducao_1","title":"Introdu\u00e7\u00e3o","text":"

    \u2003\u2003 Um Diagrama Entidade-Relacionamento (DER) \u00e9 uma representa\u00e7\u00e3o gr\u00e1fica que descreve as entidades, os relacionamentos e as conex\u00f5es entre elas em um sistema ou dom\u00ednio espec\u00edfico. \u00c9 uma ferramenta fundamental utilizada no projeto de bancos de dados e sistemas de informa\u00e7\u00e3o para modelar e visualizar a estrutura e intera\u00e7\u00f5es entre os elementos essenciais de um sistema.

    \u2003\u2003 No cerne de um DER est\u00e3o as entidades, que s\u00e3o objetos do mundo real ou conceitual que possuem atributos e caracter\u00edsticas distintas. Os relacionamentos indicam as intera\u00e7\u00f5es e conex\u00f5es entre essas entidades, proporcionando uma compreens\u00e3o clara dos fluxos de dados e informa\u00e7\u00f5es dentro de um sistema. O DER n\u00e3o apenas representa as entidades e seus relacionamentos, mas tamb\u00e9m os atributos associados a cada entidade e como esses atributos se relacionam entre si. Essa representa\u00e7\u00e3o gr\u00e1fica facilita a comunica\u00e7\u00e3o entre as partes interessadas, permitindo uma compreens\u00e3o abrangente e uma base s\u00f3lida para o desenvolvimento e otimiza\u00e7\u00e3o do sistema.

    "},{"location":"planejamento/arquitetura/#diagrama-entidade-relacionamento","title":"Diagrama Entidade-Relacionamento","text":"

    \u2003\u2003 O Diagrama Entidade-Relacionamento do projeto Measure Soft Gram foi criado automaticamente utilizando a cole\u00e7\u00e3o do *django-extensions*, usando o comando *graph-models*, essa ferramenta cria um diagrama do banco de dados da aplica\u00e7\u00e3o, como a imagem abaixo:

    "},{"location":"planejamento/arquitetura/#referencias","title":"Refer\u00eancias","text":"

    [1] What is Python? Executive Summary. Dispon\u00edvel em: < https://www.python.org/doc/essays/blurb/ > Acesso em: 4 de Outubro de 2023

    [2] O que \u00e9 JavaScript?. Dispon\u00edvel em: < https://developer.mozilla.org/pt-BR/docs/Learn/JavaScript/First_steps/What_is_JavaScript > Acesso em: 4 de Outubro de 2023

    [3] TypeScript is JavaScript with syntax for types. Dispon\u00edvel em: < https://www.typescriptlang.org > Acesso em: 4 de Outubro de 2023

    [4] React. Dispon\u00edvel em: < https://react.dev > Acesso em: 4 de Outubro de 2023

    [5] What is Next.js?. Dispon\u00edvel em: < https://nextjs.org/learn/foundations/about-nextjs/what-is-nextjs > Acesso em: 4 de Outubro de 2023

    [6] Django. Dispon\u00edvel em: < https://www.djangoproject.com > Acesso em: 4 de Outubro de 2023

    [7] The Jupyter Notebook. Dispon\u00edvel em: < https://jupyter-notebook.readthedocs.io/en/latest/notebook.html > Acesso em: 4 de Outubro de 2023

    [8] PyPI - Python Package Index. Dispon\u00edvel em: < https://pypi.org > Acesso em: 4 de Outubro de 2023

    [9] PostgreSQL: The World's Most Advanced Open Source Relational Database. Dispon\u00edvel em: < https://www.postgresql.org > Acesso em: 4 de Outubro de 2023

    Tudo sobre diagramas de pacotes UML. Dispon\u00edvel em: < https://www.lucidchart.com/pages/pt/diagrama-de-pacotes-uml > Acesso em: 4 de Outubro de 2023

    Arquitetura do Sistema (MeasureSoftGram-2023-1). Dispon\u00edvel em: < https://fga-eps-mds.github.io/2023-1-MeasureSoftGram-Doc/documentos_de_projeto/arquitetura_do_projeto > Acesso em: 4 de Outubro de 2023

    "},{"location":"planejamento/arquitetura/#versionamento","title":"Versionamento","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 01/08/2024 Gabriel Moretti Adicionando documento 1.0"},{"location":"planejamento/comunicacao/","title":"Comunica\u00e7\u00e3o","text":""},{"location":"planejamento/comunicacao/#agenda-de-trabalho-e-comunicacao-interna-e-externa","title":"Agenda de trabalho e comunica\u00e7\u00e3o interna e externa","text":""},{"location":"planejamento/comunicacao/#1-introducao","title":"1. Introdu\u00e7\u00e3o","text":"

    O seguinte documento apresenta a forma em que a equipe se organizou e estruturou a comunica\u00e7\u00e3o, equipe de EPS em conjunto com o P.O e professor Hilmer.

    "},{"location":"planejamento/comunicacao/#2-ferramentas-de-comunicacao-e-finalidade","title":"2. Ferramentas de comunica\u00e7\u00e3o e finalidade","text":"\u00cdcone Ferramenta Descri\u00e7\u00e3o Discord Ferramenta utilizada para comunica\u00e7\u00e3o pontual com o cliente e reuni\u00f5es semanais de alinhamento, planejamento e retrospectiva de sprint Teams Ferramenta utilizada para a realiza\u00e7\u00e3o de reuni\u00f5es de revis\u00e3o semanais com o Product Owner do projeto Whatsapp Ferramenta utilizada para comunica\u00e7\u00e3o ass\u00edncrona interna entre os membros da equipe Parabol Ferramenta para realiza\u00e7\u00e3o cerim\u00f4nias SCRUM"},{"location":"planejamento/comunicacao/#3-reunioes","title":"3. Reuni\u00f5es","text":"

    As sprints tem dura\u00e7\u00e3o de uma semana, por isso, as reuni\u00f5es foram marcadas com recorr\u00eancia semanal para alinhamento;

    "},{"location":"planejamento/comunicacao/#31-reunioes-internas","title":"3.1. Reuni\u00f5es internas","text":"

    Planejamento e Retrospectiva de Sprint: Quinta-feira \u00e0s 20:15;

    Reuni\u00e3o Frequ\u00eancia Meio Hor\u00e1rio Planejamento e retrospectiva de sprint Semanal Discord 20:15 \u00e0s 22h Alinhamento semanal da equipe Semanal (sob demanda) Discord 20:15 \u00e0s 22h"},{"location":"planejamento/comunicacao/#32-reunioes-externas","title":"3.2. Reuni\u00f5es externas","text":"Reuni\u00e3o Frequ\u00eancia Meio Hor\u00e1rio Planejamento e retrospectiva de sprint Semanal Discord 20:15 \u00e0s 22h Alinhamento semanal da equipe Semanal (sob demanda) Discord 20:15 \u00e0s 22h

