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CONTRIBUTING.md

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Contributing to gnlpy

We want to make contributing to this project as easy and transparent as possible.

Our Development Process

We develop on a private branch internally at Facebook. We regularly update this github project with the changes from the internal repo. External pull requests are cherry-picked into our repo and then pushed back out.

Pull Requests

We actively welcome your pull requests.

  1. Fork the repo and create your branch from master.
  2. If you've added code that should be tested, add tests
  3. If you've changed APIs, update the documentation.
  4. Ensure the test suite passes (nosetests -v --with-coverage --cover-erase .).
  5. Make sure your code lints. (flake8 .)
  6. If you haven't already, complete the Contributor License Agreement ("CLA").

Development environment

In order to make it easier to test the code in an isolated environment, one can use vagrant.

A Vagranfile is available at the root of the repository. The VM can be spinned up using:

vagrant up

On the first run, the VM will be provisioned with all the necessary dependencies to run the unittests suites.

To run the test suites use: vagrant ssh -c 'sudo bash -c "cd /mnt/gnlpy; nosetests -v --with-coverage --cover-erase ."'

To run the linter: vagrant ssh -c 'sudo bash -c "cd /mnt/gnlpy; flake8 ."'

Contributor License Agreement ("CLA")

In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects.

Complete your CLA here: https://code.facebook.com/cla

Issues

We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue.

Facebook has a bounty program for the safe disclosure of security bugs. In those cases, please go through the process outlined on that page and do not file a public issue.

Coding Style

Please adhere to PEP 8 whenever possible.

License

By contributing to gnlpy, you agree that your contributions will be licensed under its BSD license.