From 268b82d8a5742d708d5377447f2bd97b5dfff959 Mon Sep 17 00:00:00 2001 From: Nicolas Date: Wed, 3 Jan 2018 17:34:29 -0300 Subject: [PATCH] Fix pump crash on hold/rolls by setting tickcount to false (dont increase combo on holds) --- src/GameManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/GameManager.cpp b/src/GameManager.cpp index 2786437a4f..b50d51f042 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -861,7 +861,7 @@ static const Game g_Game_Pump = "pump", // m_szName g_apGame_Pump_Styles, // m_apStyles false, // m_bCountNotesSeparately - true, // m_bTickHolds + false, // m_bTickHolds false, // m_PlayersHaveSeparateStyles { // m_InputScheme "pump", // m_szName