    OBS.: Al\u00e9m das reuni\u00f5es marcadas de forma remota, a equipe se alinha rapidamente durante as aulas, que ocorrem nas ter\u00e7as e quintas das 14 \u00e0s 16h na Faculdade do Gama - UnB. Tendo em vista que o P.O tamb\u00e9m \u00e9 professor da disciplina, tamb\u00e9m s\u00e3o realizados alinhamentos no hor\u00e1rio da aula. Al\u00e9m disso, foi definida a comunica\u00e7\u00e3o ass\u00edncrona para comunica\u00e7\u00f5es pontuais e valida\u00e7\u00f5es de hist\u00f3rias de usu\u00e1rio das sprints

    "},{"location":"planejamento/comunicacao/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 01/08/2024 Adne Moretti Adicionando planejamento da comunica\u00e7\u00e3o 0.1"},{"location":"planejamento/conhecimentos/","title":"Tabela de conhecimentos","text":""},{"location":"planejamento/conhecimentos/#quadro-de-conhecimento-da-equipe","title":"Quadro de Conhecimento da Equipe","text":"

    O quadro de conhecimento \u00e9 uma ferramenta essencial para avaliar e monitorar o n\u00edvel de habilidade de cada membro da equipe em diversas tecnologias ao longo do projeto. Isso permite identificar \u00e1reas de melhoria, distribuir tarefas de forma mais eficiente e planejar treinamentos conforme necess\u00e1rio.

    "},{"location":"planejamento/conhecimentos/#tecnologias-utilizadas","title":"Tecnologias Utilizadas","text":"

    Ao longo do projeto, as seguintes tecnologias foram utilizadas:

    • Git
    • GitHub
    • CI/CD
    • Python
    • Django
    • Typescript
    • React
    • Sonarcloud
    • Figma

    Cada membro da equipe preencheu na tabela Excel a respectiva cor que representa seu n\u00edvel de conhecimento em cada uma dessas tecnologias.

    "},{"location":"planejamento/conhecimentos/#classificacao-do-nivel-de-conhecimento","title":"Classifica\u00e7\u00e3o do N\u00edvel de Conhecimento","text":"

    A classifica\u00e7\u00e3o utilizada para avaliar o n\u00edvel de conhecimento dos membros da equipe \u00e9 a seguinte:

    • \u00d3TIMO
    • BOM
    • REGULAR
    • RUIM
    • P\u00c9SSIMO

    Esta classifica\u00e7\u00e3o ajuda a criar um panorama claro das compet\u00eancias t\u00e9cnicas da equipe, facilitando a identifica\u00e7\u00e3o de especialistas em determinadas \u00e1reas e de membros que possam necessitar de mais suporte.

    "},{"location":"planejamento/conhecimentos/#estrutura-do-quadro-de-conhecimento","title":"Estrutura do Quadro de Conhecimento","text":"

    O quadro de conhecimento est\u00e1 dividido em duas p\u00e1ginas no Excel:

    • In\u00edcio: Esta p\u00e1gina cont\u00e9m a avalia\u00e7\u00e3o inicial do conhecimento de cada membro da equipe nas diversas tecnologias. Ela serve como um ponto de partida para monitorar o desenvolvimento das habilidades ao longo do projeto.
    • Fim: Nesta p\u00e1gina, a evolu\u00e7\u00e3o do conhecimento \u00e9 registrada, permitindo uma compara\u00e7\u00e3o direta com a avalia\u00e7\u00e3o inicial. Isso possibilita avaliar o progresso individual e coletivo, e medir o impacto das atividades de aprendizado e desenvolvimento implementadas durante o projeto.

    O uso desse quadro de conhecimento permite \u00e0 equipe n\u00e3o apenas acompanhar o crescimento t\u00e9cnico, mas tamb\u00e9m tomar decis\u00f5es mais informadas sobre aloca\u00e7\u00f5es de tarefas e necessidades de desenvolvimento profissional. Com isso, tem-se uma abordagem proativa e direcionada ao desenvolvimento cont\u00ednuo de habilidades, promovendo uma equipe mais eficiente e capacitada.

    "},{"location":"planejamento/conhecimentos/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 17/07/2024 Leonardo Vitoriano Adicionando quadro de conhecimento 0.1"},{"location":"planejamento/custos/","title":"Plano de Custos","text":""},{"location":"planejamento/custos/#introducao","title":"Introdu\u00e7\u00e3o","text":"

    \u00c9 fundamental para um projeto ter um plano de custos bem definido. Um plano de custos claro e eficiente permite representar os gastos previstos do projeto, possibilitando que o cliente avalie se o projeto cabe em seu or\u00e7amento. Al\u00e9m disso, tal plano detalha onde cada quantia ser\u00e1 investida e em qual momento ocorrer\u00e3o as demandas or\u00e7ament\u00e1rias, facilitando a gest\u00e3o financeira e a tomada de decis\u00f5es.

    "},{"location":"planejamento/custos/#estimativa-de-custos","title":"Estimativa de custos","text":""},{"location":"planejamento/custos/#infraestrutura","title":"Infraestrutura","text":"

    Para estimar os custos referentes a infraestrutura, dois elementos forma levados em considera\u00e7\u00e3o: fornecimento de energia el\u00e9trica e internet.

    "},{"location":"planejamento/custos/#energia-eletrica","title":"Energia El\u00e9trica","text":"

    De acordo com a Neoenergia, fornecedora de energia el\u00e9trica do Distrito Federal, a tarifa residencial para um quilowatt-hora (kWh) \u00e9 de aproximadamente R$ 0,77.

    Assumindo que um computador ligado por uma hora, todos os dias, consome 5 kWh por m\u00eas. Para este projeto, em que cada membro ir\u00e1 trabalhar em m\u00e9dia duas horas por dia, o custo com energia el\u00e9trica ficar\u00e1 em torno de R$ 1,79 por semana, para cada membro da equipe.

    • Consumo m\u00e9dio de um computador por hora: 5 kWh \u00f7 30 dias = 0,167
    • Consumo de um computador neste projeto por uma semana: 7 dias x 2 horas x 0,167 = 2,33 kWh
    • Valor do consumo semanal de energia el\u00e9trica: 2,33 kWh x R$ 0,77 = R$ 1,79
    "},{"location":"planejamento/custos/#internet","title":"Internet","text":"

    Assumindo um valor m\u00e9dio de R$ 100,00 para um plano de internet banda larga mensal e 14 horas trabalhadas por pessoa no projeto semanalmente, podemos realizar os seguintes c\u00e1lculos:

    • Quantidade de horas no m\u00eas: 30 dias x 24 horas = 720 horas
    • Valor do plano de internet por hora: R$ 100,00 \u00f7 720 horas = R$ 0,14
    • Valor gasto com internet por pessoal semanalmente: R$ 1,94
    "},{"location":"planejamento/custos/#equipamentos","title":"Equipamentos","text":"

    Foi considerado como m\u00ednimo para desenvolvimento deste projeto, um computador com ao menos 8GB de mem\u00f3ria RAM e processador Intel Core i5 ou AMD Ryzen 5. Com essas especifica\u00e7\u00f5es, foi encontrado na loja \"KaBum!\" um notebook com o valor de R$ 2.518,39 no dia da consulta.

