diff --git a/Themes/Rebirth/BGAnimations/ScreenEvaluation decorations/mainDisplay.lua b/Themes/Rebirth/BGAnimations/ScreenEvaluation decorations/mainDisplay.lua index 882935afc5..8966a878b7 100644 --- a/Themes/Rebirth/BGAnimations/ScreenEvaluation decorations/mainDisplay.lua +++ b/Themes/Rebirth/BGAnimations/ScreenEvaluation decorations/mainDisplay.lua @@ -76,12 +76,14 @@ local t = Def.ActorFrame { --- update all relevant information according to the given score -- should work with offset plot as well as all regular information on this screen -- this is intended for use only with replays but may partially work without it + chosenScore = params.score self:playcommand("Set", { song = GAMESTATE:GetCurrentSong(), steps = GAMESTATE:GetCurrentSteps(), score = params.score, judgeSetting = params.judgeSetting, rejudged = params.rejudged, -- optional param to know if need to reload offset plot + usingCustomWindows = false, }) usingCustomWindows = true end @@ -101,6 +103,7 @@ local t = Def.ActorFrame { score = params.score, judgeSetting = params.judgeSetting, rejudged = params.rejudged, -- optional param to know if need to reload offset plot + usingCustomWindows = usingCustomWindows, }) end, JudgeWindowChangedMessageCommand = function(self)