diff --git a/src/BitmapText.cpp b/src/BitmapText.cpp index 6a6c3e273a..0ef9c8b0b8 100644 --- a/src/BitmapText.cpp +++ b/src/BitmapText.cpp @@ -702,21 +702,6 @@ void BitmapText::DrawPrimitives() // Draw if we're not fully transparent or the zbuffer is enabled if( m_pTempState->diffuse[0].a != 0 ) { - // render the shadow - if( m_fShadowLengthX != 0 || m_fShadowLengthY != 0 ) - { - DISPLAY->PushMatrix(); - DISPLAY->TranslateWorld( m_fShadowLengthX, m_fShadowLengthY, 0 ); - - RageColor c = m_ShadowColor; - c.a *= m_pTempState->diffuse[0].a; - for( unsigned i=0; iPopMatrix(); - } - // render the stroke RageColor stroke_color= GetCurrStrokeColor(); if( stroke_color.a > 0 )