    Tendo em mente que os gastos com equipamentos s\u00f3 ser\u00e3o realizados uma vez, para cada membro, durante todo o projeto. Temos o gasto fixo estimado de:

    • R$ 2.518,39 x 10 membros = 25.183,90
    "},{"location":"planejamento/custos/#pessoa","title":"Pessoa","text":"

    Para estimar o gasto com pessoas, foi considerado o valor anual m\u00e9dio de R$ 19.766,00 para um estudante de universidade federal, esse valor foi encontrado a partir de um estudo feito em 2022. Com isso temos:

    • Semanas letivas por ano: 2 semestres x 4 meses x 4 semanas = 32 semanas
    • Custo de um estudante universit\u00e1rio por semana: R$ 19.766,00 / 32 semanas = R$ 617,69
    "},{"location":"planejamento/custos/#estimativa-total","title":"Estimativa Total","text":"

    Como os gastos com infraestrutura e pessoas ser\u00e3o recorrentes, podemos realizar os seguintes c\u00e1lculos:

    • Gasto com Internet semanalmente por membro: R$ 1,94
    • Gasto com Energia El\u00e9trica semanalmente por membro: R$ 1,79
    • Gasto com um Estudante Universit\u00e1rio semanalmente: R$ 617,69
    • Gasto por membro do grupo semanalmente: R$ 1,94 + R$ 1,79 + R$ 617,69 = R$ 621,42
    • Gasto com 10 membros do grupo semanalmente: R$ 621,42 X 10 = R$ 6.214,20

    Assumindo 16 semanas de desenvolvimento do projeto temos:

    • Gasto com Infraestrutura e Pessoas: R$ 6.214,20 x 16 semanas = R$ 99.427,20
    • Gasto com Equipamentos: R$ 25.183,90
    • Gasto total do projeto: 25.183,90 + R$ 99.427,20 = R$ 124.611,10
    "},{"location":"planejamento/custos/#planilha-de-custos","title":"Planilha de custos","text":"

    Todos os c\u00e1lculos realizados foram documentados na seguinte planilha:

    "},{"location":"planejamento/custos/#referencias-bibliograficas","title":"Refer\u00eancias Bibliogr\u00e1ficas","text":"

    [1] Plano de gerenciamento de custos: como os CFOs devem atuar?. Dispon\u00edvel em: https://www.concur.com.br/blog/article/plano-de-gerenciamento-de-custos. Acesso em: 01 de agosto de 2024

    [2] Composi\u00e7\u00e3o Tarif\u00e1ria. Dispon\u00edvel em: https://www.neoenergia.com/web/brasilia/sua-casa/composicao-tarifarias. Acesso em: 01 de agosto de 2024

    [3] Dicas para Economizar Energia ao Usar o Computador. Dispon\u00edvel em: https://www.mpgo.mp.br/portal/conteudo/dicas-para-economia-de-energia-ao-usar-o-computador. Acesso em: 01 de agosto de 2024

    [4] Bielschowsky, Carlos Eduardo, e Nelson Cardoso Amaral. \u201cO CUSTO DO ALUNO DAS 2.537 INSTITUI\u00c7\u00d5ES DE EDUCA\u00c7\u00c3O SUPERIOR BRASILEIRAS: CAI UM MITO?\u201d Educa\u00e7\u00e3o & Sociedade, vol. 43, 2022, p. e243866. DOI.org (Crossref), https://doi.org/10.1590/es.243866.

    "},{"location":"planejamento/eap/","title":"EAP","text":""},{"location":"planejamento/eap/#introducao","title":"Introdu\u00e7\u00e3o","text":"

    De acordo com o PMBOK, a Estrutura Anal\u00edtica do Projeto (EAP), tamb\u00e9m conhecida como Work Breakdown Structure(WBS), \u00e9 a decomposi\u00e7\u00e3o do escopo do trabalho a ser realizado para atingir os objetivos do projeto. A EAP \u00e9 organizada hierarquicamente, com n\u00edveis mais altos representando uma vis\u00e3o geral e n\u00edveis mais baixos proporcionando maior detalhamento.

    "},{"location":"planejamento/eap/#resultado","title":"Resultado","text":""},{"location":"planejamento/eap/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor(es) Descri\u00e7\u00e3o Vers\u00e3o 30/07/2024 Brenno Oliveira Cria\u00e7\u00e3o do documento 1.0"},{"location":"planejamento/ferramentas/","title":"Ferramentas","text":""},{"location":"planejamento/ferramentas/#introducao","title":"Introdu\u00e7\u00e3o","text":"

    Este documento tem como objetivo apresentar as ferramentas que ser\u00e3o utilizadas durante o projeto para organiza\u00e7\u00e3o, implementa\u00e7\u00e3o e desenvolvimento do projeto durante todo o semestre letivo.

    "},{"location":"planejamento/ferramentas/#ferramentas_1","title":"Ferramentas","text":"\u00cdcone Ferramenta Descri\u00e7\u00e3o Discord Ferramenta utilizada para comunica\u00e7\u00e3o com o cliente e alinhamentos internos entre a equipe Figma Ferramenta utilizada para prototipa\u00e7\u00e3o das p\u00e1ginas do sistema e produ\u00e7\u00e3o do Lean Inception da equipe Github Ferramenta utilizada como reposit\u00f3rio da documenta\u00e7\u00e3o e c\u00f3digos elaborados Teams Ferramenta utilizada para a realiza\u00e7\u00e3o de reuni\u00f5es semanais com o cliente Whatsapp Ferramenta utilizada para comunica\u00e7\u00e3o interna entre os membros da equipe When2meet Ferramenta que auxilia na produ\u00e7\u00e3o de um heatmap com melhores hor\u00e1rios de disponibilidade para agendamento de reuni\u00f5es internas do time Zenhub Ferramenta de gest\u00e3o e organiza\u00e7\u00e3o do fluxo de tarefas do projeto"},{"location":"planejamento/ferramentas/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor(es) Descri\u00e7\u00e3o Vers\u00e3o 08/04/2024 Adne Moretti Cria\u00e7\u00e3o do documento 1.0 09/04/2024 Brenno Oliveira Formata\u00e7\u00e3o e complemento das ferramentas 1.1"},{"location":"planejamento/horarios/","title":"Heatmap","text":"

    Um HeatMap, ou mapa de calor, \u00e9 uma ferramenta visual poderosa utilizada em diversas \u00e1reas, incluindo gest\u00e3o de projetos, para representar dados de forma intuitiva e compreens\u00edvel. Quando aplicado ao contexto dos hor\u00e1rios dispon\u00edveis de uma equipe, o HeatMap oferece uma vis\u00e3o abrangente e instant\u00e2nea das horas mais prop\u00edcias para a realiza\u00e7\u00e3o de atividades, reuni\u00f5es ou distribui\u00e7\u00e3o de tarefas ao longo do dia.

