diff --git a/NoteSkins/common/common/Fallback Explosion.lua b/NoteSkins/common/common/Fallback Explosion.lua index a2284c909b..757fed2dd9 100644 --- a/NoteSkins/common/common/Fallback Explosion.lua +++ b/NoteSkins/common/common/Fallback Explosion.lua @@ -1,5 +1,4 @@ local t = Def.ActorFrame { - LoadActor(NOTESKIN:GetPath("Fallback", "Overlayceptor" )); NOTESKIN:LoadActor( Var "Button", "Hold Explosion" ) .. { HoldingOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOnCommand"); HoldingOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOffCommand"); diff --git a/NoteSkins/common/common/Fallback Overlay Receptor.redir b/NoteSkins/common/common/Fallback Overlay Receptor.redir deleted file mode 100644 index 04b2ead777..0000000000 --- a/NoteSkins/common/common/Fallback Overlay Receptor.redir +++ /dev/null @@ -1 +0,0 @@ -_blank \ No newline at end of file diff --git a/NoteSkins/common/common/Fallback Overlayceptor.lua b/NoteSkins/common/common/Fallback Overlayceptor.lua deleted file mode 100644 index 0529fee0ff..0000000000 --- a/NoteSkins/common/common/Fallback Overlayceptor.lua +++ /dev/null @@ -1 +0,0 @@ -return Def.ActorFrame {} diff --git a/NoteSkins/common/common/Fallback Underlay Receptor.redir b/NoteSkins/common/common/Fallback Underlay Receptor.redir deleted file mode 100644 index 04b2ead777..0000000000 --- a/NoteSkins/common/common/Fallback Underlay Receptor.redir +++ /dev/null @@ -1 +0,0 @@ -_blank \ No newline at end of file diff --git a/NoteSkins/common/common/_Tap Lead-in Receptor.lua b/NoteSkins/common/common/_Tap Lead-in Receptor.lua index a5b3e4b023..6ef41a3b1c 100644 --- a/NoteSkins/common/common/_Tap Lead-in Receptor.lua +++ b/NoteSkins/common/common/_Tap Lead-in Receptor.lua @@ -1,11 +1,4 @@ -local sButton = Var "Button"; - return Def.ActorFrame { - NOTESKIN:LoadActor(Var "Button", "Underlay Receptor") .. { - OnCommand=function() fReceptor[sButton]:queuecommand("On") end; - PressCommand=function() fReceptor[sButton]:queuecommand("Press") end; - LiftCommand=function() fReceptor[sButton]:queuecommand("Lift") end; - }; LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor") ) .. { Frames = { { Frame = 2; Delay = 1; };