    A import\u00e2ncia do HeatMap em um projeto reside na sua capacidade de otimizar o tempo e recursos da equipe, permitindo uma aloca\u00e7\u00e3o mais eficiente de trabalho de acordo com a disponibilidade de cada membro. Ao identificar visualmente os per\u00edodos de pico de atividade e os momentos de menor ocupa\u00e7\u00e3o, o HeatMap possibilita uma melhor coordena\u00e7\u00e3o entre os membros da equipe, minimizando conflitos de agenda e maximizando a produtividade.

    O mapa de calor da equipe pode ser visualizada abaixo, juntamente com a sua respectiva legenda:

    Figura 1 - Cores do Heatmap

    Figura 2 - Heatmap

    E abaixo \u00e9 poss\u00edvel verificar a disponibilidade individual de cada integrante da equipe, e tamb\u00e9m no link:

    • Link: heatmap individual
    "},{"location":"planejamento/horarios/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 09/04/2024 Leonardo Vitoriano Adicionando heatmap 0.1"},{"location":"planejamento/metodologias/","title":"Metodologias","text":""},{"location":"planejamento/metodologias/#introducao","title":"Introdu\u00e7\u00e3o","text":"

    O presente documento apresenta metodologias para o desenvolvimento do projeto, com uma breve descri\u00e7\u00e3o dos itens utilizados.

    "},{"location":"planejamento/metodologias/#metodologias_1","title":"Metodologias","text":""},{"location":"planejamento/metodologias/#scrum","title":"Scrum","text":"

    O Scrum \u00e9 um framework de ger\u00eancia de equipes, em que os integrantes do desenvolvimento assumem uma abordagem proativa diante da complexidade e da incerteza que s\u00e3o inerentes aos projetos.

    • Sprints: Prazo de trabalho fixo, em nosso projeto de uma semana, em que s\u00e3o desenvolvidos os incrementos do projeto
    • Planning: As reuni\u00f5es de planing servem para a defini\u00e7\u00e3o das metas da sprint
    • Revis\u00e3o e Retrospectiva: Ao final da sprint s\u00e3o realizadas as cerim\u00f4nias de revis\u00e3o e retrospectiva, onde \u00e9 feito uma an\u00e1lise e documenta\u00e7\u00e3o do que foi realizado al\u00e9m da sugest\u00e3o de ideias de melhorias
    • Product Backlog: O backlog de um produto consiste na lista de itens planejados e desenvolvidos pela equipe
    "},{"location":"planejamento/metodologias/#xp","title":"XP","text":"

    O Extreme Programming (XP) \u00e9 uma metodologia que promove a colabora\u00e7\u00e3o, comunica\u00e7\u00e3o e adaptabilidade ao longo do ciclo de vida do desenvolvimento por meio de, entre outros aspectos, feedback r\u00e1pido e entregas pequenas.

    • Releases Pequenas: Esse aspecto proporciona a aceita\u00e7\u00e3o mais eficiente do cliente onde n\u00e3o \u00e9 necess\u00e1rio grandes entregas para que o produto seja testado
    • Integra\u00e7\u00e3o Cont\u00ednua: A integra\u00e7\u00e3o cont\u00ednua consiste na integra\u00e7\u00e3o frequente de novas funcionalidades ou melhorias no produto
    • Planning Poker: T\u00e9cnica utilizada para a mensura\u00e7\u00e3o de esfor\u00e7o esperado para determinado item a ser trabalhado
    "},{"location":"planejamento/metodologias/#kanban","title":"Kanban","text":"

    O Kanban \u00e9 uma metodologia que auxilia na visualiza\u00e7\u00e3o do fluxo de trabalho, permitindo identificar poss\u00edveis gargalos. Em nosso projeto, utilizamos a ferramenta Zenhub para gerenciar e visualizar as tarefas.

    "},{"location":"planejamento/metodologias/#lean-inception","title":"Lean Inception","text":"

    A Lean Inception \u00e9 um workshop colaborativo, em que o objeto \u00e9 o alinhamento entre as partes sobre o Produto M\u00ednimo Vi\u00e1vel (MVP) a ser desenvolvido. As seguintes atividades comp\u00f5em o m\u00e9todo:

    • Vis\u00e3o do produto: Define uma vis\u00e3o clara e compartilhada do produto.
    • \u00c9 \u2013 N\u00e3o \u00e9 \u2013 Faz \u2013 N\u00e3o faz: Esclarece as caracter\u00edsticas do produto, identificando o que o produto \u00e9, o que n\u00e3o \u00e9, o que faz e o que n\u00e3o faz.
    • Personas: Desenvolve personas representando diferentes perfis de usu\u00e1rios, compreendendo suas necessidades e caracter\u00edsticas.
    • Jornada de usu\u00e1rios: Mapeia a jornada dos usu\u00e1rios ao interagir com o produto.
    • Brainstorming: \u00c9 realizado sess\u00f5es criativas para gerar ideias de funcionalidades e recursos que agreguem valor ao produto.
    • Revis\u00e3o T\u00e9cnica, de UX e de Neg\u00f3cio: Analisa as ideias geradas e avalia sua viabilidade t\u00e9cnica.
    • Sequenciador: Prioriza funcionalidades considerando import\u00e2ncia, valor para usu\u00e1rios e viabilidade t\u00e9cnica, criando uma uma sequ\u00eancia para o desenvolvimento.
    • Canvas MVP: Define os elementos essenciais do produto inicial, focando no m\u00ednimo necess\u00e1rio para validar o direcionamento do neg\u00f3cio.
    "},{"location":"planejamento/metodologias/#referencias","title":"Refer\u00eancias","text":"

    O QUE \u00e9 o Scrum?. [S. l.]. Dispon\u00edvel em: https://aws.amazon.com/pt/what-is/scrum/. Acesso em: 1 ago. 2024.

    O QUE \u00e9 XP - Extreme Programming?. [S. l.]. Dispon\u00edvel em: Marylene Guedes. Acesso em: 1 ago. 2024.

    EXTREME Programming. [S. l.]. Dispon\u00edvel em: https://www.agilealliance.org/glossary/xp/#:~:text=Extreme%20Programming%20(XP)%20is%20an,engineering%20practices%20for%20software%20development. Acesso em: 1 ago. 2024.

    KANBAN: conceito, como funciona, vantagens e implementa\u00e7\u00e3o. [S. l.], 3 nov. 2023. Dispon\u00edvel em: https://www.totvs.com/blog/negocios/kanban/. Acesso em: 1 ago. 2024.

    LEAN Inception: Saiba como alinhar pessoas e construir o produto certo. [S. l.], 31 jan. 2022. Dispon\u00edvel em: https://caroli.org/lean-inception-3/. Acesso em: 1 ago. 2024.

    "},{"location":"planejamento/metodologias/#historico-de-versao","title":"Hist\u00f3rico de Vers\u00e3o","text":"Data Autor(es) Descri\u00e7\u00e3o Vers\u00e3o 01/08/2024 Brenno Oliveira Adi\u00e7\u00e3o do documento 1.0"},{"location":"planejamento/qualidade/","title":"Plano de Qualidade","text":""},{"location":"planejamento/qualidade/#introducao","title":"Introdu\u00e7\u00e3o","text":"

    \u2003\u2003 A qualidade de software diz respeito \u00e0 capacidade de um software satisfazer as necessidades e expectativas dos usu\u00e1rios, apresentando c\u00f3digo confi\u00e1vel e de f\u00e1cil manuten\u00e7\u00e3o.

    \u2003\u2003 Neste documento, s\u00e3o apresentadas as ferramentas utilizadas para garantir a qualidade do projeto durante o seu desenvolvimento, al\u00e9m da an\u00e1lise de m\u00e9tricas para estabelecer crit\u00e9rios de qualidade.

    "},{"location":"planejamento/qualidade/#ferramentas","title":"Ferramentas","text":""},{"location":"planejamento/qualidade/#sonarcloud","title":"SonarCloud","text":"

    \u2003\u2003 O SonarCloud \u00e9 uma ferramenta amplamente empregada para coletar m\u00e9tricas e indicadores t\u00e9cnicos, permitindo o monitoramento da qualidade do c\u00f3digo. Durante o desenvolvimento do projeto, m\u00e9tricas foram capturadas ap\u00f3s cada Pull Request submetido. Essas m\u00e9tricas foram combinadas para calcular os aspectos relevantes de qualidade do c\u00f3digo, com foco na confiabilidade e manutenibilidade. Esses dados s\u00e3o cruciais para orientar o planejamento de melhorias cont\u00ednuas, visando garantir um c\u00f3digo confi\u00e1vel e de f\u00e1cil manuten\u00e7\u00e3o.

    "},{"location":"planejamento/qualidade/#testes-unitarios","title":"Testes Unit\u00e1rios","text":"

    \u2003\u2003 Os testes unit\u00e1rios s\u00e3o testes automatizados cujo objetivo \u00e9 verificar o desempenho de partes isoladas de c\u00f3digo em um sistema maior.

    "},{"location":"planejamento/qualidade/#jest","title":"Jest","text":"

    \u2003\u2003 A equipe utilizou o Jest no frontend, uma ferramenta de c\u00f3digo aberto, para realizar esses testes de forma simples e conveniente em aplica\u00e7\u00f5es JavaScript e Typescript.

    "},{"location":"planejamento/qualidade/#eslint","title":"ESLint","text":"

    \u2003\u2003 O ESLint \u00e9 uma ferramenta muito utilizada para fazer a verifica\u00e7\u00e3o e an\u00e1lise est\u00e1tica de c\u00f3digo JavaScript. Ela ajuda os desenvolvedores a garantir a qualidade do c\u00f3digo, ao encontrar e relatar poss\u00edveis problemas, erros ou pr\u00e1ticas inadequadas de programa\u00e7\u00e3o. O ESLint disponibiliza v\u00e1rias regras configur\u00e1veis, que podem ser personalizadas de acordo com as necessidades do projeto, permitindo a aplica\u00e7\u00e3o de padr\u00f5es de codifica\u00e7\u00e3o consistentes e melhorando a legibilidade, a manutenibilidade e a interoperabilidade do c\u00f3digo-fonte.

    "},{"location":"planejamento/qualidade/#verificacao-e-validacao","title":"Verifica\u00e7\u00e3o e valida\u00e7\u00e3o","text":"

    \u2003\u2003 Para garantir a qualidade do projeto, a equipe adotou as seguintes t\u00e9cnicas de verifica\u00e7\u00e3o e valida\u00e7\u00e3o:

    \u2003\u2003 Valida\u00e7\u00f5es com os donos do produto: \u00c9 essencial envolver os donos ou usu\u00e1rios do projeto na valida\u00e7\u00e3o. Foram realizadas reuni\u00f5es semanais com os POs para validar o progresso e obter feedback. Essa intera\u00e7\u00e3o cont\u00ednua ajuda a garantir que o software esteja sendo desenvolvido de acordo com as expectativas e necessidades dos stakeholders.

    \u2003\u2003 Inspe\u00e7\u00e3o cont\u00ednua do c\u00f3digo: A equipe optou por utilizar o Sonar Cloud como ferramenta de an\u00e1lise est\u00e1tica de c\u00f3digo. Essa t\u00e9cnica permite obter m\u00e9tricas mensur\u00e1veis e identificar potenciais problemas no c\u00f3digo-fonte. O Sonar Cloud fornece informa\u00e7\u00f5es relevantes para a gest\u00e3o da qualidade do projeto, auxiliando na tomada de decis\u00f5es e na identifica\u00e7\u00e3o de pontos que precisam ser aprimorados pela equipe.

    \u2003\u2003 Revis\u00e3o de PRs: Foi implementada uma pr\u00e1tica de verifica\u00e7\u00e3o de corre\u00e7\u00e3o de PRs. Antes de mesclar um PR no reposit\u00f3rio principal, algum membro da equipe de EPS revisa o c\u00f3digo, analisando a l\u00f3gica, a qualidade, a conformidade com as diretrizes do projeto e identificando poss\u00edveis melhorias ou problemas. Essa verifica\u00e7\u00e3o adicional ajuda a garantir que o c\u00f3digo entregue esteja correto e atenda aos padr\u00f5es de qualidade estabelecidos.

    "},{"location":"planejamento/qualidade/#metricas-de-qualidade","title":"M\u00e9tricas de qualidade","text":"

    As m\u00e9tricas de qualidade definidas para o software s\u00e3o:

    M\u00e9trica Descri\u00e7\u00e3o Bugs N\u00famero de problemas identificados no c\u00f3digo Coverage Grau de cobertura dos testes no c\u00f3digo Duplica\u00e7\u00e3o Quantidade de linhas de c\u00f3digo duplicadas Linhas Total de linhas de c\u00f3digo no projeto Security Rating Avalia\u00e7\u00e3o de seguran\u00e7a e vulnerabilidades

    \u2003\u2003 Atrav\u00e9s do uso de m\u00e9tricas, \u00e9 poss\u00edvel identificar as subcaracter\u00edsticas relacionadas e avaliar a qualidade do produto. Essa avalia\u00e7\u00e3o fornece insights sobre a produtividade do projeto e influencia as decis\u00f5es tomadas durante o desenvolvimento. Os valores m\u00ednimos aceit\u00e1veis para cada m\u00e9trica do projeto foram estabelecidos com base nas m\u00e9tricas especificadas no SonarCloud.

    M\u00e9trica Crit\u00e9rio Coverage Pelo menos 80% de cobertura Bugs Classificado como \"A\" Security Hotspots Classificado como \"A\" Duplication At\u00e9 3.0% de duplica\u00e7\u00e3o de c\u00f3digo"},{"location":"planejamento/qualidade/#referencias","title":"Refer\u00eancias","text":"
    • Qualidade de Software. Dispon\u00edvel em: https://www.devmedia.com.br/qualidade-de-software-engenharia-de-software-29/18209. Acesso em 20 out. 2023

    • ISO/IEC 25010. ISO 25000. Software and data quality. 2011. Dispon\u00edvel em: https://iso25000.com/index.php/en/iso-25000-standards/iso-25010. Acesso em 20 out. 2023

    • ENGSOFTMODERNA. Engenharia de Software Moderna. Dispon\u00edvel em: https://engsoftmoderna.info/. Acesso em: 20 out. 2023.

    "},{"location":"planejamento/qualidade/#versionamento","title":"Versionamento","text":"Data Autor Descri\u00e7\u00e3o Vers\u00e3o 01/08/2024 Gabriel Moretti Adicionando documento 0.1"},{"location":"planejamento/riscos/","title":"Plano de Gest\u00e3o de Riscos","text":""},{"location":"planejamento/riscos/#introducao","title":"Introdu\u00e7\u00e3o","text":"

    Os riscos inerentes a um projeto podem afetar negativamente seu planejamento, cronograma e or\u00e7amento. Esses riscos podem surgir de v\u00e1rios fatores, incluindo custo, tempo, pessoal, recursos, clientes, requisitos, entre outros \u00b9. Para identificar, analisar e monitorar esses riscos de forma eficaz, foi desenvolvido este plano de gest\u00e3o de riscos.

    "},{"location":"planejamento/riscos/#tipos-de-risco","title":"Tipos de risco","text":"

    Para a classifica\u00e7\u00e3o dos riscos, foram consideradas as seguintes categorias \u00b3:

    • Externo
    • Gerencial
    • Organizacional
    • T\u00e9cnico
    "},{"location":"planejamento/riscos/#definicoes","title":"Defini\u00e7\u00f5es","text":""},{"location":"planejamento/riscos/#probabilidade-e-impacto-dos-riscos","title":"Probabilidade e impacto dos riscos","text":"N\u00edvel Probabilidade Porcentagem de certeza 1 Muito baixa 0% - 19% 2 Baixa 20% - 39% 3 M\u00e9dia 40% - 59% 4 Alta 60% - 79% 5 Muito alta 80% - 100%"},{"location":"planejamento/riscos/#impacto","title":"Impacto","text":"N\u00edvel Impacto 1 Muito baixo 2 Baixo 3 M\u00e9dio 4 Alto 5 Muito alto"},{"location":"planejamento/riscos/#matriz-de-probablidade-x-impacto","title":"Matriz de probablidade X impacto","text":"Probabilidade / Impacto Muito baixo Baixo M\u00e9dio Alto Muito alto Muito baixa 1 2 3 4 5 Baixa 2 4 6 8 10 M\u00e9dia 3 6 9 12 15 Alta 4 8 12 16 20 Muito alta 5 10 15 20 25"},{"location":"planejamento/riscos/#graus-de-risco","title":"Graus de risco","text":"Grau Risco 1 - 5 Baixo 6 - 12 M\u00e9dio 15 - 25 Elevado"},{"location":"planejamento/riscos/#levantamento-de-riscos","title":"Levantamento de riscos","text":""},{"location":"planejamento/riscos/#tabela-de-riscos","title":"Tabela de Riscos","text":"Risco Descri\u00e7\u00e3o Categoria R01 Dificuldade com as tecnologias definidas T\u00e9cnico R02 Sa\u00edda de algum integrante do projeto Gerencial R03 Falta de participa\u00e7\u00e3o de algum integrante do projeto Gerencial R04 Falta de integra\u00e7\u00e3o da equipe Gerencial R05 Atraso na disponibiliza\u00e7\u00e3o de documenta\u00e7\u00e3o / funcionalidades Gerencial R06 Diverg\u00eancia nos hor\u00e1rios dispon\u00edveis dos integrantes Organizacional R07 Indisponibilidade de plataforma de comunica\u00e7\u00e3o definida Externo R08 Defini\u00e7\u00e3o problem\u00e1tica da arquitetura T\u00e9cnico R09 Altera\u00e7\u00e3o no escopo do projeto Gerencial R10 Integrante com problema de sa\u00fade Externo R11 Indisponibilidade do cliente Externo R12 Baixa qualidade do c\u00f3digo fonte T\u00e9cnico R13 Falta de disponibiliza\u00e7\u00e3o de releases para o cliente testar Gerencial R14 Falta de concentra\u00e7\u00e3o durante as reuni\u00f5es Gerencial R15 Membro da equipe sobrecarregado Gerencial R16 Falha de equipamento Externo R17 Depend\u00eancia entre atividades Organizacional"},{"location":"planejamento/riscos/#causa-e-consequencia-dos-riscos","title":"Causa e Consequ\u00eancia dos Riscos","text":"Risco Causa Consequ\u00eancia R01 Falta de experi\u00eancia com as tecnologias Baixa qualidade do produto e atraso nas entregas R02 Problemas pessoais e sobrecarga de trabalho Redu\u00e7\u00e3o do potencial de entrega da equipe R03 Baixa motiva\u00e7\u00e3o do integrante Aumento no volume de atividades acumuladas R04 Falta de comprometimento e comunica\u00e7\u00e3o entre os membros Falta de alinhamento por parte da equipe R05 Falta de planejamento e estimativas incorretas Altera\u00e7\u00e3o do cronograma e insatisfa\u00e7\u00e3o do cliente R06 Necessidade de realizar outras disciplinas e atividades Problemas de integra\u00e7\u00e3o e baixa participa\u00e7\u00e3o nas reuni\u00f5es R07 Interrup\u00e7\u00f5es no servi\u00e7o de comunica\u00e7\u00e3o da plataforma Atraso na tomada de decis\u00f5es R08 Levantamento incorreto dos requisitos Baixa qualidade do produto e retrabalho R09 Altera\u00e7\u00f5es de requisitos Aumento do prazo e custo e insatisfa\u00e7\u00e3o do cliente R10 Doen\u00e7as e falta de cuidado com a sa\u00fade Sobrecarga dos outros integrantes R11 Falta de envolvimento do cliente e conflitos de agenda Aumento do retrabalho e dificuldades para valida\u00e7\u00f5es R12 Falta de revis\u00f5es e de conhecimento t\u00e9cnico Aumento da presen\u00e7a de bugs e dificuldade de manuten\u00e7\u00e3o do c\u00f3digo R13 Problemas com o processo de disponibiliza\u00e7\u00e3o do ambiente Aumento do risco de erros na implementa\u00e7\u00e3o e insatisfa\u00e7\u00e3o do cliente R14 Reuni\u00f5es muito longas Baixa produtividade da equipe durante as reuni\u00f5es R15 Divis\u00e3o de tarefas mal feita e falta de participa\u00e7\u00e3o de outros membros Conhecimento t\u00e9cnico concentrado em poucas pessoas R16 Desgaste natural e falta de manuten\u00e7\u00e3o Aumento dos custos e atraso nas entregas R17 Falta de coordena\u00e7\u00e3o entre as atividades do projeto Bloqueio no progresso de outras atividades"},{"location":"planejamento/riscos/#prevencao-e-acao-para-os-riscos","title":"Preven\u00e7\u00e3o e A\u00e7\u00e3o para os Riscos","text":"Risco Preven\u00e7\u00e3o A\u00e7\u00e3o R01 Realiza\u00e7\u00e3o de treinamentos Programa\u00e7\u00e3o em pares para compartilhar o conhecimento R02 Manter todos motivados e organizar a grade hor\u00e1ria Reavaliar a distribui\u00e7\u00e3o e o planejamento das atividades do projeto R03 Manter todos os integrantes ativos e motivados Compreender o problema que o integrante est\u00e1 tendo e ajud\u00e1-lo R04 Participa\u00e7\u00e3o de todos nas reuni\u00f5es da sprint Remarcar data e hor\u00e1rio das reuni\u00f5es R05 Planejamento realista da sprint e das estimativas Reavaliar as atividades e estimativas para a sprint R06 Elabora\u00e7\u00e3o de uma planilha de hor\u00e1rios Defini\u00e7\u00e3o de pares para a realiza\u00e7\u00e3o das atividades R07 - Comunicar por meio das outras plataformas planejadas R08 Definir de acordo com as necessidades do cliente e o escopo do projeto Repensar a arquitetura e tecnologias definidas R09 Desenvolver uma vis\u00e3o precisa do produto Atualizat os requisitos e o escopo do projeto R10 Seguir as recomenda\u00e7\u00f5es de sa\u00fade Reavaliar distribui\u00e7\u00e3o das tarefas R11 Entrar em acordo sobre data e hor\u00e1rio das reuni\u00f5es Solicitar ao cliente reagendamento da reuni\u00e3o R12 Alta cobertura de testes e lint Identificar quais componentes est\u00e3o reduzindo a qualidade e refator\u00e1-los R13 Preparar o ambiente para o cliente testar com anteced\u00eancia Reavaliar o processo de disponibiliza\u00e7\u00e3o do ambiente R14 Definir pauta e dura\u00e7\u00e3o da reuni\u00e3o Marcar algumas reuni\u00f5es presenciais R15 Divis\u00e3o equivalente das tarefas entre os integrantes Reavaliar a distribui\u00e7\u00e3o das tarefas R16 Realizar manuten\u00e7\u00e3o peri\u00f3dica do equipamento Providenciar conserto ou comprar novo equipamento R17 Elaborar prioriza\u00e7\u00e3o correta das atividades Rever prioriza\u00e7\u00e3o das atividades"},{"location":"planejamento/riscos/#monitoramento-dos-riscos","title":"Monitoramento dos Riscos","text":"

    A supervis\u00e3o cont\u00ednua dos riscos \u00e9 crucial no desenvolvimento de um projeto de software, pois os riscos s\u00e3o din\u00e2micos e podem variar de intensidade ao longo do projeto \u00b2. Para facilitar esse monitoramento, foi criada uma planilha onde a pontua\u00e7\u00e3o dos riscos \u00e9 inserida para cada sprint, permitindo uma avalia\u00e7\u00e3o constante e ajust\u00e1vel dos riscos envolvidos.

    "},{"location":"planejamento/riscos/#referencias","title":"Refer\u00eancias","text":"

    [1] DevMedia. Ger\u00eancia de riscos em desenvolvimento de software. Dispon\u00edvel em: https://www.devmedia.com.br/gerencia-de-riscos-em-desenvolvimento-de-software/28506. Acesso em: 30 jul 2024.

    [2] Escrit\u00f3rio de Projetos. Objetivo do Plano de gerenciamento dos riscos. Dispon\u00edvel em: https://escritoriodeprojetos.com.br/downloads/send/8-modelos/129-plano-de-gerenciamento-dos-riscos. Acesso em: 29 jul 2024.

    [3] Isotani, Seiji; Rocha, Rafaela. Gest\u00e3o de Riscos em Projetos de Software. Dispon\u00edvel em: https://edisciplinas.usp.br/pluginfile.php/3385127/mod_resource/content/1/Aula10-GerenciaProjeto-Riscos.pdf. Acesso em: 28 jul 2024.

    "},{"location":"planejamento/riscos/#versionamento","title":"Versionamento","text":"Vers\u00e3o Data Modifica\u00e7\u00e3o Autor 1.0 30/07/2024 Cria\u00e7\u00e3o do documento Leonardo Vitoriano 1.1 31/07/2024 Tabela de monitoramento Leonardo Vitoriano"},{"location":"produto/lean-inception/","title":"Lean Inception do Projeto","text":""},{"location":"produto/lean-inception/#1-introducao","title":"1. Introdu\u00e7\u00e3o","text":"

    Lean Inception \u00e9 uma metodologia colaborativa de uma semana para definir e alinhar a vis\u00e3o do Produto M\u00ednimo Vi\u00e1vel (MVP) de um software. Ela envolve atividades para entender as necessidades dos usu\u00e1rios, priorizar funcionalidades e criar um roadmap inicial. Essa metodologia foi popularizada por Paulo Caroli no livro \"Lean Inception: How to Align People and Build the Right Product\".

    Este documento tem o objetivo de apresentar o resultado do Lean Inception que foi desenvolvido pelo grupo para o projeto MeasureSoftGram. O trabalho realizado tem como base o Lean Inception desenvolvido no semestre anterior pelo outro grupo respons\u00e1vel pelo MeasureSoftGram.

    "},{"location":"produto/lean-inception/#2-etapas-da-lean-inception","title":"2. Etapas da Lean Inception","text":""},{"location":"produto/lean-inception/#21-visao-do-produto","title":"2.1 Vis\u00e3o do Produto","text":"

    A vis\u00e3o do produto \u00e9 primeira etapa da Lean Inception, ela tem o objetivo de definir de forma clara e concisa a ess\u00eancia, o prop\u00f3sito, o diferencial e o valor de neg\u00f3cio do produto, sendo fundamental para orientar as pr\u00f3ximas etapas.

    A Vis\u00e3o de Produto do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#22-o-produto-e-nao-e-faz-nao-faz","title":"2.2 O Produto \u00c9 - N\u00c3O \u00c9 - FAZ - N\u00c3O FAZ","text":"

    O ENFN (\u00c9 - N\u00e3o \u00e9 - Faz - N\u00e3o faz) tem o objetivo de atrav\u00e9s de quatro perguntas definir caracter\u00edsticas do produto tanto de forma positiva (\u00e9, faz), quanto de forma negativa (n\u00e3o \u00e9, n\u00e3o faz). Essa tarefa \u00e9 fundamental para trazer uma vis\u00e3o mais clara sobre as caracter\u00edsticas do desse produto.

    O ENFN do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#23-objetivos-do-produto","title":"2.3 Objetivos do Produto","text":"

    A defini\u00e7\u00e3o dos objetivos do produto \u00e9 fundamental as etapas seguintes, sendo um importante referencial para a compreens\u00e3o do neg\u00f3cio. Nesta etapa \u00e9 importante levantar v\u00e1rios pontos de vistas, discutir e definir os asp\u00e9ctos relevantes para o entendimento dos objetivos do produto.

    Objetivos do Produto MeasureSoftGram:

    "},{"location":"produto/lean-inception/#24-personas","title":"2.4 Personas","text":"

    A defini\u00e7\u00e3o de personas \u00e9 importante para entender o produto a partir do entendimento dos usu\u00e1rios. Nesta etapa o grupo define quais s\u00e3o os perfis dos usu\u00e1rios do produto e listam caracter\u00edsticas relevantes de cada perfil de usu\u00e1rio. A partir dessa defini\u00e7\u00e3o, \u00e9 poss\u00edvel analisar cada aspecto do produto levando em conta necessidades espec\u00edficas de cada grupo de usu\u00e1rio.

    As personas definidas para o MeasureSoftGram:

    "},{"location":"produto/lean-inception/#25-jornadas-do-usuario","title":"2.5 Jornadas do Usu\u00e1rio","text":"

    A jornada do usu\u00e1rio \u00e9 importante pra entender qual o caminho que aquele usu\u00e1rio vai percorrer durante o uso da aplica\u00e7\u00e3o. Nesta etapa, \u00e9 definido o caminho do usu\u00e1rio levando em conta o perfil de cada um baseado nas personas definidas na etapa anterior.

    A jornada dos usu\u00e1rios do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#26-brainstorm-de-funcionalidades","title":"2.6 Brainstorm de Funcionalidades","text":"

    O Brainstorm de Funcionalidades \u00e9 \u00fatil para propor novas funcionalidades para o produto. Durante esta etapa, a equipe deve sugerir o m\u00e1ximo poss\u00edvel de funcionalidades, sem qualquer julgamentos em rela\u00e7\u00e3o \u00e0s ideias propostas, para que seja levantado os mais variados cen\u00e1rios poss\u00edveis.

    O Brainstorm de Funcionalidades do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#27-revisao-tecnica-de-negocio-e-de-ux","title":"2.7 Revis\u00e3o T\u00e9cnica, de Neg\u00f3cio e de UX","text":"

    Depois de identificar as funcionalidades, \u00e9 necess\u00e1rio reavali\u00e1-las, normaliz\u00e1-las e eliminar aquelas que n\u00e3o s\u00e3o vi\u00e1veis. Analisamos cada funcionalidade considerando o esfor\u00e7o, o valor para o neg\u00f3cio, a experi\u00eancia dos usu\u00e1rios e o n\u00edvel de confian\u00e7a. O esfor\u00e7o, o valor para o neg\u00f3cio e o valor para a experi\u00eancia do usu\u00e1rio s\u00e3o classificados em uma escala de um a tr\u00eas. O n\u00edvel de confian\u00e7a \u00e9 classificado como baixo, m\u00e9dio ou alto, resultando em uma codifica\u00e7\u00e3o por cores (vermelho, amarelo ou verde).

    Revis\u00e3o T\u00e9cnica do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#28-sequenciador","title":"2.8 Sequenciador","text":"

    O sequenciador \u00e9 importante para priorizar as funcionalidades previamente identificadas e avaliadas. Para isso, o grupo deve organizar de forma sequencial as funcionalidades, de modo a indicar o que ser\u00e1 implementado no MVP e o que ser\u00e1 acrescentado posteriormente.

    O Sequenciador do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#29-calculando-esforco-tempo-e-custo","title":"2.9 Calculando Esfor\u00e7o, Tempo e Custo","text":"

    O calculo de esfor\u00e7o \u00e9 importante para o entendimento de quanto tempo durar\u00e1 a constru\u00e7\u00e3o de cada onda e do MVP consequentemente.

    Passos seguidos para as estimativas: 1 - Destrinchar as funcionalidades em peda\u00e7os menores (hist\u00f3rias de usu\u00e1rio); 2 - Dimensionar as hist\u00f3rias em tamanhos de esfor\u00e7o (P, M, G e GG); 3 - Estimar o tempo de 3 a 4 hist\u00f3rias em cada tamanho de esfor\u00e7o, em dias (1 dia = 1 jornada de trabalho = 8 horas); 4 - Fazer uma m\u00e9dia de tempo de esfor\u00e7o para cada tamanho; 5 - Obter a m\u00e9dia de tempo para cada onda.

    As Estimativas do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#210-canvas-mvp","title":"2.10 Canvas MVP","text":"

    O Canvas MVP \u00e9 importante para definir o escopo do m\u00ednimo produto vi\u00e1vel (MVP).O Canvas MVP \u00e9 segmentado em sete blocos, cada um exigindo a resposta a uma pergunta espec\u00edfica, sendo elas: 1 - Proposta do MVP 2 - Personas segmentadas 3 - Jornadas 4 - Funcionalidades 5 - Resultado esperado 6 - M\u00e9tricas para validar as hip\u00f3teses do neg\u00f3cio 7 - Custo e Cronograma

    O Canvas MVP do MeasureSoftGram:

    "},{"location":"produto/lean-inception/#3-lean-inception-completa","title":"3. Lean Inception Completa","text":"

    A Lean Inception Completa da equipe pode ser encontrada no Figma abaixo:

    "},{"location":"produto/lean-inception/#4-referencias","title":"4. Refer\u00eancias","text":"

    Paulo Caroli: Lean Inception: How to Align People and Build the Right Product. 1 ed. S\u00e3o Paulo.

    "},{"location":"produto/lean-inception/#5-versionamento-do-documento","title":"5. Versionamento do Documento","text":"Data Vers\u00e3o Descri\u00e7\u00e3o Autor 01/08/2024 1.0 Vers\u00e3o inicial completa do documento Thiago Siqueira Gomes"}]} \ No newline at end of file diff --git a/sitemap.xml b/sitemap.xml new file mode 100644 index 0000000..0f8724e --- /dev/null +++ b/sitemap.xml @@ -0,0 +1,3 @@ + + + \ No newline at end of file diff --git a/sitemap.xml.gz b/sitemap.xml.gz new file mode 100644 index 0000000..28be4fd Binary files /dev/null and b/sitemap.xml.gz differ diff --git a/sprints/sprint1/review/index.html b/sprints/sprint1/review/index.html new file mode 100644 index 0000000..7b8669e --- /dev/null +++ b/sprints/sprint1/review/index.html @@ -0,0 +1,865 @@ + + + + + + + + + + + + + + + + + + + Review - 2024.1-MeasureSoftGram-DOC + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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